Learn Maya – Character Head Modeling for Beginners
This course will open your path towards character modeling.
Created by Nalini Kanta Jena - 3D Character Instructor
Students: 31736, Price: Free
Explore the wonderful world of Autodesk Maya with
this comprehensive introductory course. Maya is an industry standard 3d
application used to create movies, games and graphics. In this
course you will learn to create a character head.
Learn the fundamentals of character modeling
- Basic blocking
- Topology for animation
- Refining face features
- Modeling tools
- Maya hair
Benefits of Learning Maya for Beginners
Maya is an industry standard application that is used by many
high-end productions. By learning it you make yourself more
employable. It has a flexible and wide toolset that can help you
create high quality work quicker. This course is specifically designed
to ease you into Maya, showing you the most common and powerful tools.
It is a project based course that will teach you practical skills that
you can use in your own work. This course comes with all the project
files you need and work in progress files incase you get stuck.
Structure of this course
This course has three sections:
Introduction
In this section you will learn the course overview.
Blocking the head
In this section you will learn How to create the eyeball, nose, mouth, cheek, forehead and skull blocking.
Creating the topology for animation.
Refining the head
In this section you will learn How to refine lip
eyes
eye lashes
Refining nose
How to model realistic ear
How to use maya Hair
3D Logo Design using Autodesk Maya
Maya Quick Start Program is designed for beginners who are looking to explore 3D as a future career option.
Created by 3DTraining .com - Learn. Practice. Work.
Students: 31269, Price: Free
Welcome to 3DTraining.com's Quick Start Video Series: If you are a beginner looking to learn Autodesk Maya, these videos will give you a quick overview of the software to help you decide if you seriously want to pursue a career in 3D.
In this project-based course you will learn:
- Autodesk Maya's Core Interface and Navigation
- 3D Workflows (modeling, materials, lighting & rendering)
- Design your own 3D Logo and get started towards your 3D career!
After this course, you will have created a personalized 3D Logo that walks you through step by step how to work on a project from start to finish such as modeling, materials, lighting & rendering.
Included in this course is a link to download the 30 day trial version of Maya (Courtesy of Autodesk) and approx 60 minutes of training video provided by 3DTraining.com. The average student will complete this course in approximately 2-4 hours.
And if you enjoyed your experience working in the software and you are interested in professional training to find work in this field visit our site and sign up for a free one hour intro class for more information.
Also when you visit our site, don't forget to check out our company news page to see how the 3DTraining unique training methodology has helped our students launch a successful career in the 3D industry.
Introduction to Autodesk Maya 2016
Fundamental Ideas to start learning Autodesk Maya 2016
Created by Andrew Rees - Animator
Students: 13481, Price: Free
Course Description
This is an introductory course to learn Autodesk Maya 2016. This course is designed for anyone who wants to learn Autodesk Maya for the first time.
Build a strong foundation in Maya the world’s best 3D Animation software with this Course.
- Learn the basic user interface of Autodesk Maya
- Understand View port which is Autodesk Maya’s work area
- Maya is a node based software. So, one lecture is dedicated for understanding Maya Nodes.
3D Animation and Application
Learning Autodesk Maya will enable you to be able to create 3D content for a wide range of applications. By learning Maya you can create
- Model and animate 3D Animation films
- Model and animate 3D Advertisements
- Model and animate 3D Games for a wide range of mediums including mobile apps.
Of course it is not possible to learn everything about Maya this one course. This course will help you to get started with Autodesk Maya 2016. This will be the first step in the journey of exploring Autodesk Maya.
Learning Outcomes
- Understand the basics of Autodesk Maya
- Model a simple tree and background
- Understand the process of texturing and apply color to all the modeled objects
- Render a final image of a tree and the background
Content and Overview
Introduction to Maya 2016 has six sections. Section 1,2 &3 covers some foundation for understanding Autodesk Maya 2016. Section 4 explains the modeling of the tree and the background. Section 5 explains how to apply color (texturing) to the modeled objects. In section 6, we will create lights and render our final image.
Section 1: Introduction
- Lecture1:Introduction
- Lecture2:Maya User Interface
- Lecture3:Viewports or the work area
- Lecture4:What are nodes?
Section2: Getting Started
- Lecture5:Understanding Maya Projects
- Lecture6:Saving in Maya
- Lecture7:Marking Menus & Hotbox
- Lecture8:Wireframe mode and shaded mode
- Lecture9:Creating Premitives
Section3: Working in Maya
- Lecture10:Basic Transformations
- Lecture11:Duplicating in Maya
- Lecture12:Grouping and Parenting
- Lecture13:Selections & Poly Components
Section4: Modeling
- Lecture14:Extrude tool
- Lecture15:Modeling Tree : Root and Trunk
- Lecture16:Modeling Tree : Leafs
- Lecture17:Modeling the mountain
Section5: Texturing
- Lecture18:Hypershade Window
- Lecture19:Texturing the Tree and the mountain
Section6: Lighting&Rendering
- Lecture20:Understadning Maya Lights
- Lecture21:Lighting and Rendering
Model and Present a 3d Drone using Maya and Keyshot
Learn the pipeline for modeling this drone asset - as well as an intro to lighting and rendering it using KeyShot!
Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!
Students: 10500, Price: Free
In this course, instructor Laszlo Mandi is going to walk you through his process for creating a security drone inside of Maya and then rendering it in KeyShot. To start, he will be covering basic topology for the mesh and the initial face extrusion to create the metal plating. From there, he will complete the remaining main body mesh, add some simple animation to help visualize the functionality of the asset, and then model the remaining pieces to complete the asset. To wrap things up, he will export the drone into KeyShot where he will be giving a thorough introduction to the rendering software while teaching you how to rendering out individual images and turntables.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Laszlo (Laz) Mandi is currently in his third year studying Computer Visualization and Animation at the National Centre For Computer Animation (NCCA) in Bournemouth, United Kingdom. Laz specializes in High-Poly Hardsurface Modeling and he has over three years worth of experience in creating tutorials. Laz is working as a freelance generalist next to his studies and projects.
3D Modeling and Texturing Interior Office in Autodesk Maya
A step by step guide to Modeling and Texturing an Office Interior in Autodesk Maya
Created by Andrew Rees - Animator
Students: 9646, Price: Free
Course Description
This is a basic to intermediate level course on Autodesk Maya for creating an office interior. As part of the Office Interior, we will create two types of chairs, two types of tables, a curtain, and some other items. We will create the model, texture all the models and finally create a render with simple lighting setup.
Build up your modeling and texturing skills in Maya the world’s best 3D Animation software with this Course.
-
Learn polygon modeling of various types of furniture
-
Learn texturing in Maya for different kinds of surfaces.
-
Learn Simple lighting techniques to render a fully lit interior
Learning Outcomes
-
Create various kinds of Inorganic polygon models in Autodesk Maya
-
Model the interior of an office building
-
Understand the process of texturing and apply file textures all the modeled objects
-
Render a final image of the interior created
Content and Overview
3D Modeling and Texturing Interior Office in Autodesk Maya has five sections.
Section 1:Start Here
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Lecture 1:Introduction
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Lecture 2:Workfiles
Section 2:Modeling
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Lecture 3:Modeling Round Table
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Lecture 4:Modeling Revolving Chair Part 01
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Lecture 5:Modeling Revolving Chair Part 02
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Lecture 6:Duplicating the Revolving Chair
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Lecture 7:Wall Curten
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Lecture 8:Small Chair
Section 3:Texturing
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Lecture 9:Texturing the Table
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Lecture 10:Texturing the Rolling Chair
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Lecture 11:Texturing the Small Chair
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Lecture 12:Texturing the rest of the models
Section 4:Lighting and Rendering
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Lecture 13:Lighting and Rendering
Maya Modelling – Beginner Projects
Creating a game ready asset
Created by John Stopforth - Senior mentor
Students: 9000, Price: Free
This course should be the starting point for any Games Development student who's course uses Autodesk Maya software. We are using Autodesk Maya 2017 but we will aim to keep the content non version specific where possible.
I will take you through all the points in many of the qualifications that have creative units or specific 3D Modelling units and help you to create a portfolio of work that will be ready for your showreel.
More importantly you will improve the quality of your final models and the speed at which you can create them. I break the course up in to the process sections you will find yourselves in on your course. I would stress this course is not designed to replace your course tutors and will not guarantee a pass, merit or distinction at the end of it that will come from your own hard work.
This course will help you to improve your modelling and give you a more realistic expectation of results to work ratio. The more hours you practice the better you will get.
In this course we look at starting what is possibly your first game or animation asset. Short lectures will guide you through the process of creating a MacBook. Starting with your first research and moving through to the test in the games engine. If your serious about making games you need to know how to build assets.
Autodesk Maya – quick guide for beginners
For 3D Designers and Digital Artists
Created by CADCIM Technologies - Leading eLearning Content for CAD, BIM, and Animation
Students: 7813, Price: Free
Autodesk Maya is an industry-leading 3D animation software application developed by Autodesk that enables video professionals
who work on animated films, television programs, visual effects, and video games to create highly professional three-dimensional (3D) cinematic animations.
This course covers the following concepts and tools of Autodesk Maya:
Modeling
Texturing
Lighting
Rigging
Animation
Bullet Rigid and Soft Body Dynamics
nDynamics Simulation Framework
nParticles
Fluid Effects
Bifrost
Working with connections between dynamics objects
Rendering
Learn Modular Level Building for CryEngine with Maya
Learn to create a warehouse environment for games using the modular workflow!
Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!
Students: 7796, Price: Free
In this course, Emiel Sleegers is going to be covering the full workflow of how to build a modular warehouse environment scene using both Maya and CryEngine. Here he will be teaching topics ranging from the initial planning phase and breakdown of a concept to determine the modular pieces needed, to the creation of set models and tileable textures, as well as the final stages of getting your models and textures into CryEngine. Finally, we'll cover the process of actually building the environment set and bringing it all together, and move on to creating lights for your final render.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
More about the Instructor:
Emiel Sleegers is a self-taught 3d artist currently residing in the Netherlands. He's been teaching himself 3D art for the past 3-4 years, and has worked as a freelance artist on numerous unannounced projects. He's a lover of all things 3d and enjoys sharing the knowledge he has obtained with others eager to learn.
Model a Product in Maya to Sell on Shapeways 3D Print Store
A crash course on creating products for 3D Printing
Created by Young Lee - Visual Effects Specialist
Students: 3109, Price: Free
A crash course for modeling a basic dollhouse chair for selling in your Shapeways store. In this course, you will learn:
1. How to model a dollhouse 1:24 chair in Maya from scratch using Maya modeling tools
2. How to prepare the model for exporting to a DAE_FBX format for export to Shapeways
3. How to specify the scale inside Maya using a 'distance measuring tool'
4. How to upload your model to Shapeways and check it for integrity
5. How to create your product page and tips on how to start your own e-commerce Shapeways store.
Learn all this completely free!