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For a nature walk with kids, a scout troop or a class outing: players mark what they spot along the way, so no caller is needed. Look and leave: nothing needs picking, and nobody eats a berry or a mushroom they find.
32 calls
Nature bingo
Card 1
AcornSmooth stoneAnimal tracksMossCloud that looks like a faceDandelionEarthwormTree stumpFallen logRough barkSnailCloverFREEPuddleHole in a treeY-shaped stickWildflowerStreamBird singingAnt hillButterflyFernFeatherRed leafYellow leaf
Nature bingo
Card 2
FeatherPuddleFernPineconeButterflyCloverBeeAcornSpider webDandelionYellow leafMushroomFREEHole in a treeBird's nestTree stumpSmooth stoneWildflowerEarthwormSeed podAnimal tracksStreamSquirrelSnailFallen log
Nature bingo
Card 3
BeeAnt hillDandelionButterflySpider webAcornLadybugStreamPineconeYellow leafSmooth stoneCloud that looks like a faceFREEMossSeed podEarthwormBird singingHole in a treeFeatherAnimal tracksSnailSquirrelRough barkPuddleMushroom
Nature bingo
Card 4
Cloud that looks like a faceTree stumpFeatherFallen logPuddleSpider webBeeAcornHole in a treeRed leafEarthwormSquirrelFREEDandelionBird singingWildflowerBird's nestRough barkSmooth stoneY-shaped stickPineconeButterflySnailYellow leafClover
4 cards · 2 card sheets + 1 call-list sheet
Cards ready: all 4 are different. Print or download the set.
Each player opens the link on a phone, types the card number you give them, and taps squares as you call. Card 3 on a phone is the same as printed card 3. The card and its marks stay in the link; nothing is stored.
Timer and team scores
8 turns × 60 seconds = 8 minutes of play, plus instructions and breaks.