Games to play on any video call: quizzes on a shared screen, talking and guessing games, drawing and acting on camera, and games that send players around their own homes. Nothing needs installing beyond the call itself.
Updated
Group size, playing time and ages are suggestions to adapt to your group, not measurements. Anyone may pass a turn.
Quiz games
Shared-screen quiz board
Players
3 to 20, in two to four teams
Minutes
30 to 45
Ages
10 and up
You need
A laptop that can share its screen, and 25 questions in five categories
Build the board in the quiz board maker before the call, with harder questions worth more points.
Share your screen so everyone sees the board.
Teams take turns choosing a category and a value, talk it over, and give one answer by voice.
Reveal the answer and let the board keep the score.
For more than eight players, send teams to breakout rooms to agree on an answer, then bring them back.
Chat countdown trivia
Players
4 to 50
Minutes
20 to 40
Ages
10 and up
You need
A set of trivia questions and the call's chat
Read a question aloud and show it on screen.
Players type their answer in the chat but wait to press send.
Count down from three. Everyone sends at once, so nobody can copy.
Read out who got it right and keep the scores in a notes window.
Survey game on a call
Players
6 to 20, in two teams
Minutes
20 to 30
Ages
10 and up
You need
Prompts with ranked answers, and a shared document or a notepad for the host
Split the call into two teams and post each team's players in the chat.
Read a prompt, such as 'Name something taken on a train trip'. Team members answer in turn, each naming the next teammate to speak.
Reveal each answer as it is named, on the shared document or by reading it out.
Three misses hand the other team one chance to steal the points.
Post the speaking order in the chat so nobody talks over each other.
The first player says a word. The next says a word linked to it within three seconds.
A player who pauses too long or repeats a word starts a new chain.
At the end of a chain, try to trace it back to the first word together.
Wolves and villagers over private messages
Players
7 to 16
Minutes
20 to 40
Ages
12 and up
You need
A host who does not play, and the call's private messages
The host secretly messages each player a role: two players are wolves, one is the detective, and the rest are villagers.
Night: everyone turns their camera off. The wolves message the host one player to remove, and the detective messages one name to check; the host replies wolf or villager.
Day: cameras on. The host says who was removed, and the group discusses and votes one player out.
The removed player's role is revealed, and night falls again.
Villagers win by removing both wolves. The wolves win if they equal the villagers.
Drawing and acting on camera
Draw and guess on camera
Players
4 to 20
Minutes
20 to 30
Ages
8 and up
You need
Paper and a thick marker for each player, or the call app's whiteboard
The host sends the artist a word by private message.
The artist draws it on paper held up to the camera, or on the shared whiteboard.
Everyone else types guesses in the chat. The first right guess scores for the guesser and the artist.
The artist picks who draws next, until everyone has had a turn.