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A movement challenge for a PE class, a family or an office step challenge: mark a square when you do it, over a lesson, a week or a month. Pick the version that suits everyone, and swap any square that does not suit someone's body.
32 calls
Fitness bingo
Card 1
10 tuck jumpsTouch your toesCrab walkGo for a swim10 lunges each legWalk after dinnerHigh knees for 30 secondsWork out with a friend20 sit-upsRun in place for a minute10 jumping jacks10 push-upsFREEWalk for 20 minutes20 squats30-second plankYoga stretchBear crawl across the roomHop on one foot 10 timesTake the stairsShoulder rollsJump rope for a minuteSkip a lapKick a ball aroundBike ride
Fitness bingo
Card 2
Touch your toesHigh knees for 30 secondsGo for a swim30-second wall sitWork out with a friend20 sit-upsPlay catchShoulder rolls30-second plank10 lunges each legStretch before bedHike a trailFREETry a new sportBear crawl across the room10 push-upsRun in place for a minuteWalk for 20 minutes10 tuck jumpsDance to three songsJump rope for a minuteSkip a lapYoga stretch20 squatsBike ride
Fitness bingo
Card 3
Play catch30-second plankWalk after dinnerGo for a swimHop on one foot 10 timesBear crawl across the roomHike a trailRun in place for a minuteBike rideDance to three songsTake the stairsHigh knees for 30 secondsFREEWork out with a friend30-second wall sitShoulder rollsYoga stretch10 tuck jumpsKick a ball around20 squatsBalance on one footArm circlesTouch your toes10 jumping jacksSkip a lap
Fitness bingo
Card 4
Shoulder rollsHigh knees for 30 secondsDance to three songsRun in place for a minutePlay catch10 lunges each leg20 squatsJump rope for a minute10 jumping jacks30-second wall sitSkip a lapHop on one foot 10 timesFREEWork out with a friend20 sit-upsCrab walk10 push-upsBike rideGo for a swimKick a ball around10 tuck jumpsArm circlesWalk after dinnerTry a new sportTouch your toes
4 cards · 2 card sheets + 1 call-list sheet
Cards ready: all 4 are different. Print or download the set.
Each player opens the link on a phone, types the card number you give them, and taps squares as you call. Card 3 on a phone is the same as printed card 3. The card and its marks stay in the link; nothing is stored.
Timer and team scores
8 turns × 60 seconds = 8 minutes of play, plus instructions and breaks.