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Games to fill the evening before midnight, for adult house parties and families with children.
December
Start with this one
Predictions for next year
Players
4 to 40
Minutes
15 to 20
Ages
10 and up
You need
A prediction card per guest, pens and an envelope; the New Year pack prints the cards
Give each guest a card with five prompts about next year: a big news story, a hit film, a hit song, the price of a coffee and something the group will do together.
Guests fill in their predictions and sign the card.
Read a few aloud if their writers are happy to share them.
Group size, playing time and ages are suggestions to adapt to your group, not measurements. Anyone may pass a turn.
Games for adults and mixed groups
Predictions for next year
Players
4 to 40
Minutes
15 to 20
Ages
10 and up
You need
A prediction card per guest, pens and an envelope; the New Year pack prints the cards
Suggested setup: tables. Give each guest a card with five prompts about next year: a big news story, a hit film, a hit song, the price of a coffee and something the group will do together.
Give each guest a card with five prompts about next year: a big news story, a hit film, a hit song, the price of a coffee and something the group will do together.
Guests fill in their predictions and sign the card.
Read a few aloud if their writers are happy to share them.
Seal the cards in an envelope marked: open next New Year's Eve.
Next year, score a point for each prediction that came true.
Year-in-review quiz
Players
4 to 40, in teams
Minutes
30
Ages
12 and up
You need
15 to 20 questions the host writes about the year, answer sheets and pens
Suggested setup: tables. Write questions about the year: news, sport, films, songs, and a round about things the group did together.
Write questions about the year: news, sport, films, songs, and a round about things the group did together.
Split into teams and hand out answer sheets.
Read each question twice.
Teams swap sheets and mark them while you read the answers.
Announce the winners just before the countdown.
Without a printer: Teams number any sheet of paper.
Cards with common resolutions and a one-minute timer
Suggested setup: one player at the front. Write resolutions on the cards: learn to juggle, run a marathon, read more books, eat more vegetables, learn a language, clear out the garage.
Write resolutions on the cards: learn to juggle, run a marathon, read more books, eat more vegetables, learn a language, clear out the garage.
An actor draws a card and acts it without speaking.
Their team has one minute to guess the resolution.
Teams alternate, and the more right guesses wins.
Without a printer: Write the resolutions on scraps of paper.
Plastic cups, ping pong balls, a bowl, chopsticks, small candies, a feather and a timer
Suggested setup: teams. Plan one challenge for each hour until midnight.
Plan one challenge for each hour until midnight.
Examples: build a tower of 20 cups, blow a ping pong ball across a table into a bowl, move 20 candies between bowls with chopsticks, keep a feather in the air by blowing.
On the hour, each team sends one player and starts a one-minute timer.
A team scores a point for each challenge completed within the minute.
Hold the last challenge just before the midnight countdown.