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Literary terms vocabulary: 15 terms with definitions

All 15 words in the sixth-grade word search "Reading a story," each with a short definition. Read them together, print them as a study handout or as a quiz without the definitions, then find them in the word search.

Literary terms vocabulary

Choose a score button to add a point. Scores last for this page visit.

Space shows the definition, then the next card. Arrow keys move. With scores on, keys 1 to 6 add a team point. F fills the screen. Escape closes play.

  1. 1

    Protagonist

    Definition

    The main character, the one the story follows.

  2. 2

    Antagonist

    Definition

    The character or force that works against the main character.

  3. 3

    Conflict

    Definition

    The problem or struggle at the center of a story.

  4. 4

    Theme

    Definition

    The big idea or message about life that a story shows.

  5. 5

    Setting

    Definition

    Where and when a story takes place.

  6. 6

    Plot

    Definition

    The series of events that make up a story.

  7. 7

    Narrator

    Definition

    The voice that tells the story.

  8. 8

    Dialogue

    Definition

    The words characters say to each other, usually set in quotation marks.

  9. 9

    Climax

    Definition

    The turning point of a story, when the conflict is at its most intense.

  10. 10

    Resolution

    Definition

    The end of a story, where the conflict is settled.

  11. 11

    Genre

    Definition

    A kind of writing, such as mystery, fantasy or biography.

  12. 12

    Metaphor

    Definition

    A comparison that says one thing is another, such as "the classroom was a zoo."

  13. 13

    Simile

    Definition

    A comparison using like or as, such as "as brave as a lion."

  14. 14

    Imagery

    Definition

    Words that help a reader see, hear, smell, taste or feel what is described.

  15. 15

    Foreshadowing

    Definition

    Hints early in a story about what will happen later.

Timer and team scores

8 turns × 60 seconds = 8 minutes of play, plus instructions and breaks.

60

Pause whenever the group needs more time.

Team Lime's turn

Team Lime: 0

Team Violet: 0

Use this set with a group

Read a prompt, allow thinking time, then invite an answer or a pass. For a timed round, choose a turn length before starting. A host can keep the printed answers out of view until the round ends.