Best Unreal Engine Blueprints Courses

Find the best online Unreal Engine Blueprints Courses for you. The courses are sorted based on popularity and user ratings. We do not allow paid placements in any of our rankings. We also have a separate page listing only the Free Unreal Engine Blueprints Courses.

Unreal Engine C++ Developer: Learn C++ and Make Video Games

Created in collaboration with Epic Games. Learn C++ from basics while making your first 4 video games in Unreal

Created by Ben Tristem - GameDev.tv Founder :: Entrepreneur :: Passionate Teacher

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Students: 279289, Price: $109.99

Students: 279289, Price:  Paid

This "critically-acclaimed" and "insanely successful" Unreal Engine course was created in collaboration with Epic Games.

The course has been fully updated and remastered to Unreal Engine 4.22+. Existing students get all the new material for free.

Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

This course started as a runaway success on Kickstarter. Get involved now, and get access to all future content as it's added. The final course will be over 50 hours of content and 300+ lectures.

Learn how to create and mod video games using Unreal Engine 4, even if you're a complete beginner. Unreal is a free-to-use game development engine used by AAA studios and indie developers worldwide. It can be a complex beast to get into, but we break it down step-by-step

Already know Unreal and want to learn VR or Multiplayer? Check out our other Unreal courses, just look for the green leaf for our other world-class Unreal courses.

We start super simple so you need no prior experience of Unreal or coding! With our online tutorials, you'll be amazed at what you can achieve. We believe project-based learning is the best way to learn Unreal Engine.

Benefit from our world-class support from both other students, and the instructors who are on the forums regularly. Go on to build several games including a tank game, and a First Person Shooter.

You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Our thriving discussion forum will help you learn and share ideas with other students.

You will learn C++, the powerful industry-standard language from scratch. By the end of the course, you'll be very confident in the basics of coding and game development, and hungry to learn more.

"Any serious game programmer needs to know C++"Jason Gregory, Lead Programmer at Naughty Dog (creators of Uncharted & The Last of Us)

Anyone who wants to learn to create games: Unreal Engine is a fantastic platform which enables you to make AAA-quality games. Furthermore, these games can be created for Windows, consoles, macOS, iOS, Android and Web from a single source!

If you're a complete beginner, we'll teach you all the coding and game design principles you'll need. If you're an artist, we'll teach you to bring your assets to life. If you're a coder, we'll teach you game design principles.

What this course DOESN'T cover...

Whereas this course is already huge, we can't possibly cover everything in that time. Here are some things we will not be covering...

  • Team collaboration topics.

  • Editor plugins or modifications.

  • Physics engine modification.

  • Multiplayer features.

Start to learn Unreal C++ now, you won't be disappointed!

Unreal Engine 4: How to Develop Your First Two Games

Epic Games-Approved: learn the Unreal Editor, master the gameplay framework, and use Blueprint to program without coding

Created by Christopher Murphy - Unreal Engine Evangelist and Director of Pub Games

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Students: 59018, Price: $119.99

Students: 59018, Price:  Paid

Approved by Epic Games and taught by Unreal Engine Evangelist Chris Murphy, this course is for any developer wishing to work in Unreal Engine for creating interactive experiences and/or enterprise fields of real time training simulation, visualization, and media/entertainment. Create realistic games with the complete game development tool -  Unreal Engine 4. Start with the fundamentals so that you build a solid base understanding.

Know the basics of how to operate a computer? Maybe a little bit of game design or coding experience? Visual arts designer? You are ready! Learn step by step by creating 3 unique projects. Chris teaches through demonstrations so you will be applying real skills in each lecture.

Get a complete introduction to core competency with the editor, learn how the engine works and how it works to help make your project run efficiently, how to use assets to customize your project, design and create interactivity, and have the tools and strategies to debug an error. 

By the end of this course you can design and create working projects that could include games, architectural visualization, training simulations, and media entertainment. Plus, you will be aware of the tools and techniques that you need to focus on your area of interest. 

Unreal Engine 4 Mastery: Create Multiplayer Games with C++

Unleash the power of C++ and Blueprint to develop Multiplayer Games with AI in this Epic Games-approved course.

Created by Tom Looman - Game Developer

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Students: 35244, Price: $99.99

Students: 35244, Price:  Paid

Approved by Epic Games and taught by former Epic Games engineer, Tom Looman, this course teaches you how to use C++ to build your own games including artificial intelligence in Unreal Engine 4.

If you have a bit of programming know-how from other coding languages but are new to C++ game development, then this course is for you! Unreal Engine 4 Mastery is also a great fit for current developers who have previous experience with Unity3D or other game engines. Unleash the full power of the Unreal Engine by taking this step-by-step guide.

In this course, you will:

  • Create two multiplayer-ready games in C++

  • Create multiple types of AI enemies

  • Expose C++ code to Blueprint to unlock the full power of the engine

  • Discover the fundamental classes required to build games

  • Code many common gameplay mechanics like weapons, power-ups, characters, guards, and more

  • Challenge yourself with fun activities that further test your programming knowledge

  • Discover many tricks and features in C++ to get the most out of Unreal Engine

  • Master the fundamentals to build your own dream game

You’ll go hands-on immediately and dive straight into completing over 14 challenges and two game projects. You’ll start by creating a first-person stealth game, where you’ll learn the basics of C++, AI, and networking. Then you’ll build a third-person cooperative shooter game, in the likes of Gears of War or Fortnite. In this project, you’ll expand your learning of C++, make the game fully multiplayer-ready, and create fun artificial intelligence to play against with friends.

This course is also packed with challenges where you’ll build a grenade launcher, a black hole that sucks in the fabric of space, and a launchpad that bounces players and objects around–just to name a few! Through these activities, you’ll explore the engine’s code, improve your problem-solving capabilities, and take your games to the next level.

By the end of the course, you can use your knowledge of C++ and Blueprints to build your own dream games. You can use the games built during this course for your personal projects moving forward, as you add more advanced features. Even if you thought C++ was difficult or intimidating before taking this course, you will learn how easy it is to code C++ within Unreal Engine 4 once you go through these lectures. Even if you are only interested in single-player type games, this course will be a great fit as it teaches many other concepts besides programming for multiplayer games.

Why Learn From Me

In this course you will learn more than just programming in Unreal Engine 4. You will actually follow the ‘Unreal Way’ of making games in this Epic Games-approved course. Start off on the right foot and write effective C++ code using methods the engine creators have used themselves! I have been working with Unreal Engine 4 and creating game development tutorials since day one. Through this partnership with Epic Games, you will gain the skills to create stunning new projects and advance your professional aspirations in game development.

Join me in this course and start building awesome games in C++ today!

Note: Now includes hand-made Chinese subtitles for all lectures! 本课程的所有讲座都将包括中文字幕。

Unreal Engine 4: The Complete Beginner’s Course

Learn Video Game Development & How To Design a Game From Scratch Using UE4

Created by David Nixon - Software Developer

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Students: 31827, Price: $99.99

Students: 31827, Price:  Paid

Learn game development with Unreal Engine 4. UE4 is the industry-leading 3D game design software that the professionals use to create today’s top games. Start your journey towards getting paid to make video games today!

Learn Video Game Development with this Unreal Engine 4 Course for Beginners

Begin your game development career with the most up-to-date game dev course on Udemy - Unreal Engine 4: The Complete Beginner's Course. Every lecture in this course is compatible with version 4.24 of the Engine.

The course is expensive for a reason. It contains a series of tutorial videos, at the end of each section, that will go through the process of making a working game, from start-to-finish, step-by-step. It covers the fundamentals that other courses skip, causing you to get confused as you try to learn more advanced topics. The course will cover the following topics in thorough detail:

  • Projects & Levels

  • Actor Types

  • Meshes & Brushes

  • Lighting

  • Materials

  • Characters & Input

  • Collisions

  • Blueprint Logic & Data

  • User Interfaces

  • Audio

Develop Games Using Cutting-Edge Game Design Software and Run Them on a State-of-the-Art 3D Game Engine

The Unreal Engine has won the “Best Game Engine” award several times from various organizations, including the Develop Industry Excellence Awards and Game Developer Magazine.

The Unreal Engine has been used to develop many blockbuster games and game franchises including Borderlands, Gears of War, BioShock, Mass Effect, and hundreds more.

For years, the Unreal Engine was only affordable for large companies, but now, Unreal Engine 4 is completely free to use, as long as you agree to pay Epic Games 5% of your game sales.

Learn Unreal Engine 4 in this Video Game Design Course

In this course, you will learn the fundamentals of game development using the Unreal Engine 4 through a series of 62 lectures and 15 tutorials. By the end of the course, you will have built an entire demo game from scratch.

The course will start from scratch and programming knowledge is not required, so anyone with basic computer skills can jump in and begin their Unreal Engine 4 training!

The first part of the course will help you get the Unreal Engine 4 up and running and will introduce you to the basic concepts of game development using the Engine. Next, you will learn all the skills you need to craft beautiful environments to stage your games in. Then, you will learn how to script logic for your games so you can define game rules and behaviors, keep track of data such as health and inventory, and create playable characters. You will learn about collisions and damage, key concepts for any action game. You will learn how to create user interfaces using the UMG Editor, so you can add things like menus, load screens, and HUDs to your game. And finally, you will learn how audio works within the Engine so you can add music, dialogue, and sound effects to your game.

Upon completion of the course, you will have the skills necessary to translate ideas for games into playable games that use environments you sculpt and logic that you define, and you will understand how to make a game in Unreal Engine 4.

Unreal Engine 4 FPS Tutorial

How to make a Basic FPS game in Unreal Engine 4 from Scratch!

Created by Weston Huett - Entrepreneur, Developer, Designer

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Students: 24732, Price: Free

Students: 24732, Price:  Free

This Course is So Amazing! For the first time on Udemy, There is a Course that shows you how to make a True First Person Shooter from Scratch. From Start to Finish!! In Unreal Engine 4, The Free to use Game development platform used by AAA game developers!

 I will start of super simple so you don't really need prior experience! With my online lectures, you will be on the path of achieving amazing results, along with your own creativity. You will lean how to use the Blueprint system to your advantage making games. if you're a complete beginner, I will teach you all the Blueprinting principles you will need!

 You will enjoy learning with me! Get this Course, sit back, relax and lets make a game together!!

Unreal Engine 4 for Architecture – Fundamentals Course

Use the Unreal Engine to create beautiful Arch Viz walkthroughs for Virtual Reality

Created by Hardy Hutajaya - Ordinary Guy with a passion for Archviz

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Students: 24563, Price: Free

Students: 24563, Price:  Free

At the end of my
course

  1. Students will be able to take
    their Archviz work in 3ds max and transfer them into Unreal Engine 4 to
    make it 'Playable'.
  2. Students will be able to
    understand the general workflow of using the unreal engine 4 for their
    Archviz work.
  3. Understand how to use the
    unreal engine material editor
  4. Students will know the
    different lightings available in Unreal Engine 4

 

Who should take my
course

  1. 3d Artists, Environment
    Artists, Interior Designers, Architects, Game developers getting started
    with UE4.
  2. Not for Advanced Level Unreal
    Arcvhiz Artists.

 

Prerequisites

  1. Basic 3d Modelling using 3ds
    max

Unreal Engine 4 Class: Blueprints

Learn Blueprints and create your own games (eng subtitles)

Created by Luccas Schmigel - Indie Dev

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Students: 22406, Price: $99.99

Students: 22406, Price:  Paid

Este curso recebeu o Epic Mega Grants!
Epic Mega Grants recipient!

Audio: Portuguese-BR
Subtitles: English and Portuguese-BR

Check Captions Roadmap lesson to learn more about the subtitles.
All companion material are available in Portuguese and English.

>>>ENGLISH<<<

In this course you will learn the Blueprints Fundamentals. This is the first step to start creating your own games and projects, and to begin to understand the Unreal Engine. There are more than 250 lessons, prepared in a didactic way.

The couse was recorded in Portuguese, but many English speaker students can follow with the English Captions.

----

What are Blueprints? Blueprints are the visual system that frees the user from direct contact with programming language. C++ code are visually represented within the engine. This way you can create whole games and project without having to know the programming language used in the background.

Therefore, this course goal is not to show you countless lessons so you can just copy. I will teach you the whys of every fundamental and you can apply all you learned in any kind of project as you wish. It is this fact that most students like about this course.

Still in doubt? Access some classes available for free.

= = = Content Description = = = =

In this course we will see all Blueprints fundamentals so you can start creating your own games. Unreal Engine allows you to create interactive projects and games and using the same tools used by large AAA studios and indies developers around the world. If you want to start your career in game development with one of the best engines in the market, this is your course.

We will learn about variables, Events, Functions, Blueprint Communication , Materials, Timelines, Vectors, First and Third Person Characters, Interfaces, and then use all this knowledge to publish our first Project for Windows. This course is not a tutorial that will show you just how to create a game. The proposal is to teach you the fundamentals before you start making the first project. If you already have any knowledge, you can skip the initial classes and go straight to the practical classes.

= = = What do I need to know to start the course? = = =

You need no previous experience with games to follow this course.
But you need to have some basic knowledge in Unreal. How to navigate and basic editor navigation.

>> The couse was recorded in Portuguese, but many English speaker students can follow with the English Captions.

***************************************************************************************************

>>>PORTUGUÊS<<<
Neste curso você vai aprender os fundamentos sobre Blueprints.
Esse é o primeiro passo para começar a criar seus próprios jogos e projetos, e para começar a entender a Unreal Engine.

São mais de 250 aulas, preparadas de forma didática para você que está COMEÇANDO na Engine.
Este curso tem um foco para usuários INICIANTES na engine.
Se você espera conteúdo mais avançado, por favor, não dê nota baixa ao curso por esse motivo.

----

O que são Blueprints?
Blueprints é o sistema visual que dispensa o contato direto com linguagem de programação.
As funções, eventos, classes e objetos do código c++ são representados visualmente dentro da engine.
Dessa forma você pode criar jogos inteiros sem precisar conhecer linguagem de programação a fundo.

Por isso, o objetivo desse curso não é só te mostrar inúmeras aulas para você copiar.
Eu vou te ensinar os porquês de cada fundamento e ao entender isso você pode aplicar como quiser.
É esse fato que a maioria dos alunos elogia, e não é a toa que esse curso possui um dos maiores ratings entre todos os cursos de games disponíveis na plataforma.

Ainda em dúvida?
Acesse algumas aulas disponíveis gratuitamente.

--------------

=== Descrição detalhada do Conteúdo ===

Nesse curso vamos ver todos os fundamentos de Blueprints para você começar a criar seus próprios jogos. A Unreal Engine te permite criar jogos e projetos interativos, utilizando as mesmas ferramentas usadas por grandes estúdos AAA e desenvolvedores indies em todo o mundo.

Vamos usar as Blueprints, sistema visual de script que dispensa o uso de programação.
Se você quer iniciar sua carreira em desenvolvimento de jogos com uma das melhores engines do mercado, esse é seu curso.

Vamos aprender sobre Variáveis, Tipos de Eventos, Funções, Personagens, Comunicação entre Blueprints, Materiais, Timelines, Vetores, Personagem em Primeira e em Terceira Pessoa, Interfaces, e depois usar todo esse conhecimento para publicar nosso primeiro projeto para Windows.

Este curso não é um tutorial que vai lhe mostrar apenas como criar um tipo de jogo.
A proposta é te ensinar os fundamentos ANTES de começar a fazer o primeiro projeto.
Se você já tem algum conhecimento, pode pular as aulas iniciais e ir direto para as aulas práticas.

=== O que preciso saber para começar o curso? ===

Você não precisa de experiência prévia com jogos para acompanhar o curso.
Se você nunca usou a Unreal Engine, você pode ser matricular ao mesmo tempo no nosso curso Unreal Engine Essentials. É um curso totalmente gratuito voltado para quem está usando a Game Engine pela primeira vez.

Nível Iniciante - não se preocupe, vamos começar as aulas a partir dos fundamentos e conceitos básicos.
Nível Intermediário - existem alguns conceitos e teorias que podem te ajudar. veja na lista de aulas todo o conteúdo do curso.

------

Unreal Engine Blueprint Game Developer

Code Your First Video Game in 100 minutes with Visual Scripting. Created in collaboration with Epic Games.

Created by Ben Tristem - GameDev.tv Founder :: Entrepreneur :: Passionate Teacher

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Students: 21191, Price: $109.99

Students: 21191, Price:  Paid

This is the partner course to the Complete Unreal C++ Developer, one of the most popular Unreal courses on the web.

In this course we focus on how to make games without writing traditional code by using Unreal Engine 4 and it's powerful visual coding system known as Blueprints. We will be starting this course off at a beginners pace so you will need no prior experience or knowledge of Unreal Engine 4 or game development.

In the first section of this course you will have gone from not even having Unreal installed to making your first game: Marble Run! In fact, once you become more confident, you would be able to make Marble Run game in less that 15 minutes! That's how easy and powerful Unreal Blueprint can be.

In the second section of the course you will be building another game, Crystal Cavern. You will be developing your own levels by editing geometry and using Unreal's powerful lighting system. You will be populating your levels with actors that you have fully coded yourself through blueprints such as: pickups, cannons, projectiles & more!

Furthermore we plan to add a third section covering characters, humanoid rigging, weapon pickups and more. This will start appearing in May 2019, and will arrive slowly at around a video a week until done.

By the end of this course you will have developed the fundamental skills to create your own games with Unreal Engine 4.

Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

For each game project in the course, you will be:

  • Guided through to build the entire game yourself.

  • Shown all the Unreal and Blueprint features required.

  • Challenged to apply, and re-apply your knowledge regularly.

Prefer to focus on C++? Check-out our Unreal Engine C++ Developer course. All our courses cover different projects, and work together perfectly.

You will get full lifetime access for a single one-off fee. Not only that, but you will also receive all the updates and patches we make to the videos.

We constantly improve our courses in response to user feedback.

Unreal Engine C++ The Ultimate Game Developer Course

Learn how to develop, code and package a complete video game in Unreal Engine

Created by Stephen Ulibarri - Engineer, Programmer, Game Developer, Author

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Students: 17057, Price: $109.99

Students: 17057, Price:  Paid

In this series, you will learn Unreal Engine C++ programming from the basics all the way up to packaging a complete video game. You will learn all of the following and more:

  • Object, Actor, Pawn and Character creation, and the differences between these classes

  • Coding a complete character class, complete with animations and user input

  • Finding a nearly endless selection of free assets and how to download and use them for your game

  • Enemy movement and behavior

  • Combat with melee weapons

  • Picking up and equipping items

  • Damage, Hit Points and Death

  • HUD elements including Health and Stamina Bars as well as Icons

  • How to create menus, including a Pause menu

  • Saving and Loading game data even after turning off the computer or exiting the game

  • Switching levels in game

  • Floating platforms using interpolation

  • Timers for delays in game logic

  • Trigger volumes, pressure switches, and doors

  • Bombs, explosives and hazards

  • Logging and drawing spheres for debug purposes

  • Using C++ concepts applied to game development

  • Much much more!

This is a C++ course and some basic knowledge of the C++ (or a similar language) is needed. If you don't have the basics of C++ down, my first course teaches everything you need to know for this course.

Unreal VR Dev: Make VR Experiences with Unreal Engine in C++

Build Stunning Video Games in Virtual Reality. Tutorials Cover Design for Oculus Rift & Steam VR w/C++11.

Created by GameDev.tv Team - Learn to Make and Sell Games

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Students: 9028, Price: $129.99

Students: 9028, Price:  Paid

Learn to build beautiful Virtual Reality experiences. This course, created in collaboration with Epic Games, teaches you everything you need to know to build your very own VR apps and games in the world class Unreal Engine. 

Unreal is a massively powerful game engine that puts performance and graphics first. It includes industry-grade VR tools that power some of the best high-end experiences on the market such as Robo Recall. That's why Unreal is the perfect tool to create your own VR experiences.

Virtual Reality is being used to develop apps and experiences for a broad range of industries beyond games. You can do Architectural Visualisation by walking around a building before it is built. You can sketch and sculpt car designs directly in 3D without a modeller. And of, course, you can play games in a completely different way.

But Unreal being as powerful as it is and VR, so new, it can be hard to know where to start. This course makes understanding Unreal VR super easy. Not only do we show you how to use the engine's VR features, but we teach you the fundamental concepts of VR development. By teaching you the fundamentals, we will put you ahead in the rapidly developing VR space.

Looking for other Unreal content such as multiplayer, or a beginner course? Check out our other Unreal Engine tutorials, just follow the green leaf logo.

This course is aimed at beginner to intermediate Unreal users with some knowledge of C++. Not too confident? Don't worry, the course will take you through everything step by step and give you plenty of practice to build up that confidence with coding.

Note: access to this course comes with an optional, free community site where you can share games and 3D models, as well as connect with other students.

Become a pioneer of VR and create the future!

Unreal Engine 4 – VFX for Games – Beginner to Intermediate

You will have started your own portfolio of AAA Visual Effects for Games by the end of this course.

Created by Gabriel Aguiar - VFX Artist

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Students: 6440, Price: $99.99

Students: 6440, Price:  Paid

This course is about the creation of VFX for Games with Niagara in Unreal Engine 4. You'll learn how to create Magic Spells, Fireballs, Special Skills and more effects for games. It will guide you from a Beginner standpoint to an Intermediate level in creating Visual Effects with Unreal Engine 4. It contains the theory, the practice and the techniques you need for your future Visual Effects career.

Unreal Engine C++ Primer

A Beginner's Look at C++ in Unreal Engine

Created by Sonicworkflow LLC - Software Engineer

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Students: 6166, Price: Free

Students: 6166, Price:  Free

If you are an absolute beginner at Unreal Engine C++ you will Level Up your Unreal Engine C++ skills by the end of this course. You will leave this course with a basic understanding of how C++ works in Unreal Engine. Some of the topics covered in the course are:

  • What exactly is Unreal Engine?

  • What exactly is C++ in Unreal Engine?

  • Unreal Engine C++ Setup

  • Variables, Operators, Selection Statements etc.

You should look at my new Indie Video Game Marketing courses here on Udemy. You are here to get the skills and abilities you need to make games. I’m sure passion for C++ and Unreal Engine may be the driving force for you now. But What about when you want to sell your games? That is where the knowledge of indie game marketing comes in handy. Anyone with a little money can buy ads, but that is not the most effective long-term solution for you to be rewarded for your C++ and Unreal Engine work you complete here.

While this course is not the end all, be all for Unreal Engine C++. It is a great start to a great and challenging adventure into Unreal Engine C++. I’m excited to go on this journey of learning and discovery with you.

Unreal Engine 4: Introduction to Blueprints

An introduction to the Blueprints in Unreal Engine

Created by Ian Griffiths - Teacher of Games Development

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Students: 6029, Price: Free

Students: 6029, Price:  Free

In these lessons you will start by learning at a beginner level in programming within Blueprints, finding out the basic information needed within all programming development. From this you will start to move into building in more advanced mechanics in an easy to follow step by step approach which will allow you to play around and build your own content to eventually build your own game.

Blueprints are the in house programming tool used by Unreal as a visual programming. This allows for fast development of systems and mechanics within a game environment. This can be used for rapid prototyping of games development system which might be useful to an new developer, or that of someone looking to transfer from one programming language to Unreal.

Hopefully this series will be able to help you develop your own mechanics and systems and will lead you to have a greater knowledge of how to use the Unreal Engine 4 Blueprint system.

Any questions, feel free to ask them, please note I am aware of the audio quality on the videos and this is something that I am looking to address in future videos. Though if you have any questions regarding how to program feel free to ask away.

Unreal Engine Blueprints – The Ultimate Developer Course

Create three complete video games including a mobile game without a single line of code!

Created by Stephen Ulibarri - Engineer, Programmer, Game Developer, Author

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Students: 5799, Price: $99.99

Students: 5799, Price:  Paid

This course will teach you how to create video games using Unreal Engine's Blueprint system. Blueprints allows you to create top quality video games without any experience coding. You will create three complete video games, and we will package the third game for mobile and test on an actual mobile device! Learn all the basic game development skills including character mobility and animation, particle and sound effects, HUD elements like progress bars and on-screen animated text widgets, hazards and explosives, pickups, dynamic materials, gameplay mechanics like switches, doors, and much, much more!

Unreal Engine Blueprint Design Patterns: Code to Blueprints

An Unreal Engine Guide

Created by Sonicworkflow LLC - Software Engineer

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Students: 5544, Price: $49.99

Students: 5544, Price:  Paid

This course is a crosswalk from traditional code to visual scripting. This course is about reconstructing traditional and widely used design patterns in a visual scripting environment. The visual scripting environment is Unreal Engine’s Blueprints. We will discuss and implement design patterns to solve some of the most common problems in programming.

Chat with me on discord: at eightball126#9911

Unreal Engine 101 – 3D Game Creation

Begin developing 3D games using the powerful Unreal Engine, with no coding required.

Created by Pablo Farias Navarro - Certified Game Developer and Founder of ZENVA

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Students: 5183, Price: Free

Students: 5183, Price:  Free

Learn to develop photorealistic, lifelike 3D games using the Unreal Engine!

The Unreal Engine, which was created by Epic Games, is a powerful engine capable of amazing graphics and efficiency to run even the most complex games. Not only is the engine a top choice for indie developers, but it is used extensively by AAA game studios as well – making skills with Unreal highly in-demand throughout the industry.

In this course, you will explore the fundamentals of working with both the Unreal Engine itself as well as the popular Blueprints Visual Scripting system – which allows developers to create their games with no prior coding knowledge needed. In doing so, you’ll gain integral skills that will help you to begin developing your own 3D game projects.

You will learn how to:

  • Set up the Unreal Engine for development

  • Understand the engine’s editor and tools

  • Create assets that can be scaled, rotated, and moved

  • Utilize various blueprints to contain players

  • Use visual scripting for variables, functions, and more

  • Test games right in the engine

Unreal Engine: Character Skill System

Master the tools used to build "Fortnite" as we craft our very own character skill system using Unreal Engine 4!

Created by Greg Wondra - Unreal Authorized Instructor

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Students: 4854, Price: $99.99

Students: 4854, Price:  Paid

In this game design course, I'll be guiding you step-by-step through the construction of a custom made CHARACTER SKILL SYSTEM using Unreal Engine 4:  THE premier free to download gaming engine!  (AND the SAME engine used to build "Fortnite.")

This course contains over 145+ fun to follow video lessons.  Topics covered include:

  • How to create a 3D Sidescroller Project in Unreal Engine 4

  • How to add (free!) asset packs from the Marketplace (Countess from the game "Paragon" by Epic Games)

  • How to import outside art and audio assets into Unreal

  • How to create interactive and animated Menus and HUD utilizing Widget Blueprints

  • How to create interactive objects using Blueprint Scripting (NO CODING KNOWLEDGE REQUIRED!)

  • How to master basic concepts when Blueprint Scripting such as:

    • Creating Variables of various types

    • Creation Functions

    • Utilizing Events, Flow Control, and Timeline Nodes

    • Organizing and arranging Blueprints and Scripts

  • How to create 6 different Player Skills using Blueprint Scripting:

    • Double Jump

    • Back Dash

    • Fireball (direct attack)

    • Electro Shock (AOE attack)

    • Lens of Truth (reveals secret passageways and platforms)

    • Transform into Mist (allows you to pass through gates)

  • How to make offensive skills (like "Fireball") damage an enemy

  • How to retarget Skeletal Meshes and Animations

  • How to create and edit an Animation State Machine

  • And more!

With the knowledge gained in these video lessons, you will be armed with the necessary skills to start building your OWN character skill system (WITHOUT any programming knowledge needed)!

Create a Battle Royale game using Unreal Engine 4 Blueprints

Create a Battle Royale game like Fortnite with the Industry Standard Unreal Engine 4

Created by Reuben Ward - Game Engineer | Teacher

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Students: 3502, Price: $109.99

Students: 3502, Price:  Paid

The C++ Survival Course is now available on my Patreon!

Why does this course need to exist?

Everyone has played a Battle Royale game such as Fortnite. Perhaps you've always wondered how to make your own, but found tutorials were too long and didn't get to the point?

I want to put an end to Game Development being tiresome and boring. That is why at the end of the 8 hour series, you'll have a fully working Battle Royale game, ready to be built on and made into your own.

That means that depending on your learning speed, you can have a working Battle Royale game completely finished in under a week. The lessons you will learn can be used to go on and make any other type of game you can think of.

How is this possible?

Unreal Engine 4 is completely free to use and is a AAA quality engine, used to make games such as Fortnite, Bioshock, Gears of War, and Borderlands. Unreal Engine ships with Blueprints, an industry standard tool that is the perfect gateway into the games industry for a beginner with no technical knowledge. 

Think of Blueprints as driving an automatic car: you'll be able to learn all the correct skills and concepts, without any extra distractions. It will also put you in a great position to go on to learn the more technical C++ language, if that is what you choose.

Who is the teacher?

The course is fully developed by Reuben Ward, who has been working professionally as an Unreal Engine Game Engineer, and has over 2 years experience working professionally developing Battle Royale games. He also has plenty of experience teaching game development, and his video tutorials have received over 1,500,000 views on YouTube.

I understand how difficult Game Development can be when getting started, and that is why I love to take the technical boring parts of game development and make them as simple as possible. I hope you'll join me in making your own Battle Royale game!

Unreal Engine: Create an Arcade Classic!

Like "Fortnite?" Master the tools used to build it as we re-create an arcade classic using Unreal Engine 4.

Created by Greg Wondra - Unreal Authorized Instructor

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Students: 3195, Price: $89.99

Students: 3195, Price:  Paid

In this game design course, I will be guiding you step-by-step through the re-creation of an arcade classic using Unreal Engine 4: THE premier free to download gaming engine! (AND the SAME engine used to build the smash hit "Fortnite").

This course contains over 100 fun-to-follow video lessons. Things learned in this course include:

  • How to setup and create a project in Unreal Engine 4

  • How to navigate the Unreal Editor

  • How to construct simple levels using basic shapes (geometry)

  • How to import and implement sounds

  • How to understand the basics of Unreal's Blueprint Scripting system including:

    • How to create Variables

    • How to create Functions

    • How to use Events, Flow Control, and Timeline nodes

    • How to organize your Blueprints themselves and scripts

  • How to create interactive objects using Blueprint Scripting such as:

    • Pickups (pellets, power-pellets, fruits)

    • Enemies (ghosts)

    • Warp zones

  • How to implement simple enemy AI

  • How to create interactive menus

  • How to create a game HUD

  • How to animate menu and HUD elements

  • How to create a saving system

  • How to load a saved game

  • How to create a leaderboard

  • How to add fun presentation elements like slow motion, animating scores, flashing text, etc.

  • And more!

With the knowledge gained in these video lessons, you will be armed with the necessary skills to start building your OWN gaming creations (WITHOUT any programming knowledge needed)!


Pro Unreal Engine Game Coding

The black book on how to survive on the battlefield of real-world C++ game programming

Created by Rob Baker - Video Games Programmer

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Students: 2535, Price: $99.99

Students: 2535, Price:  Paid

Hey there, and welcome to the course, Pro, Unreal Engine, Game Coding. aka, the Black Book, but why the Black Book? Well, just watch the short preview video if you want the full experience. But if you like reading, then around 25 years ago, when I was just entering the games industry, there emerged just such a black book. A book of graphics programming, full of coding voodoo written by the programming powerhouse that is Michael Abrash. And this black book, took many coders like myself, from being merely competent, to being able to produce something akin to magic on the screen. It was legendary.

Naturally, a lot has changed since then, and in this course we've crafted a new black book for a new generation, a series of masterclasses in Unreal Engine game coding for the 2020s. I want to give you guys, what it was, that Michael Abrash gave my generation. I'm going to take you from being an Unreal Engine virgin, to being a real pro, and a prized asset to any employer.

My last game, GRIP: Combat Racing, will be the focus for the latter half of this course, and we'll get to see an awful lot of what's going on under the hood there. We're going to expose all of its secrets. This journey will take you from being a C++ novice, all the way up to writing the most challenging racing game I've ever been involved with, and I've written a few. But if that sounds terrifying, don't worry, we've got this. We can do this, together.

I'll be presenting in a no-nonsense style, side-stepping a lot of the hokum you don't need to know, focusing intently on the stuff you really do, and providing rock-solid examples of how to apply what you'll be taught here. This is not academia, this is real-world getting it done, and getting it done well kind of coding. This is stuff taken straight from the battlefield of game development. After firmly establishing all of the fundamentals, I'll be imbuing you with tricks and techniques, algorithms and insights, gathered from decades of coding experience that you can apply across many game genres. We're going to turn you, into an Unreal Engine Ninja.

So get ready coder one, because we've got work to do.

Unreal Engine C++ The Ultimate Shooter Course

**345+ videos - upload in progress** Master Unreal Engine by creating a complete shooter game!

Created by Stephen Ulibarri - Engineer, Programmer, Game Developer, Author

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Students: 2130, Price: $89.99

Students: 2130, Price:  Paid

The course is compatible with any version of Unreal Engine, including Unreal Engine 5!

NOTE: 345 videos, fully uploaded!

This is the most comprehensive Unreal Engine tutorial series on the internet. You will create a shooter game complete with AAA quality gameplay mechanics. Learn the theory behind the gameplay mechanics of shooter games, then implement them in this beautiful game project. Topics covered are:

  • Character creation and movement

  • Input for PC and console controllers

  • Extensive use of Animation Blueprints (and Anim Instances, their C++ parents)

  • 1D and 2D Blendspaces

  • Strafing

  • Turn-in-place

  • Aim Offsets

  • Inverse Kinematics

  • Animation Curves

  • Character lean when running

  • Crouching (with dynamic capsule resizing)

  • Turn hips while running

  • Weapon fire with recoil animations

  • Reloading

  • Weapon blast and impact particles

  • Weapon beam particles (smoke trails)

  • Bullet shell eject particles

  • Sound effects

  • Blending animations per bone, by bool, and by enum - play one animation with one part of the body (running or crouching) while simultaneously playing another animation with another part of the body (reload, aim, or weapon fire)

  • Attach and equip different weapons (pistols, submachine guns, assault rifles)

  • Automatic and semi-automatic gunfire

  • Move different gun parts (the clip/magazine, and pistol slide) during animations

  • Camera zoom while aiming

  • Dynamic crosshairs that spread in reaction to:

    • Character speed

    • Weapon fire

    • Aiming

    • Jumping

  • Different crosshairs per weapon

  • Widget components, showing:

    • Item names

    • Item types

    • Ammo counts

    • Item rarity

  • HUD animations

  • Full item inventory system

  • Data tables, in Blueprints and C++

  • Curves to control:

    • Item movement during pickup

    • Color and brightness pulse for material effects

  • Material creation, including:

    • Post-process materials

    • Dynamic material instances

    • Setting material properties from C++

    • Driving material properties with curves

    • Material functions

    • Blending materials together

    • Outline effects

    • Glow/pulse effects

  • Retargeting animations

  • Retargeting whole Animation Blueprints

  • Numerous gameplay algorithms

  • Use of data structures, including:

    • structs

    • enums

    • arrays

    • maps

    • and more

  • Animation montages

  • Anim Notifies for sounds, weapon trails, and custom notifies

  • Sync markers for footsteps and sync groups

  • The course comes with a huge amount of assets, including:

    • Sounds

    • Textures

    • Particle effects

    • Meshes

  • Delegates

  • Interfaces

  • Dynamic footsteps that spawn different sounds and particle systems depending on the surface type

  • Physical materials and surface types

  • Niagra particle systems

  • Line traces

  • Enemy AI

  • Behavior Trees and Blackboard Components

  • Multiple enemy types with varying levels of Health, Damage, Size and Movement Speed

  • Headshot damage, with:

    • Higher damage for headshots

    • Number widgets that pop up and animate with bullet hits

    • Different colored numbers for headshots

  • Character and enemy health bars

  • Enemy patrol, agro, chase and attack player

  • Death mechanics

  • Stun mechanics

  • Melee attacks with melee weapon trails

  • Explosives that cause damage and death

  • Level prototyping

  • Creating full levels based on our prototypes using professional assets

  • Light baking

  • Post-process effects

Create Ability Effect In Unreal Engine – Wizard Part

Learn Unreal Blueprint by developing effect games with this comprehensive guide from begin to finish

Created by MerlionSG Academy - WELCOME TO YOUR NEW DESTINATION FOR GAME DEVELOPMENT SKILL

"]

Students: 1900, Price: $124.99

Students: 1900, Price:  Paid

Often times, learning a new game engine can be difficult, especially when it comes to Unreal Engine 4. Unreal Engine 4 makes your effect games stand out, as long as you know how to properly use it.

This course will teach you exactly how to use it. The lectures course starts off with the basics. It teaches you how to implement the basics to create great effect that are real to the human mind. From there, you are taught simple, clear concepts. That way it’s easy to follow and Unreal Engine 4 becomes much easier to use.

The best part is, you will use the concepts learned for every single game FX that you will ever develop. You will even discover and love using the difficult feature, the marketplace. While others (who didn’t take the course) will find that feature hard to maneuver.

By the end of the course, you will be able to:

  • Apply what you learned to build your own effect games.

  • Organize your effect game development to make your workflow not only quality but faster.

  • Make use of Unreal’s blueprints to expand on every game and create new mechanic which works in your game.

What’s more? If you struggle with programming and coding, you are in luck! This course gives you examples upon examples guiding you through the fundamentals of Blueprint programming. So that in little to no time, you will be able to make magic with Blueprints.

You will finally get a course that teaches you how to build a game, from A to Z. When you are done, you will know how to make quality 3D that sets you apart.

Don’t let change stop you from building your skills. Simply click the Enroll Now button to get started right now!

More about the Instructor:

Merlion SG Academy is an online training website offering video courses taught by industry experts in game development,

they has enjoyed sharing their knowledge and has given a way to quickly provide very specific training to those students who learn game development online and helps your career move forward.

We believed that Your career is defined by what you know and how well you know it.

NOTE FOR STUDENTS - please take a look at Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)

Unreal Engine: Character UI

Learn to create an interactive and editable Character UI like in God of War, Final Fantasy, The Witcher, or Madden!

Created by Greg Wondra - Unreal Authorized Instructor

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Students: 1781, Price: $89.99

Students: 1781, Price:  Paid

In this game development course, you'll learn how to use Unreal Engine's Widget Blueprints to create a Character based UI (User Interface).  This type of interface can be found in all genres of games!  Games such as The Witcher, God of War, Final Fantasy, and Madden Football ALL have character UIs present in them.  Knowing how to use widget blueprints is a critical skill for those aspiring to be a UX (User Experience) or UI (User Interface) designer on an Unreal Engine project!

This course contains 80 fun-to-follow video lessons.  You'll learn how to:

  • Download, install, and setup a project using the Unreal Engine

  • Add-on (free!) Marketplace content (several Paragon character asset packs)

  • Import outside assets

  • Create a character based User Interface layout 

  • Work with and understand many of the different "Widget" types available in widget blueprints including:

    • Buttons

    • Images

    • Text Boxes

    • Horizontal & Vertical Boxes

    • Spinner Boxes

    • Sliders

    • Uniform Grid Panels

  • Create Data Tables

  • Extract data from a Data Table and Bind Data to Widget Variables in our User Interface

  • Create Variables, Write Functions, and Create Scripts to make an interactive and editable User Interface

  • Animate Widgets (such as buttons)

  • Have UI alterations affect our in-game character (such as character speed)

  • Create a Save / Load System

  • And more!

With the knowledge gained in these video lessons, you will have the necessary skills to start creating your OWN character user interface!

Create Ability Effect In Unreal Engine – Summoner Part

Learn Unreal Blueprint by developing effect games ability with this comprehensive guide from begin to finish

Created by MerlionSG Academy - WELCOME TO YOUR NEW DESTINATION FOR GAME DEVELOPMENT SKILL

"]

Students: 1760, Price: $69.99

Students: 1760, Price:  Paid

Often times, learning a new game engine can be difficult, especially when it comes to Unreal Engine 4. Unreal Engine 4 makes your effect games stand out, as long as you know how to properly use it.

This course will teach you exactly how to use it. The lectures course starts off with the basics. It teaches you how to implement the basics to create great effect that are real to the human mind. From there, you are taught simple, clear concepts. That way it’s easy to follow and Unreal Engine 4 becomes much easier to use.

The best part is, you will use the concepts learned for every single game FX that you will ever develop. You will even discover and love using the difficult feature, the marketplace. While others (who didn’t take the course) will find that feature hard to maneuver.

By the end of the course, you will be able to:

  • Apply what you learned to build your own effect games.

  • Organize your effect game development to make your workflow not only quality but faster.

  • Make use of Unreal’s blueprints to expand on every game and create new mechanic which works in your game.

What’s more? If you struggle with programming and coding, you are in luck! This course gives you examples upon examples guiding you through the fundamentals of Blueprint programming. So that in little to no time, you will be able to make magic with Blueprints.

You will finally get a course that teaches you how to build a game, from A to Z. When you are done, you will know how to make quality 3D that sets you apart.

Don’t let change stop you from building your skills. Simply click the Enroll Now button to get started right now!

More about the Instructor:

Merlion SG Academy is an online training website offering video courses taught by industry experts in game development,

they has enjoyed sharing their knowledge and has given a way to quickly provide very specific training to those students who learn game development online and helps your career move forward.

We believed that Your career is defined by what you know and how well you know it.

NOTE FOR STUDENTS - please take a look at Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)

Creating Gameplay Mechanics With Blueprints in Unreal Engine

Learn Unreal blueprints by developing 2D & 3D games with this comprehensive guide from begin to finish

Created by Animation Hacks - High Quality Visual Effect Institute

"]

Students: 1418, Price: $129.99

Students: 1418, Price:  Paid

Often times, learning a new game engine can be difficult, especially when it comes to Unreal Engine 4. Unreal Engine 4 makes your 2D and 3D games stand out, as long as you know how to properly use it.

This course will teach you exactly how to use it. The 15 lecture course (which only takes an hour and a half of your time) starts off with the basics. It teaches you how to implement the basics to create great visuals that are real to the human mind. From there, you are taught simple, clear concepts. That way it’s easy to follow and Unreal Engine 4 becomes much easier to use.

The best part is, you will use the concepts learned for every single game project that you will ever develop. You will even discover and love using the difficult feature, the marketplace. While others (who didn’t take the course) will find that feature hard to maneuver.

By the end of the course, you will be able to:

  • Apply what you learned to build your own games from start to finish.

  • Organize your game development to make your workflow not only quality but faster.

  • Make use of Unreal’s blueprints to expand on first-person shooting and create new characteristics.

What’s more? If you struggle with programming and coding, you are in luck! This course gives you examples upon examples guiding you through the fundamentals of Blueprint programming. So that in little to no time, you will be able to make magic with Blueprints.

You will finally get a course that teaches you how to build a game, from A to Z. When you are done, you will know how to make quality 2D and 3D that sets you apart.

Simply click the Enroll Now button to get started right now!

More about the Instructor:

This course is designed by Animation Hacks which is the visual effect studio with high-quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.

NOTE FOR STUDENTS - please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)

Creating Modular Planets in Unreal Engine 4

Learn how to create Materials and Blueprints to create a planet system in UE4.

Created by ThunderSteed Ltd. - Games Development Company

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Students: 550, Price: $19.99

Students: 550, Price:  Paid

The course will guide you through the creation and setup of modular planet material in the Unreal Engine. You will create of both material instances and material parameter collections which are linked into Blueprint. The process is covered in a step by step manner using video tutorials.

Students can expect to learn a variety of techniques that will help them setup a fully functional Planet Material in just over 2 hours of videos.

We provide all the visual assets including a complete and starter project . This we hope will help you build an understanding of the material editor and Blueprint which you can apply to your own games and future projects.

This video tutorial series is delivered by an experience instructor who is actively engaged in education and the industry.

Unreal Engine 5 – Learn to Create Professional Cinematics

Learn the necessary UE5 tools needed to create high-end cutscenes and animations, even as a beginner game developer!

Created by Gavin Eisenbeisz - Indie Game Developer

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Students: 364, Price: $19.99

Students: 364, Price:  Paid

If you're a game developer looking to level-up your cutscenes, or an animator wanting to learn real-time animation in Unreal Engine 5, then you're in the right place!

In this course I'll teach you everything you need to know to create cinematic animations in Unreal, by taking advantage of the many tools provided in the engine, and then walk you through the entire process of creating an awesome cutscene!

---------------------------

If you don't have any experience in Unreal Engine 4, or 5, I've got you covered!  I've dedicated part of this course to teaching the basic knowledge needed to complete this course.  You'll learn how to install the engine, how to add objects to your new projects, and even how to navigate the engine and edit levels!

Once you learn the basics, or if you already have some experience, we'll hop into learning all of UE5s cinematic tools!  I'll teach you how to use the Cinematic camera, which is created to simulate a real movie camera, as well as the virtual rail rig, and crane rig tools to achieve realistic and professional camera movement.

After learning those tools, we'll animate our cameras to create a full 4 shot cutscene using all the different animation methods.  We'll edit all our shots together, then add camera shake, activate particle simulations for added detail, add multiple sound effects, as well as play and blend character animations to bring our cutscene to life.

I'll even show you how to activate and manipulate your cutscene using Blueprint visual scripting!

Game Development Essentials with Unreal Engine 4 Blueprints

Create, design and develop your own game in Unreal Engine 4 without coding

Created by Marius Cornelius - Game Developer

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Students: 219, Price: $89.99

Students: 219, Price:  Paid

This is a beginners course meant to help you get started as an indie game developer. This course is focused on using Unreal Engine 4 and coding with blueprints (Programming without code) but we also explain and explore some basics of designing and modeling in Maya. This course is a complete beginners guide and after this course you will be able to make your own game or sell your own assets. During this course you will develop your own platformer game and at the end I will also teach you how to upload your game on popular game platforms for feedback.

Unreal Engine 5 Beginner Blueprints: Make your first game!

Become a game developer in 6 hours by creating an entire puzzle platformer in UE5 without a single line of code!

Created by Gavin Eisenbeisz - Indie Game Developer

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Students: 164, Price: $19.99

Students: 164, Price:  Paid

As a complete beginner, learning game development can be hard. My goal is that this course will make the process as fun and easy as possible!

In just 6 hours, I'll teach you how to create an entire game without any prior game development experience. Throughout every video, I thoroughly explain the necessary systems we're using in a clear and comprehensive way, so that by the end of this course, you'll not only have completed a game, but you'll also have a foundational knowledge of Unreal Engine that you can use to start making games on your own.

(Course owners will also get a free download for the project files I created for this series, that can be used for anything you like!)

Here’s everything that this course will cover.

The Basics:

I’ll teach you how to install UE5, make new projects, and edit levels with custom imported objects.

Programing a Professional Player Character:

We’ll add sprinting, customize our characters movement settings specifically to fit our game, then implement realistic, 3D sound effects and camera shake to enhance the games feel.

Reusable Blueprints:

Throughout the course I’ll show you how to create multiple Blueprints that you can reuse in all your levels, and easily set custom parameters for the important variables in them. We’ll be able to drag and drop these Blueprints to create full scale levels in just minutes. We’ll make things like subtitles, dangerous spikes, moving platforms, and pressure plates to activate them.

We’ll also create a dynamic item collection system, where the collectables are used to open the exit for each level. You’ll learn how to make systems that dynamically react to how many collectables are in your scene.

Level Design and Creation:

We’ll also take some time to go over a few basic level design principles, and draw out designs for each of our levels. After designing our levels, we’ll drag and drop our reusable Blueprints to construct every one super quickly and efficiently.

I’ll even teach some basic lighting and post processing systems that you can use to bring life to even the simplest scenes.

Programing Menus using Widgets:

After creating our levels, you’ll learn all about creating different kinds of menu, like a main menu where you can select levels you want to play, a pause screen that stops the game and allows users to return to the main menu, as well as a death screen and end screen.

Polishing and Improvements:

Once we’ve essentially finished our game, we’ll go back into our Blueprints, and make some tuning adjustments, bug fixes, and add extra sounds.

Become a video game developer today, you won’t regret it!

Unreal Engine 4: Top-Down Shooter Using C++ & Blueprint

A Top Down Game Where You Shoot Enemies That Multiply

Created by Luke Jeffers - Project Creator

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Students: 133, Price: $39.99

Students: 133, Price:  Paid

In this course, you'll be creating an arcade-style top-down shooter game in Unreal Engine 4. The focus is to walk through the basics of major game mechanic implementation using mainly code with minimal contact with Blueprint. By the end of this course, you'll be confident enough with C++ to venture out and see what else is possible with it. Let's bring down that barrier to entry together!