Best Unity Courses

Find the best online Unity Courses for you. The courses are sorted based on popularity and user ratings. We do not allow paid placements in any of our rankings. We also have a separate page listing only the Free Unity Courses.

Complete C# Unity Game Developer 2D

Learn Unity in C# & Code Your First Seven 2D Video Games for Web, Mac & PC. The Tutorials Cover Tilemap (35 hours)

Created by Ben Tristem - GameDev.tv Founder :: Entrepreneur :: Passionate Teacher

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Students: 393301, Price: $109.99

Students: 393301, Price:  Paid

The course has been remastered in Unity 2018 and is compatible with Unity 2018, 2019 and 2020. 

This course started as a runaway success on Kickstarter and has gone on to become the most popular and most watched Unity game development course on Udemy. The course has full English closed-captions throughout.

Learn how to create video games using Unity, the world-leading free-to-use game development tool. We start super simple so you need no prior experience of Unity or coding! With our online tutorials, you'll be amazed what you can achieve right from the first moment you start the course. 

Benefit from our world-class support from both other students, and the GameDevtv team who are regularly engaged in the forums and Q&A section. Go on to build several games including:

  • Laser Defender: A Top-Down Space Shooter with enemies to shoot and dodge;

  • Glitch Garden: A Tower Defense game with different tower types and enemy types, and a basic resources system;

  • TileVania: A fast-paced classic Side-Scrolling Platformer using Unity's Tilemap tool;

  • Block Breaker: A basic "Breakout" style game which introduces Unity's built in physics engine.

Prefer to start with 3D games? Check-out our sister course, the Complete C# Unity Developer 3D. Already have some Unity knowledge, and want something more challenging? Check-out our epic RPG Core Combat Creator. More interested in creating 3D models from scratch? Start with our Complete Blender Creator course. Our green leaf logo is a symbol of passion and quality.

You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time). Check out our reviews to see how people love this feature. 

The course is project-based as we believe this is the best way to learn Unity and C#. You will not just be learning dry programming concepts, but applying them immediately to real indie games as you go. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are talking-head videos, powerful diagrams, quality screencasts and more. 

Oh, and it's just bigger and better than other Unity courses you will find online. See the course length and the reviews. 

For each demo game you build you will follow this process... 

  • Be challenged to build the entire game yourself.

  • Be shown step-by step how to build it.

  • Be challenged to apply, and re-apply your knowledge regularly.

You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way. 

You will learn C#, and in turn build a solid foundation for Object Oriented Programming. By the end of the course you'll be very confident in the basics of coding and game development, and hungry to learn more. 

What this course DOESN'T cover... 

Whereas this course is already huge, we can't possibly cover everything in that time. Here are some things we will not be covering... 

  • Performance optimization.

  • Editor plugins or modifications.

  • Physics engine modification

Anyone who wants to learn to create games: Unity is a fantastic platform which enables you to make production-quality games. Furthermore these games can be created for Windows, MacOS, iOS, Android and Web from a single source!

If you're a complete beginner, we'll teach you all the coding and game design principles you'll need. If you're an artist, we'll teach you to bring your assets to life. If you're a coder, we'll teach you game design principles. 

Dive in and learn Unity now, you won't be disappointed!

Complete C# Unity Game Developer 3D

Design & Develop Video Games. Learn C# in Unity Engine. Code Your first 3D Unity games for web, Mac & PC.

Created by Ben Tristem - GameDev.tv Founder :: Entrepreneur :: Passionate Teacher

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Students: 150120, Price: $139.99

Students: 150120, Price:  Paid

Please note this course has now been updated to Unity 2020.1.

This is the long-awaited sequel to the Complete Unity Developer - one of the most popular e-learning courses on the internet! Completely re-worked from scratch with brand-new projects and our latest teaching techniques. You will benefit from the fact we have already taught over 700,000 students programming and game development, many shipping commercial games as a result.

Unity is an incredible 3D package used for making video games, architectural and medical imaging and more. The challenge is that it's big and complicated to use, especially for complete beginners to coding and game development. We make learning to code easy and fun by leading you step-by-step through the process of creating exciting games.

Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own Teaching Assistant-curated Community, and our student Discord chat channel.

This course has full professional-produced English closed-captions.

If you're reading this you probably already have everything you need to get started. Unity is a free download. With regular access to an internet connection you'll be able to engage in our thriving community. Even if you have no experience with coding, or with 3D packages, we will guide you through everything from first principles. Starting slow, then building on what you learn, you'll soon have a very solid working knowledge of Unity.

Don't take our word for it, please see the amazing reviews students have taken the time to write. We are proud to be transforming lives, and equipping 1000s of people with valuable new skills. We would love you to become one of them now.

The course is project-based, so you will not just be learning dry programming concepts, but applying them immediately to real indie games as you go. All the project files will be included, as well as additional references and resources - you'll never get stuck. There are "talking heads", powerful diagrams, quality screencasts and more.

For each demo game you build you will follow this process...

  • Be challenged to build the entire game yourself.

  • Be shown step-by step how to build it.

  • Be challenged to apply, and re-apply your knowledge regularly.

Prefer to focus on 2D? Check-out our Complete Unity Developer 2D course. Want something a little more advanced? Check-out our epic Unity RPG course. Want to get certified, get a job, or learn environment art - we've got you covered. The green leaf logo is your sign of quality.

You will get full lifetime access for a single one-off fee. The creators are qualified and experienced coders and avid gamers, so are able to explain complex concepts clearly, as well as entertain along the way.

What this course DOESN'T cover...

Here are some things we will not be covering in detail...

  • Art asset creation (assets provided but not made on-screen).

  • Advanced performance optimization.

  • Editor plugins or modifications.

  • Physics engine modification.

Anyone who wants to learn to create games: Unity 3D is a fantastic platform which enables you to make production-quality games. Furthermore these games can be created for Windows, MacOS, iOS (even iOS 9), Android and Web from a single source!

Dive in now, you won't be disappointed!

Introduction to Game Development with Unity

Quick and simple video guide to get you up and running with Unity game development

Created by Yohann Taieb - Apps Games Unity iOS Android Apple Watch TV Development

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Students: 107663, Price: Free

Students: 107663, Price:  Free

This course is the fastest way to get into making games. We will be using the Unity engine because it's powerful and free. 

We'll start learning how to download and install Unity on your computer. Then we will get familiar with the user interface.

We will then go over building levels by adding 3d objects of all shapes, such as spheres, cubes and cylinders.

Then we'll go over the different lighting effects and cameras to make the game look fantastic.

Finally, we'll go over physics and materials to have the game behave like in the real world

Enough said, let's get started.

Important: This course is part of a the world's one and one series on Unity professional multiplayer games.

RPG Core Combat Creator: Learn Intermediate Unity C# Coding

Build Combat for Role Playing Game (RPG) in Unity. Tutorials Cover Code Architecture & Video Game Design.

Created by Ben Tristem - GameDev.tv Founder :: Entrepreneur :: Passionate Teacher

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Students: 86472, Price: $99.99

Students: 86472, Price:  Paid

This highly acclaimed course was over 200% funded on Kickstarter, and is designed for intermediate users of Unity. We recommend you take at least the first half of our Complete Unity Developer 2D or 3D, or equivalent, as a pre-requisite.

This course is the first part in our RPG series. There are two other separate courses in this series, one which focuses on the Inventory system and another that deals with Dialogue and Quests.

Role Playing Games can be complex to create, with many interacting gameplay systems. We make it easy for you, with this online course that teaches you step-by-step how to make the foundations of any good RPG combat system - from scratch.

In this course we're focusing on the core of any great RPG, giving your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture. You will follow our project, but also make the game entirely your own.

This is a highly realistic and comprehensive introduction to real game development. We'll be taking you through our process step-by-step, with all decisions justified and all avenues explored.

Fancy something a little different to get started? Check out GameDev's other courses, just look for the green logo as your guide.

We will be dealing with player movement, NavMesh navigation, AI pathfinding, save and loading systems, basic pick ups, using asset packs, debug code, making particle effects and more. We'll also give you a robust code architecture for managing more complex projects by setting up namespaces.

You'll need a basic grasp of Unity and C# before you get start, from there we'll be teaching you more advanced programming techniques such as C# delegates, interfaces, co-routines and more.

Building an RPG is an amazing way to level-up your game development skills, so why not join us and get started improving your game development right now?

Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

The Ultimate Guide to Game Development with Unity 2019

Created in partnership with Unity Technologies: learn C# by developing 2D & 3D games with this comprehensive guide

Created by Jonathan Weinberger - Authorized Unity Instructor

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Students: 70289, Price: $99.99

Students: 70289, Price:  Paid

*NEW* Unity 2019.x Compatible!! (Update support through 2019/2020!) 6/13/2019
*NEW* Post Processing Stack V2 Added 11/14/2018!

*NEW* Android Build Support Added -- Extended Content

This course is authorized by and made in partnership with Unity Technologies.

If you are interested in developing amazing, commercial quality games that are playable on a variety of platforms, then you've come to the right place. This Unity course is the only one of its kind that is approved by Unity Technologies on Udemy. What better way to learn how to develop games in Unity than with their authorized course? The Ultimate Guide to Game Development with Unity introduces you to the Unity Engine and to the fundamentals of C# programming. The course then dives into developing your first 2D and 3D games. You will discover how to set your games apart from the crowd by polishing them with Unity’s latest features, including post-processing effects and the animation system.

In this Unity course, you will:

  • Master C# concepts such as variables and if statements

  • Detect collisions, receive user input, and create player movements

  • Create power ups including triple shots, laser beams, speed boosts, and shields

  • Apply shaders that transform your game backgrounds

  • Create enemies with basic AI behavior

  • Collect and destroy game objects

  • Implement sound effects, background music, and particle effects

  • Activate and use Unity’s Team Collaboration service

  • Navigate the Unity Engine and discover unique features such as the Asset Store

  • Deploy your game to over 20 web or mobile platforms using Unity

  • And more!

This Unity course also includes over 50 interactive challenges (New Content Added Weekly!) where you can test your knowledge with concepts you've just learned. These challenges will help you build two commercial quality games: a 2D Galaxy Shooter Game with polished sprites and cinematic effects, and a 3D first person controller game. Get access to the unique artwork provided by this Unity course and add sophisticated features to your games that make you look like you’ve been programming for years. 

Why Learn Game Development with Unity?

The gaming industry is a $100 billion industry worldwide. By 2020, that number is expected to near $120 billion. With Unity being the most widely used engine to develop games across multiple platforms, there has never been a better time to get into the field. As you will learn, the types of games you can create with Unity and C# are limitless. Game development makes a great hobby, allowing you to learn a new skill and play your game with family and friends. It is also an exciting and rewarding career, where plenty of successful developers, including myself, have learned the fundamentals of game development through courses like this, and not in the traditional classroom setting. Every great game starts somewhere, so why not make it yours? While people often find coding or making games intimidating, this Unity course utilizes a unique teaching method which will allow you to gain a thorough understanding of concepts while you develop your own games. Thanks to the Unity community, you’ll be able to connect with other developers, work together on new projects, and make some incredible games!

Why Learn From Me

This is the first and only Unity game development course that has been co-created with Unity Technologies on Udemy.  Because learning to code can be daunting, Unity Technologies wanted to create a course that helps new developers feel comfortable exploring the engine and developing games. I believe that the best way to learn how to code is by doing. Therefore, this is a highly interactive series that does not spoon-feed you the answers. The unique challenges integrated throughout this Unity course will ensure you not only know how to code something, but you also understand the logic behind it. As a self-taught software engineer, I found that there simply weren’t any high-quality video tutorials that allowed beginners to truly grasp concepts essential to game development. To remedy this, I created my own YouTube video series focused on Unity game development, where I’ve had the privilege of helping thousands of other people grow their passion for game development.  

I’ve been working in Unity since the initial public release of version 2.6, and I’ve authored a book on Unity 3.X. Since beginning my career in software development, I’ve been fortunate enough to develop games for Cartoon Network, Adult Swim, and several indie game companies. I’ve also developed enterprise augmented reality applications for Fortune 500 companies like Coca-Cola, GE, and Thyssenkrupp. Teaching has always been a passion of mine, and I hope you will see that throughout this course.  

Upon completing this Unity course, you will understand the basic concepts of C# programming and be able to continue developing your own 2D and 3D games. You will also feel confident knowing that you have mastered the latest and greatest game development techniques that will propel you to success in your professional or personal aspirations.

Join me on this adventure today!  I’ll see you inside the course.


Learn Unity 3D for Absolute Beginners

Learn How to Develop 3D Games from Scratch

Created by Learn Everything - Happiness is, finding your Mojo

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Students: 68343, Price: Free

Students: 68343, Price:  Free

In this course. I will teach Unity 3D for absolute beginners. No prior knowledge of Unity is required in order to take this course. You will learn Unity from scratch. If you want to learn how to do 3D game programming in unity this course if for you. 

I will start teaching from scratch like how to download Unity IDE, how to use unity IDE and even what are the tips and tricks for using Unity IDE more efficiently. After that I will introduce you to 3D models and how you can manage those 3D models with scripting. At the end of this course you will get strong knowledge about unity 3d and you will be able to develop games in unity. Below are the some of the tasks that you will learn in this course.

  • Unity 3D Introduction
  • Unity Editor Introduction
  • Scene View Navigation
  • Import 3D Models into Unity
  • Creating and Using Materials in Unity
  • Importing and Using Textures in Unity
  • Introduction to Unity Scripting
  • Introduction to Unity Sound
  • Introduction to Physics in Unity 3D
  • Introduction to Collision and Triggers
  • Introduction to Prefabs in Unity
  • Moving the Player Using Rigidbody Physics
  • Introduction to Unity UI
  • How to Shoot Bullet & Kill Enemy In Unity3d
  • Introduction to AR augmented reality in Unity

and many more. I will also show you most of the common tasks in unity and will provide you the source code as well. So if you want to learn how to make games in unity 3D start learning this course.

Unity Game Development – Build a Basketball Game

Get started with Unity and game development

Created by Pablo Farias Navarro - Certified Game Developer and Founder of ZENVA

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Students: 54315, Price: Free

Students: 54315, Price:  Free

Interested in learning Unity game development? This course will teach you how to create a simple basketball shooting game. The main goal of this training is to give you an overview of game development with Unity by introducing some of it’s main components.

You will get a first exposure to working with game objects, transforms, materials and physics. We will be doing some coding as well! No prior experience with C# or Unity is required, although some exposure to programming in general is strongly recommended.

Some of the learning goals of this course include:

  • Working with game objects and transforms, both from the Unity Editor and from scripts.
  • Physics and collision
  • First person controller
  • Particle effects
  • Scripting a basic game using the Unity API
  • Putting it all together in a fun project!

Master Unity By Building 6 Fully Featured Games From Scratch

Learn How To Plan, Design, Create And Publish Your Games On Any Platform Using Unity Game Engine

Created by Awesome Tuts - Teaching People How To Make Games And Apps

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Students: 37895, Price: $109.99

Students: 37895, Price:  Paid

*** The Course Is Updated With New Lectures Which Makes It Easier For Beginners To Understand Programming Concepts ***

*** All Games Are Created In Unity Version 5+ ***

*** The code works on the newest Unity Version ***

*** The Course Is Updated With All New Unity Features ***

Enroll Now And Become A Master 2D Game Developer

With the release of Unity 5 building games was never easier!!!

This is a course I wish I had when I first started to learn game development.

The course is completely project based, and we are going to create 6 fully featured games from scratch using Unity Game Engine.

We will start with simple things so you will be comfortable if you are using Unity for the first time.

You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you!

All project files will be included and you are free to use them for anything that you like, personal or commercial use!

Lets take a look at the games that we are going to create inside of this course:

We are going to start with a simple game that I call Jack The Giant. In this game we are going to help Jack climb down the beanstalk, along the way we can jump on white clouds but we need to avoid dark clouds. Besides of creating our gameplay we are going to create menus, implement background music, implement admob ads and much much more.

The next game that we are going to create is Flappy Bird, and I know what you are thinking oh not another Flappy Bird clone, but this is not a regular Flappy Bird clone, oh no, I've added a lot of features that you can't find in any other flappy bird clone such as selecting a bird(choose between different flappy birds), implementing tweeter and many other features that you will see inside of the course.

After Flappy Bird we are going to create one of the most popular games out there - Infinite Runner!! In this game we are going to see how can we implement features such as quads to represent our backgrounds, spawning obstacles and destroying them, recycling obstacles, implementing google play game services and much much more.

Next game that we are going to create is going to be a 2D Plaformer game that I call Spider Cave. In this game our player is able to fly and he needs to collect diamonds in order to exit out of the level, what he needs to avoid though are the spiders that lure inside the cave. We are going to have a spider shooter who shoots our player, spider jumper who tries to eat our player when the player is above him and spider walker who simply walks left and right. For the first time we are going to implement simple AI(Artificial Intelligence) in our games, and you can use these techniques in your own games that you will create!

After our spider cave we are going to create a nice puzzle game, which a kids game. In this game we are going to implement a lot of features such as creating the whole game in one single scene!! We are going to see how can we compare images to each other in order to check if we have a correct guess, we are going to use the mechanim system a lot in this game in order to animate our menus, that and much more awaits you in this lecture.

The final game that we are going to create is a game that is called Ball Panic. This is the largest game that we are going to create in this course and the game covers a lot of topics everybody is interested in, such as creating a level and character lock/unlock system, creating weapons menu in order to select a weapon for our player, creating level menu and unlocking those levels, implementing video and interstitial ads and in app purchase, that and much more awaits you in this lecture.

What You will learn

  1. Unity Interface
  2. Basic C# Programming
  3. Intermediate C# Programming
  4. Advanced C# Programming
  5. Importing And Organizing Assets
  6. Slicing Sprites
  7. Animating Sprites
  8. Learn How To Use Unitys New UI System
  9. Creating Menus
  10. Creating Loading Screen
  11. Creating Cool Animations
  12. Understand And Use Unitys Physics System
  13. Saving Game Data Using Binary Input/Output
  14. Creating Character And Level Select Menu
  15. Creating Character And Level Lock Unlock System
  16. Using Game Controllers To Control The Workflow Of Your Game
  17. Play Music In Your Game
  18. Create In-App Purchase To Sell Virtual Items To Your User
  19. Implement Social Media In Your Game(Facebook and Tweeter)
  20. Share On Facebook From Your Game
  21. Create Share On Facebook Earn Virtual Item System In Your Game
  22. Implement Interstitial Ads
  23. Implement Video Ads
  24. Create A Watch Video Earn Virtual Item System In Your Game
  25. Implement Google Leaderboards And Achievements In Your Game
  26. Learn How To Support Multiple Screen Resolutions
  27. Learn How To Submit Your Game On Google Play Store

That And Much More Is Awaiting You In This Course

What this course DOES NOT cover :

The course teaches everything from basic to more advanced stuff on how to plan, design, develop and publish your game, however the course WILL NOT teach you every single aspect of Unity and how to use it because it's impossible to teach everything.

Using what you obtain in this course, you will be equipped with more than enough knowledge in order to continue improving yourself in the field of game development, using Unity or any other game engine.

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

Unity Game Development Build 2D & 3D Games

Learn Unity game design & 2D & 3D game development & make your own C# games in Unity 3D

Created by Mark Wahlbeck - CEO Devslopes | iOS | Android | Freelancing

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Students: 35193, Price: $109.99

Students: 35193, Price:  Paid

Unity Game Development Academy by Devslopes

This is the most comprehensive course on Unity 3d on the Internet. We are avid game developers and were tired of all the junk out there - teaching students how to make 3D cubes without real world game development.

This Unity course is for absolute beginners & for seasoned programmers!

This course will take you down a guided learning path. You'll learn to code in C# and then go on to build 2D & 3D games.

Not only will you build games, but you will learn how to do it the way the pros do. We'll even cover advanced topics like lighting, cinematics, and multiplayer.

Here are some of the things you will learn:

  1. Installation & setup
  2. Physics
  3. Pathfinding
  4. Basic artificial intelligence
  5. Lightning & lightmapping
  6. Camera animations & cutscenes
  7. Character animations
  8. Scripting, scripting, scripting!
  9. Materials & skyboxes
  10. Sound FX & music
  11. Multiplayer over LAN & Internet
  12. Particle FX
  13. Melee & ranged battle systems
  14. Tower Defense Game
  15. Adventure Game
  16. Zombies!
  17. And a ton more....

And don't forget about our FREE chatroom where you can get live help, interact with the community, and find people to start your own game studio.

Now is the time to learn how to code and build Unity 3d games the Devslopes way!

Unity: 2D Game Development

Make your Dream 2D Sprite Game Inside the Powerful Unity Editor

Created by Chris Navarre - Software Tutorial Expert and Author

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Students: 32689, Price: Free

Students: 32689, Price:  Free

This course will teach you what you need to know in order
to make a 2D sprite based game in Unity editor version 5.6 (Latest Beta
version at this time). The techniques used in this series are the same
ones I used to make my own game Heart Battle for PC and mobile devices.
Currently the course in in progress, it will be completed in the coming
month and should be updated from time to time with new relevant content
after that as well. The rough finished course list should look something
like this when done.

2D Sprite Game Development in Unity

Understanding the Scene and Game Interface 

  • Scene Hierachy 
  • What kinds of assets will you need to make a game (PNG Sprites, MP3 / WAV Audio) 
  • Organizing Your Project 
  • GameObjects and Transforms 
  • Tags and Layers 
  • Camera 
  • Canvas
    Box / Circle / Polygon Colliders & Rigid Bodies (in action too) 
  • Controlling Canvas Positioning (Anchors etc)
    Text Components
    Buttons
    Sliders
    Menu Screens
    Canvas Groups and Scalers
  • Audio Sources and Audio Listeners

Animation

  • Cutting Sprites for Use in Game
    Animations
  • Animation Controllers
  • Override Animation Controllers 
  • Player Animation (Animation / Animator)
    Animation Trees) 

Scripting

  • Setting Up Scripter of Choice for Unity (Visual Studio etc)
  • MonoBehaviours and Unity Lifecycl
  • Player Control Scripting 
  • Instantiating Game Objects through Script 
  • Raycasts and Collision Detection 
  • Send / Broadcast Message 
  • Building a Screen Fader (probably include my script) 
  • Save / Load System (Check Asset Store for Example) 
  • Coroutines 
  • Defining and Activating Events 
  • UnityEvents and Reorderable Event Lists 
  • Editor Menu Items
    Changing Scenes

Services

  • Adding Ads to Game 
  • Enabling Collaboration 
  • Cloud Build

Configuring for Export

  • Building
    Project Settings
  • Mobile / Other Exports

 Extra Scripts

  • OpenGameArt and Using Creative Commons Assets
  • Importing Materials through the Asset Store
  • Pixel Perfect Camera Scripts 
  • Vexe Package 
  • Pause Button 
  • Tiled2Unity 
  • Unity IAP

External Tools that May Help 

  • Pyxel Edit
  • Sprite Illuminator
  • GIMP / Photoshop
  • Audacity

Unity 3d | Using Light and Shadow in Game Development

Learn how to use light and shadow to create amazing game levels and scenes.

Created by Stone River eLearning - 500,000+ Happy Students

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Students: 30356, Price: Free

Students: 30356, Price:  Free

This course discusses how to work with lights and shadows in game development, including processing posts, light mapping and illumination are taught in-depth.

You will learn by creating real game scenes light the Unity Airlock scene. You will also venture out to Mars and light the Red Planet in stunning ways.

* This course teaches Unity version 4.x

Unity Beginners | Learning The Basics

Quickly & easily learn what Unity can do by building a strong understanding of its interface, tools and resources.

Created by [ School of Game Design ] - Real world training from game design experts!

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Students: 28242, Price: Free

Students: 28242, Price:  Free

Welcome to your first lessons in Unity created by experts here at the School of Game Design. The School of Game Design is an industry leader in game design education. We only create training videos which have been carefully produced by game design experts currently working in the game industry. With years of experience in both game development and teaching our expert team make these complex tools simple and fun to learn.

In this series, you will be learning the basics of the Unity game engine which is used by everyone from indie game developers to major game studios all over the world. Anyone who is serious about becoming a game designer should take the time to learn this user-friendly yet powerful 2D and 3D game development platform. Unity can be used to develop games, apps, and interactive content which can then be published to Mac, PC, gaming consoles like PS4, Nintendo, and Xbox, as well as all mobile devices.

Getting the right start with any software makes learning more advanced features down the road that much easier. This course takes the fear and frustration out of learning this powerful game development program by keeping things simple and to the point. You will quickly learn the fundamentals needed to have a strong base and the confidence to move on to the many more advanced Unity training tutorials we offer.

You should take this Unity course if you

  • Are completely new to Unity or game design

  • Want to learn how to make your own games or work in the game industry

  • Want a great understanding of the basics so you can easily follow along in later courses

By the end of this Unity training series you will:

  • Know how to properly install, setup, and launch Unity 5

  • Know how to navigate around your 3D scene

  • Know how to add 3D objects to your scene

  • How to organize your workspace and customize windows

  • Learn more about the online Unity community and assets store

  • Know how to open and view complex game projects

  • Have a excellent understanding of the tool bar and inspector panel

  • Be prepared to move on to the next series : Learning to code in C#

If you are completely new to Unity, then this course is exactly what you need to build a strong foundation and start your journey into  the exciting field of game design.

Learn the Unity 3D Shuriken Particle System

Learn how to create game effects with the famous Shuriken Particle System on Unity 3D.

Created by Stone River eLearning - 500,000+ Happy Udemy Students

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Students: 22430, Price: Free

Students: 22430, Price:  Free

Create awesome particle effects with Unity 3Ds Shuriken Particle system. Send rockets blazing into space, create muzzle blast shooting effects, create particle emitters and much more.

This course seeks to teach students how to work with the Shuriken Particle System in Game development. The lectures include working with textures and voxels, emitters, modules, smoke plumes and muzzle flashes; all of which are crucial to the success of any game development projects.

* This course teaches Unity version 4.x

Unity Game Development – Build a First Person Shooter

Master Unity by building your version of Doom or Call of Duty

Created by Pablo Farias Navarro - Certified Game Developer and Founder of ZENVA

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Students: 21569, Price: Free

Students: 21569, Price:  Free

Have you ever wanted to create your own version of Doom, Call of Duty or Half-Life?

Join us in this new course and have lots of fun building a first-person shooter game with Unity!

This
course is project-based and covers all the main elements of games of
this genre. After completing this course, you will have all the tools
needed to program amazing games. These are some of the important skills
you'll be acquiring:

  • Implement and customize the Unity Standard Assets First Person Controller.
  • Kill enemies before running out of bullets.
  • Understand collision detection.
  • Save memory and CPU by implementing a reusable pool of objects.
  • Survive by finding health kits and ammo for you gun.
  • Enemy path finding AI using Nav Mesh.
  • Integrate external models and audio files.
  • Game workflow: Main menu, resetting game, game over and victory screens.

Please
note that this course assumes basic familiarity with the Unity engine
and C#. It might not be suitable (for the time being!) on it's own for
those with zero knowledge of Unity.

The main author of this course is Glauco Pires, game developer with experience in different engines such as Unity, Unreal and Spritekit. Glauco has worked creating both mobile, desktop and Virtual Reality games for the main platforms currently in use, and has experience training both offline and online.

This course is co-authored by, and Pablo Farias Navarro, founder of ZENVA. Pablo is the author of +40 online courses in game, web and mobile app development, which have been taken by over 200,000 students from +200 countries. Pablo's main areas of work at the moment are Unity and Virtual Reality.

The
source code and game assets are included in the course.

There is also a
discussion area where you can ask questions, meet other students and
showcase your work!

Complete Guide to 2D and 3D Game Development with Unity

Get ahead in 2D and 3D game development with this comprehensive Unity course

Created by Pablo Farias Navarro - Certified Game Developer and Founder of ZENVA

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Students: 21249, Price: Free

Students: 21249, Price:  Free

Learn the latest in 3D game development as you create your very first 3D multi-level platformer game. Learn C# and Unity as you are guided through this step-by-step guide. 

Next, rocket into a blast from the past as you use the latest techniques to recreate the classic Atari hit Space Invaders. Learn how this groundbreaking title functions and create your own responsive and intuitive version of the game that captured the hearts of millions. 

Learn To Create A Complete Menu System in Unity

Game development made easy. Learn Unity's UI and create your very own menu system!

Created by James Doyle - Teaching The Basics of Making Games

"]

Students: 20111, Price: Free

Students: 20111, Price:  Free

Learn how to create and program a complete UI Menu System in Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

At the end of this course you will have developed the ability to create such elements as:

  • Title Screen

  • Options Menu

  • Complete Audio Control System

  • Adjust Graphics Settings in your games

  • Pause Menu

  • Animated Loading screens

Start learning today and let me help you become a game developer!

Boost Your Game Performance in Unity 3D

Optimise and Increase Game Performance in Unity3D

Created by Learn Everything - Happiness is, finding your Mojo

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Students: 19618, Price: Free

Students: 19618, Price:  Free

In this course you will learn how to optimise and increase game performance in unity 3d. I am going to teach you several techniques through which you can improve the performance of your game play. Below are the major topics in this course.

  • Occlusion Culling
  • Audio Import Settings, WAV or MP3
  • Reduce Scene Load Time 
  • Improving Game Performance with Object Pooling
  • Introduction to the Profiler
  • Introduction to the Quality Settings
  • CPU Optimisation
  • Texture Size Best Practice Power of 2
  • Make Your Game Faster Check List

With the help of above topics you will be able to improve your game performance on several devices like PC, Mobile, Tablet etc. There's also an Extra section in the course in this section you will find several bonus videos that will help you boost your Unity 3D game development. You will also have five free game source code in the course. If you want to learn how to achieve maximum game performance this course is for you.

The Ultimate Guide to 2D Mobile Game Development with Unity

Created in partnership with Unity Technologies: Master C#, Unity Ads, 2D mobile game development, and publishing

Created by Jonathan Weinberger - Authorized Unity Instructor

"]

Students: 19165, Price: $129.99

Students: 19165, Price:  Paid

Search for Dungeon Escape on the Google Play Store or Apple App Store (Dungeon Escape DL) by Defiant Lobster Games to checkout what you can make!

Do you want to create the next big Android mobile game, but aren’t sure where to start?  Are you curious about ad integration with mobile games? If so, look no further!  The Ultimate Guide to 2D Mobile Game Development with Unity teaches you how to create profitable and engaging mobile apps.  You’ll create a dungeon escape adventure game using 2D animations, while fine-tuning your C# programming skills with intermediate concepts like class inheritance, abstract classes, and interfaces!  You’ll utilize the Singleton design manager to create powerful manager classes that help delegate actions in your game.  You will learn how to monetize your game by integrating Unity Ads, and you’ll set up a system to reward the player for choosing to watch an ad! Finally, you will learn how to publish your app to the Google Play Store!  By the end of this course, you will have experience with the complete mobile and software development life cycle, from game development, to testing, and publishing!  You will have a fully finished, downloadable game to show off to your friends and family, or to add to your portfolio if you are pursuing mobile development professionally!

In this course, you will:

  • Create a 2D Dungeon Adventure Game

  • Explore the new 2D TileMap Features

  • Implement Unity Ads

  • Synthesize Animation State Behaviors

  • Develop 2D Animation Hitboxes

  • Publish to the Google Play Store

  • And more!

This course explores the 2D features of Unity through creation of a dungeon escape game with Unity ad implementation to generate revenue, and by publishing the game to the Google Play Store.  The course begins with an introduction to TileMap, which gives developers the ability to paint different worlds! Students will then begin setting up the player for combat and developing attack systems found within popular hack & slash type games. Students will also develop a shop system that grants players the ability to purchase items.  If the player can’t afford an item, they can choose to watch a Unity Ad in exchange for 100 gems!  This way, players are rewarded for watching ads, helping make the game profitable.  Throughout this course, students will explore intermediate to advanced topics in C#, including class inheritance, polymorphism, abstract classes, and interfaces, which help build modular systems within games and applications. This course has over 50 challenge activities, where students will create their own unique code base and improve problem solving skills.

Why Learn Mobile Game Development with Unity?

The global gaming industry is experiencing unprecedented growth, with the mobile platform now taking the lead.  NewZoo estimates that mobile games will generate over $70 billion in revenue, accounting for 51% of gaming revenue across all platforms.  Mobile is the fastest growing platform, with over 10 years of double digit growth.  Unity Technologies is helping foster this growth, by providing a free and user friendly environment to create elegant games in.  According to Unity Technologies, in 2016, 34% of the top 1000 free mobile games were created in Unity - more than any other non-proprietary engine.  Compared to other engines, Unity provides easy portability to both iOS and Android, allowing for mass dissemination of a mobile game.

Why Learn From Me

This is the third game development course that has been co-created with Unity Technologies on Udemy.  The steps involved with integration of Unity Ads and publishing a game can be tricky. Unity Technologies wants to create a course that breaks down how to monetize mobile games and applications, provide an introduction to more intermediate and advanced C# topics, and use Unity’s new 2D feature, Tilemap. Just like in my previous courses, The Ultimate Guide to Game Development with Unity, and The Ultimate Guide to Cinematography with Unity, there will be interactive challenges throughout the course that test what you’ve learned, all while developing your 2D game!

I’ve been working in Unity since the initial public release of version 2.6, and I’ve authored a book on Unity 3.X. As a self-taught software engineer, I found there weren’t any interactive video tutorials that allow beginners to truly grasp concepts essential to game development.  To remedy this and to help others trying to learn, I created my own YouTube video series focused on Unity game development, where I’ve had the privilege of helping thousands of others grow their passion for game development.  As I’ve progressed in my career, I’ve had the opportunity to develop games for Cartoon Network, Adult Swim, and several indie game companies. I’ve also developed enterprise augmented reality applications for Fortune 500 companies like Coca-Cola, GE, and Thyssenkrupp. Teaching has always been a passion of mine, and I hope you will see that throughout this course.  

Upon completion of this Unity course, students will understand Unity ad implementation, Google Play store publishing, and more intermediate to advanced C# principles.   Students will leave this course with confidence in their ability to utilize the latest and greatest game development techniques and will be able to create, monetize, and publish their own unique Android mobile games!

Join me on this adventure today!  I’ll see you inside the course.

Learn To Create An RPG Game In Unity

Game development made easy. Learn C# using Unity and create your very own classic RPG!

Created by James Doyle - Teaching The Basics of Making Games

"]

Students: 19099, Price: $109.99

Students: 19099, Price:  Paid

Learn how to create and program your very own classic RPG game using Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.

In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.

This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.

At the end of this course you will have developed the ability to create such game elements as:

  • Full top-down character movement

  • Creating tile-based maps in Unity

  • A full dialog system

  • Inventory creation & management

  • Stat-tracking & leveling up

  • Shop system

  • Turn-based battles with enemies

  • Boss Battles

  • Quest Management

Start learning today and let me help you become a game developer!

Practical Game Development in Unity 4: Level 1

A beginner-friendly, pragmatic approach to building video games in the Unity game engine!

Created by 3D BUZZ Programming and Digital Art training -

"]

Students: 17772, Price: Free

Students: 17772, Price:  Free

This video series is all about the practical approach to using the tools made available to us in Unity 4 to create our very own video game! We will be creating a Missile Commander clone; which allows us to explore many of the techniques we can employ in our own projects: such as collision detection, asset management, level management, basic GUI implementation, particle effects and more!

The purpose of this series is to lead by example; and as a result, everything we discuss will be put to immediate use in the form of completing our game.

Unity Game Dev for Beginners | Build a 3D Ball Runner Game

Understand the basic principles of game development inside Unity by building a 3D Ball runner.

Created by Dinesh Tavasalkar - Engineer, Developer, Technical Trainer

"]

Students: 17615, Price: Free

Students: 17615, Price:  Free

Do you want to make a carrier in Gaming industry or are you interested in building your own games. If the answer to both the questions is YES, then you have come to the right place. This course is for students who are somewhat familiar to C++ or C# programming language and want to develop computer games using unity. The following topics will be covered in this course.

  • Position, rotate and scale gamobjects inside Unity

  • Add colors and background textures to gameobjects

  • Understand the programming logic for taking input from the keyboard arrow keys and move the sphere in different direction.

  • Making the Ball jump (over the hurdles)

  • Creating golden coins and rotating them

  • Collecting the coins and decrementing the score once each coind is collected

  • Switching the scene once all the coins are collected

  • Working with 2D Components such as 2D Text, Background textures and 2D  Buttons for developing the Menu scene and End scene.

  • Adding Onclick event to the buttons for switching between scenes when button is pressed

  • Exiting the game once exit button is pressed. 

So guys what are you waiting for, there are a lot of new things that you will learn from this course. Enroll now and start building your first 3D game inside unity.

VR in Unity: A Beginner’s Guide

Go from "I've no idea what I'm doing" to "I've very little idea what I'm doing", for FREE.

Created by Mark Suter - High School Teacher

"]

Students: 17583, Price: Free

Students: 17583, Price:  Free

Make CORN HOLE in VR!

Intended for absolute beginners, this is a guerrilla-style approach to getting a VR app up and running quickly, with very little peripheral teaching of WHY were doing any of it. Sections 1 + 2 don't involve any actual coding, and get you started quickly. Coding takes place in the (in development...my students co-producing with me left for summer break! The nerve!) section 3 and beyond.

I teach a high school "Intro to Programming" class, and I'm making this to help them, and maybe others at the same time. This is all recorded in my classroom, March, April, May of 2018.

I planned to resume adding to this course in Sept 2018 and Spring 2019 with more Graphical User Interface (GUI) development and some beginner level coding, but have shifted effort into making a more polished version of this course for Unity itself. It will also be free, and published on the Unity site around May 2019.

You should dabble in Unity beforehand, maybe try the "Roll-a-Ball" tutorial on Unity's website just to familiarize yourself with the Unity interface.

I will be using Unity software, version 2017.3.

Unity 3D – Create a Top Down Camera with Editor Tools

Learn to create a Camera for your Top Down Games

Created by Indie - Pixel - Technical Artist / Programmer / 3D Artist

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Students: 16682, Price: Free

Students: 16682, Price:  Free

Welcome to the Top Down Camera Course! Brought to you by Indie-Pixel. In this course we will walk through the process of creating a Top Down Camera like those seen in orthographic games. We will walk through the code logic, step by step. We will then Create a basic editor tool to make it easier for anyone to edit. Finally we will look at ways to automate the setup of the camera and how to make the code more re-usable by basing our classes. By the end you will have your very own Top Down Camera components that you can use in any Unity project!  Best thing is that its free!

Shader Development from Scratch for Unity with Cg

Learn to program the graphics pipeline in Unity for creating unique visual surfaces for game objects.

Created by Penny de Byl - International Award Winning Professor & Best Selling Author

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Students: 15099, Price: $19.99

Students: 15099, Price:  Paid

Now Updated for Unity 2017 to 2019

This course presents a comprehensive guide to programming with Cg and High Level Shader Language in Unity's Shaderlab, to create your own visual surface effects for colouring and lighting game objects. It covers the mathematics of light and surfaces and steps you through the recreation of some of the most popular shaders. Many computer graphics concepts will be presented to help you understand the graphics pipeline and provide you with an essential toolkit of rendering knowledge, that will have you developing your own transparent, animated and texturised shaders in no time.

In this course, Penny teaches all the invaluable skills you will require to program the computer graphics pipeline in Unity from scratch using her internationally acclaimed teaching style and knowledge from over 25 years working with games and graphics.  But hold on tight as you'll be taken on a journey across the computer graphics realm as it is taught to post-graduate university students. Through detailed descriptions and hands-on workshops examining all you need to know about rendering queues, vector mathematics, graphics buffers, colour theory, 3D meshes, texture mapping, lighting models and much more.

Learn how to program and work with:

  • variables and packed arrays

  • meshes, vertices and UVs

  • the mathematics for working with objects in 3D and 2D spaces

  • a variety of lighting models from creating flat shaded objects to highly reflective shiny surfaces

  • bump maps for adding extra depth and dimension to surface textures

  • special effects such as holographic, scrolling textures and surface deformations

  • the variety of graphics buffers used in the rendering pipeline

  • forward and deferred lighting

  • surface, vertex and fragment shaders written in CG/HLSL

  • volumetric rendering

Contents and Overview

After diving right in and creating your very first shader from scratch, we will begin the lessons by examining how 3D models are structured and how that is used within shader code to colour and display the surface in computer graphics. You'll discover all the properties of a shader and how they can be controlled in code and via values fed in through Unity's Inspector.

Following this, we will examine a variety of lighting models and how lights and surface textures can influence the final look of a render. Included here, an overview of the buffers involved in the rendering queue will be given with practical examples for creating special effects that require more than one draw call. Students will also be exposed to the power of vector mathematics and especially the dot product and its role in creating beautiful effects such as outlines, rim lighting and holograms. In addition, issues surrounding transparency and blending will be discussed along with many practical hands-on workshops in which students can flex their newfound skills to interrogate the code they write for better understanding.

The next section brings together all the skills learned throughout together, to develop some of the more popular complex shaders including animated plasma and animated water with waves.

Finally volumetric shaders are covered in which you will follow along to create special effects such as fake geometry, fog and clouds.

What students are saying about this course:

  • This is the best course I've ever taken. It is perfect for me. I worked for 15 years in feature animation. A large part of my career was spent developing shaders for a proprietary renderer. This course has already helped me to bring the value of my previous experience into Unity.

  • Best shader course I've come across. There are enough and more tutorials on youtube to teach you how to develop your own shaders, but nothing falls into the class of Penny's tutorials. They are clear and to the point. Really happy about this one.

  • Wow! Thank you so much! If there were 10 stars - this course would deserve it. Going from absolutely knowing nothing about Shader writing to have a profund understanding about it.....

  • I wanted to let you know that I just finished your shader course and thought it was fantastic. It was a pleasure to take the course and finally get a grasp on a topic that seemed so foreign to me not so long ago. Your teaching style and personality really worked for me and made learning a breeze!

Unity Game Development For Complete Beginners

A Complete Beginner Guide in getting started with Unity 3D, C# and making games.

Created by Aqsa Nadeem - Software Engineer at Comsats Institute of IT

"]

Students: 13546, Price: Free

Students: 13546, Price:  Free

In this course, you will how to get started with unity. This covers the basic functionalities of Unity editor. This course is using totally new features and coding practices and is compatible to work with all the newer versions of unity.

Learn how to small and big video games using Unity, the world-leading free-to-use game development tool. With our online tutorials, you'll be amazed at how easy it is to create a game.

You will get full lifetime access to this course. You will learn to create 3Dand 2D games.

Anyone who wants to learn to create games: Unity is a fantastic platform that enables you to make production-quality games. Furthermore, these games can be created for Windows, macOS, iOS, Android, and Web from a single source!

Dive in and learn Unity now, you won't be disappointed!

Who this course is for:

  • Beginner and Intermediate level unity Developers.

  • Some programming experience required.

  • Artists who want to learn to bring their assets into games.

  • Developers who want to enhance their basic game development skills according to new practices.

You probably already have everything you need to get started but we will guide you from the basics. Unity is a free download. With regular access to an internet connection, you'll be able to engage in our thriving community. Even if you have no experience with coding, or with 3D packages, we will guide you through everything from first principles. Starting slow, then building on what you learn, you'll soon have a very solid working knowledge of Unity.

Create Your First RPG And FPS Multiplayer Game In Unity

Learn To Code In C# And How To Create Role Playing And First Person Shooter Multiplayer Games In Unity3D

Created by Awesome Tuts - Teaching People How To Make Games And Apps

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Students: 12730, Price: $109.99

Students: 12730, Price:  Paid

This is the FIRST online course that will teach you how to create a First Person Shooter Multiplayer Game!!

The course is completely project based, and we are going to create four 3D games from scratch using Unity Game Engine.

We will start with simple things so you will be comfortable even if you are using Unity for the first time. This also applies to your coding skills, if you did not code before, don't worry, we will deeply cover C# from basic to advanced features.

I had beginners and intermediate game developers on my mind when I structured this course, so it will not only give you all the information you need as a beginner, but it will also teach you advanced game development techniques if you already know how to make games. Every section in the course starts with basic information about the specific topic, and slowly progresses in difficulty as we finish every video.

You will also benefit from my super fast response if you have any issue that you are stuck with(I check Udemy forums every day if someone posts a question). Oh and all the students taking the course will also be there to help you!

Lets take a look at the games that we are going to create inside of this course:

Save The Golem

Our First game is called Save The Golem and its a simple game where pumpkins roll down the hill and you try to avoid them with your Golem character, this is just to get us started with game development and see how easy and simple it is to create your first game in 40 minutes.

Awesome Knight

Our second game is a click and point game called Awesome Knight. In this game we create a character by our mouse, where we click on the screen the player will go towards that position. We will also be able to attack by using melee attack system and special attacks like fire tornado. This game will have enemies that have their or AI and path finding system and we also have a boss who has his own special attacks like throwing magic at us.

Awesome Heroes

The third game is an RPG game called Awesome Heroes. In this game we will learn how to create beautiful levels, player select system where we can select multiple players to play the game, we will have multiple worlds to explore and in each world we will have different enemies attacking us which makes the game more exciting. And not to forget that we are going to create an inventory system where we can select multiple weapons for our characters to battle the evil monsters we encounter in our quests.

First Person Shooter Multiplayer

This is the most requested game I had and its finally here. First we will learn how to create and animate our fps character, add weapons in the game and shoot with those weapons, detect collision when shooting so that we can apply damage and of course add the famous hands that you see in every first person shooter game. After we finish all of that we will use unity's networking system to connect two players over lan and the internet to play against each other in a multiplayer death match.

Some of the things you will learn in the course:

  • Unity's interface
  • Importing Assets
  • Organizing The Project
  • Basic, Intermediate And Advanced C# Programming
  • Basic AI(Artificial Intelligence)
  • Advanced AI(Artificial Intelligence)
  • Path Finding
  • Nav Mesh Agent
  • Basic And Advanced Character Animations
  • Sound FX And Music
  • Basic, Intermediate And Advanced Particle FX
  • Melee Battle Systems
  • Boss Fights
  • Special In Game Attacks
  • Learn How To Use Unity's UI System
  • Create And Animate Menus
  • Create Animation Trigger Events
  • Create Multiplayer Games With Unity's Networking System

That And Much More Is Awaiting You In This Course

If You ever had an idea for an awesome game, then enroll in this course and learn the tools that you need to develop Your next hit game!!!

What Is Your Risk By Taking This Course?

Nothing!! If you are not satisfied with the course, I promise I will give you a full refund of your money NO questions asked!!

Enroll Now!! You Will Not Be Disappointed!!

Mathematics for Computer Games Development using Unity

A Beginner's Guide to Essential Mathematics, Data Structures and Algorithms used in Game Programming applied in Unity

Created by Penny de Byl - International Award Winning Professor & Best Selling Author

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Students: 10923, Price: $19.99

Students: 10923, Price:  Paid

Did you know computer games use mathematics to perform every single task, from rendering to animation and physics to AI?  Mathematics is everywhere.  A fundamental understanding of mathematics is critical in every occupation and nowhere is it more important than in games development. It underpins all primary operations performed by a game engine.  You can't even move a character across the screen without it.  Keen to learn more and build up your knowledge in mathematics to improve your game development skills?  Then this course is for you.

In this course you will build your own C# classes to work with the geometrical constructs of 2D and 3D space that will develop your understanding of positioning and moving game objects. In short you will build your own maths library to replicate some of Unity's Vector2, Vector3, Matrix4x4 and some Mathf methods.  Throughout, we will be using the Unity Game Engine to help emphasise the mathematics concepts.

Join Dr Penny de Byl as she introduces game development mathematics using her internationally acclaimed holistic teaching style and expertise from over 25 years of teaching, research and work in games and computer graphics. Through-out the course you will follow along with hands-on workshops designed to teach you the vital mathematical techniques used in programming computer game mechanics and visuals.

During the course we will be building a game that not only uses the code we've written to move 2D and 3D objects around on the screen, but to play the game you will have to use your knowledge of points and vectors to solve puzzles that will reinforce your learning.  You will also build numerous mini projects to apply mathematical concepts and see how they work in games environments.

Learn how to program and work with:

  • Bitwise Operations, Bit Packing and Bitboards

  • 2D and 3D Space

  • Points

  • Vectors

  • Matrices

  • Mapping from one coordinate system to another

  • Positioning Objects

  • Navigation

  • Angles

  • Interpolation

  • Quaternions

What students are saying about this course:

  • Brilliant course. Might be the most helpful course I've found on Udemy so far. Penny is an amazing instructor. Even by the end of the first section learned super valuable information that I can apply to my games.

  • Early in the program but already learned enough to make the purchase price worthwhile.

  • As always, the professor delivers a great, clear course on a badly needed subject to learn. She is so knowledgeable and can impart her knowledge to her students. I recommend all her courses and her YouTube channel.

Self-driving go-kart with Unity-ML

Deep learning applied to a self-driving car simulation

Created by Fabrizio Frigeni - Engineer

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Students: 10780, Price: Free

Students: 10780, Price:  Free

WARNING: take this class as a gentle introduction to machine learning, with particular focus on machine vision and reinforcement learning. The Unity project provided in this course is now obsolete because the Unity ML agents library is still in its beta version and the interface keeps changing all the time! Some of the implementation details you will find in this course will look different if you are using the latest release, but the key concepts and the background theory are still valid. Please refer to the official migrating documentation on the ml-agents github for the latest updates.

Learn how to combine the beauty of Unity with the power of Tensorflow to solve physical problems in a simulated environment with state-of-the-art machine learning techniques.

We study the problem of a go-kart racing around a simple track and try three different approaches to control it: a simple PID controller; a neural network trained via imitation (supervised) learning; and a neural network trained via deep reinforcement learning.

Each technique has its strengths and weaknesses, which we first show in a theoretical way at simple conceptual level, and then apply in a practical way. In all three cases the go-kart will be able to complete a lap without crashing.

We provide the Unity template and the files for all three solutions. Then see if you can build on it and improve performance further more.

Buckle up and have fun! 

Unity Multiplayer: Intermediate C# Coding & Networking

Create online multiplayer games in Unity using Mirror. Tutorials cover client-server model, LAN, using Steam, and more.

Created by GameDev.tv Team - Learn to Make and Sell Games

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Students: 9768, Price: $99.99

Students: 9768, Price:  Paid

In this course we build a multiplayer Real Time Strategy (RTS) game that you can play online through the Steam API against your friends. You'll learn fundamental multiplayer development principles such as synching variables, remote procedure calls (RPCs) and writing server authoritative logic in a way that can be applied to your own indie multiplayer games.

This is not a course for absolute beginners. You'll need a basic grasp of Unity and C# before you get started so that you're ready for the more advanced concepts we'll be using such as events, interfaces, and inheritance.

By the end of this course you will be able to...

  • Make your own online multiplayer games using Unity and Mirror.

  • Create a working RTS game designed for 2 to 4 players (but with no upper limit on players!).

  • Learn the client-server model of making online multiplayer games.

  • Use the Steam API to play your game against your friends online.

  • Practice fundamental multiplayer principles such as synching variables, remote procedure calls (RPCs) and writing server authoritative logic.

  • Implement intermediate C# coding techniques such as events, inheritance and interfaces.

  • Create a gameplay lobby to help with matchmaking.

  • Implement a range of cool RTS gameplay features such as multi-select, unit spawning, RTS combat, nav mesh movement, mini-map, and more.

All students have access to the Q&A forums where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.

The Ultimate Guide to Cinematography with Unity

Created in partnership with Unity Technologies: Master Timeline, Cinemachine, & C#. Develop a stealth adventure game!

Created by Jonathan Weinberger - Authorized Unity Instructor

"]

Students: 8825, Price: $124.99

Students: 8825, Price:  Paid

Have you ever wondered how AAA studios make sleek cutscenes that are integrated throughout a game to tell the player a story?  Are you interested in making your own short films like the Adam Demo created by Unity Technologies? If so, this is the course for you!  The Ultimate Guide to Cinematography with Unity teaches you how to create a complete stealth adventure game in Unity, where you’ll not only increase your C# programming capabilities, but also create four finished, cinematic cutscenes that tell your game’s story!

This course utilizes two of Unity’s latest features: Timeline and Cinemachine. These features allow developers to take their game a step further by adding animation tracks to tell a story.  Through this step-by-step guide, you’ll learn how to build amazing cutscenes for your Unity games. Hone your game logic skills and problem solving techniques by developing systems from scratch.

In this course, you will:

  • Create a “Point & Click” Character Controller

  • Design Intelligent AI Behaviours

  • Customize Camera Detection Systems

  • Build a Notification System

  • Develop Trigger Interactions

  • Synthesize Animation State Behaviors

  • Integrate a Complete UI Menu

  • And more!

In this course, you will also create four visually stunning cutscenes for your game, The Great Fleece. Join Darren, our thief, in this stealth adventure game as he silently descends a black rope and lands in the Beatrice Auction House. Wow your players with panoramic views of the auction house’s treasures: glittering jewels, marble, and fine artwork. Use voiceover and suspenseful music to allow the player a quick glance at the security cameras, patrolling guards, and the main vault. Pull the player into your story and artfully explain your game objective.

Additional cutscenes include Darren successfully stealing a keycard from the sleeping guard, reaching the vault to win the game, and getting caught by the guards to trigger “Game Over.”  Build these cutscenes with over 50 activities, where you’ll create timeline activation tracks, develop camera positioning and tracking, attach post processing profiles to virtual cameras, and more!   

Why Is Cinematography Important in Games?

What makes some games stand out from the crowd?  Games like Grand Theft Auto, The Last of Us, and Life is Strange are all wildly successful franchises, but why? Apart from advanced game mechanics and creative stories, what makes these games so intriguing? Game developers draw in players by creating vivid storylines with cinematic cutscenes. Take “The Book of the Dead” demo, created by Unity, which gives players a first person cutscene. As a player, you can see what the character sees and imagine that you are in the game yourself.

Adding cinematography to a game with cutscenes is essential to telling the story of a game.  Which is more immersive: explaining the game objective in a block of text or providing players with a concrete visual of their goal?  In English class in school, we are taught to “show and not tell.” What better way to show your player the game environment, the player objective, and any other important features through a film-like cutscene?  Not only does this take your game to the next level, but it also provides the player an opportunity to become emotionally invested in the game and want to continue playing. Unity’s newest features, Timeline and Cinemachine, give developers the ability to create absolutely stunning cutscenes that elegantly tell your game’s story. This course will provide you with the foundation needed to understand cutscene development, which can then be applied to future projects!  

Why Learn From me?

This is the second game development course that has been co-created with Unity Technologies on Udemy. Because creating elegant cutscenes can seem intimidating, Unity Technologies wanted to create a course that breaks down how to use Timeline & Cinemachine to make them. You'll learn the process of setting up the scene, placing actors, and working with voice over recordings to create these cutscenes. Just like in my previous course, "The Ultimate Guide to Game Development with Unity", there will be challenges throughout that test what you've learned, while developing your cutscenes and your games. 

I've been working in Unity since the initial public release of version 2.6, and I've authored a book on Unity 3.x. As a self-taight software engineer, I found there weren't any interactive video tutorials that allow beginners to truly grasp concepts essential to game development. To remedy this and to help others trying to learn, I created my own YouTube video series focused on Unity game development, where I've had the privilege of helping thousands of others grow their passion for game development. As I've progressed in my career, I've had the opportunity to develop games for Cartoon Network, Adult Swim, the casino industry, and several indie game companies. I've also developed enterprise augmented reality applications for Futune 500 companies like Coca-Cola, GE, and Thyssenkrup. Teaching has always been a passion of mine, and i hope you will see that throughout this course. 

Upon completing this Unity course, you will understand Timeline & Cinemachine and how to use both of these tools to create amazing cutscenes in video games. You will leave this course with confidence in your ability to utilize the latest greatest game development techniques, propelling you to success in your personal or professional aspirations.

Join me on this adventure today! I'll see you in the course.