Best Game Design Courses

Find the best online Game Design Courses for you. The courses are sorted based on popularity and user ratings. We do not allow paid placements in any of our rankings. We also have a separate page listing only the Free Game Design Courses.

Learn Professional Pixel Art & Animation for Games

Become an exquisite pixel artist and animator.

Created by Jaysen Batchelor - Illustrator & Designer

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Students: 69341, Price: $64.99

Students: 69341, Price:  Paid

This
course was last updated on 11/10/16

Join
the course and begin designing pixel art games and animation today!

Do
you want to learn how to create pixel art and animations? Or maybe
you’re on a quest to start making money as a game graphic designer?
In any case you’ve come to the right place.

The
Learn Professional Pixel Art & Animation for Games course will
show you how to create high quality stylized pixel art and animation
that will stand up as professional work. The techniques taught in
this course can be translated into just about any asset creation for
games. This course will enhance or give you skills in the world of
digital art creation - or your money back!

The
course is your track to building amazing attractive pixel art games!
Whether for your own games or for other peoples projects.

This
course will take you from having little knowledge in Photoshop to
creating professional pixel characters, animations, backgrounds, and
maps in as little as 1 week.

So
what else is in it for you?

You’ll
create five different projects in this course that will take you from
beginner to expert
!

You’ll
gain instant access to all six sections of the course. You’ll also
gain access to all of my Photoshop files and sprite sheets that I
create though out the course for you to use how ever you like. These
assets can be used in your own games or just to study and trace over.

The
course is setup to quickly take you through step by step, the process
of creating pixel art and animating it in Photoshop. It will equip
you with the knowledge to create stunning designs and animations for
pixel games!

Don’t
believe me? I offer you a full money back guarantee within the first
30 days of purchasing the course.

Here’s
what you get with the course:

You’ll
get access to the six sections of the course that will show you how
to design, create, and animate pixel art from the ground up. The
course is supported with over 4.5 hours of clear content that I walk
you through each step of the way.

All
at your fingers tips instantly.

  • The
    course starts with the basics. For those of you that have never used
    Photoshop I’ll walk you through the basic tools we’ll be using
    and show you how to set up the program for pixel art creation.

  • Next
    you’ll learn the basics of pixel art, shape, value, and color.

  • Once
    you’ve learned the basics of pixel art you will build your first
    two pixel art assets. A wooden crate and a red ruby that you will
    then animate to rotate and sparkle.

  • At
    this point you’ll be ready to design your first pixel art character
    and animate them. You’ll animate three animation cycles. The hover
    cycle, run cycle, and jump cycle.

  • Next
    you’ll design and build a background for your character. The
    background will have multiple levels and also some animated water
    falls.

  • Lastly
    you will learn how to build a game map with reusable sprite tiles
    and assets. These tiles and assets can be used to create an map you
    want.

Over
the 6 chapters you will learn:

  • Photoshop
    basics

  • The
    pixel art design process

  • Value
    and color theory

  • how
    to build game props from scratch and animate them

  • Sprite
    sheet creation

  • Pixel
    character design

  • Animation
    Cycles

  • Background
    design, creation, and animation

  • Game
    map design and creation

What
else will you get?

-
Personal contact with me, the course tutor

-
Lifetime access to course materials

-
Understanding of how professional pixel artwork is designed, created,
and organized layer by layer to create a master piece

-
All project files created for the course

This
all comes under one convenient easy to use platform. Plus you will
get fast, friendly, responsive support on the Udemy Q&A section
of the course or direct message.

I
will be here for you every step of the way!

So
what are you waiting for? Sign up now to
start
building your pixel world!

Learn Professional 2D Game Asset Graphic Design in Photoshop

Become an exquisite game designer and start creating game art today!

Created by Jaysen Batchelor - Illustrator & Designer

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Students: 66448, Price: $119.99

Students: 66448, Price:  Paid

This
course was last updated on 12/17/16

Join
the course and begin designing game art assets today!

Do
you want to learn how to create game graphics? Or maybe you’re on a
quest to start making money as a game graphic designer? In any case
you’ve come to the right place.

The
Learn Professional 2D Game Asset Graphic Design in Photoshop course
will show you how to create high quality stylized game graphics that
will stand up as professional work. The techniques taught in this
course can be translated into just about any asset creation for
games. This course will enhance or give you skills in the world of
digital art creation - or your money back!

The
course is your track to building amazing attractive game assets!
Whether for your own games or for other peoples projects.

This
course will take you from having little knowledge in Photoshop to
creating professional game design in as little as 1 week.

So
what else is in it for you?

You’ll
create
9
different projects in this course that will take you from beginner to
expert!

You’ll
gain instant access to all 7 sections of the course.

The
course is setup to quickly take you through step by step, the process
of creating game art in Photoshop. It will equip you with the
knowledge to create stunning designs and animations for mobile app or
HTML games!

Don’t
believe me? I offer you a full money back guarantee within the first
30 days of purchasing the course.

Here’s
what you get with the course:

You’ll
get access to the 7 sections of the course that will show you how
to design, create, and paint game art from the ground up. The course
is supported with over 7 hours of clear content that I walk you
through each step of the way.

All
at your fingers tips instantly.

  • The
    course starts with the basics. For those of you that have never used
    Photoshop I’ll walk you through the basic tools we’ll be using
    and show you how to navigate the interface using hotkeys.

  • Next
    you’ll learn the basics of drawing, shape, perspective, value, and
    color.

  • Once
    you’ve learned the basics of asset art you will build your first
    two assets, a wooden crate. You will be creating two different
    textures for the crate that will teach you two completely different
    styles.

  • At
    this point you’ll be ready to start replicating artwork from hit
    games such as Rayman and Crossy Road.

  • Next
    you’ll design your own sword and gem buttons that you will digitally
    paint.

  • Lastly
    you will get access to the bonus section of the course where you
    will learn how to animate a play button in Photoshop.

Over
the 7 chapters you will learn:

  • Photoshop
    basics

  • The
    basics of drawing

  • Value
    and color theory

  • How
    to build game props from scratch

  • How
    to digital paint

  • How
    to create 6 different styles of game art

  • Sprite
    sheet creation

  • Photoshop’s
    animation tool

What
else will you get?

-
Personal contact with me, the course tutor

-
Lifetime access to course materials

-
Understanding of how professional mobile app game artwork is
designed, created, and organized layer by layer to create a master
piece

-
Quizzes and exercise work sheets

This
all comes under one convenient easy to use platform. Plus you will
get fast, friendly, responsive support on the Udemy Q&A section
of the course or direct message.

I
will be here for you every step of the way!

So
what are you waiting for? Sign up now to start building your
game
world!

Adobe Illustrator: Mastering the Fundamentals

Learn powerful illustration techniques in Adobe Illustrator master digital painting and graphic design with new skills!

Created by [ School of Game Design ] - Real world training from game design experts!

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Students: 65495, Price: $54.99

Students: 65495, Price:  Paid

Throughout each of the many lessons in this series titled, Illustrator: Mastering The Fundamentals, students are introduced to this powerful vector image creation program, which is a staple for professional designers everywhere. After becoming familiar with the Illustrator's user interface, students will go on to learn step-by-step how simple it is to create complex vector shapes using the powerful tools available within Illustrator.

The team here at School of Game Design have been working in the 3D industry for over 15 years. We have worked for major 3D companies such as Pixologic and have taught classes at major film and game studios like Industrial Light and Magic and Ubisoft. We have a passion for sharing our knowledge of the digital arts with others, and have created hundreds of hours of online training. We have Autodesk and Pixologic certified instructors and self-admittedly are always a student themselves as we never stop learning the latest tools and techniques.

Learn Professional 2D Game Graphic Design in Photoshop

Learn how you can create your own professional game graphics quickly in Photoshop!

Created by Jaysen Batchelor - Illustrator & Designer

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Students: 61770, Price: $109.99

Students: 61770, Price:  Paid

This course was last updated on 10/19/16

Join over 10,500 learning students and begin designing game graphics today!

Looking to make
extra money as a game graphic designer? Or maybe you’re on a quest
to create graphics for your own games? In any case you’ve come to
the right place.

The 2D Game
Background Creation Course will show you how to create quick high
quality stylized backgrounds for games and animations that will stand up as professional work. The techniques
taught in this course can be translated into prop and character
creation. This course will enhance or give you skills in the world of
digital art creation - or your money back!

The course is your
track to building amazing attractive backgrounds and ultimately -
make you money! Whether for your own games or for other peoples
projects.

This course will
take you from having little knowledge in Photoshop to creating
professional backgrounds in as little as 1 week.

So what else is in
it for you?

You’ll gain
instant access to all five sections of the course including the bonus
section where I show you where and how to find jobs creating digital
art work that you can do from anywhere in the world. You’ll also
gain access to 50 assets I’ve created for your personal and
commercial use. These assets can be used over and over again in your
own games or can be used to help you make money with other peoples
games!

The course is setup
to quickly take you through step by step, the process of creating a
digital background in Photoshop. It will equip you with the knowledge
to create stunning backgrounds for games and animations.

Don’t believe me?
I offer you a full money back guarantee within the first 30 days of
purchasing the course.

Here’s what you
get with the course:

You’ll get access
to the five sections of the course that will show you how I create
professional digital backgrounds and also teaches you where you can
find clients. The course is supported with over 2.5 hours of clear
content that I walk you through each step of the way.

All at your fingers
tips instantly.

    • The course starts
      with the basics. For those of you that have never used Photoshop I’ll
      walk you through the basic tools we’ll be using.
    • Next I’ll show
      you how I create my thumbnails and where I go for inspiration.
    • Once you’ve
      chosen a thumbnail we’ll design each individual aspect of the
      background.
    • After you design
      each piece of your background I’ll show you how to stitch them
      together to complete the final design.
    • At this point
      you’ll be ready to dive right in and start building the individual
      components that will make up your background! I’ll go over every
      thing from how to create clouds, to building architectural
      structures.

Over the 5 chapters
you will learn:

    • How to use the 50
      assets included in this course
    • Photoshop basics
    • The design process
    • Building your
      assets
    • how to find jobs
      creating digital artwork

What else will you
get?

- Personal contact
with me, the course tutor

- Lifetime access to
course materials

- Understanding of
how professional digital artwork is designed, created, and organized
layer by layer

- 50 free assets for
your use

This all comes under
one convenient easy to use platform. Plus you will get fast,
friendly, responsive support on the Udemy forms and through email.

I will be here for
you every step of the way!

So what are you
waiting for? Sign up now to get your 50 free assets and start
building to day!

Become a Game Designer the Complete Series Coding to Design

Master Unity, 3D game design, 2D game design, coding, C#, game development, 3D animation, programming, level design...

Created by [ School of Game Design ] - Real world training from game design experts!

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Students: 61066, Price: $129.99

Students: 61066, Price:  Paid

If you are serious about becoming a game designer, then you already know that you need the most current and complete game design training possible. To succeed in this competitive industry it is essential to have an expert knowledge of the entire game development pipeline. Whether it's your goal to work for a major game studio, or to develop and publish your own indie games, one thing is clear, you will need to be well trained as both a programmer and an artist.

Throughout this extensive training series you will learn beginner to expert level techniques in the areas of 3D game development (Unity), computer animation, digital painting, and programming.

You will be learning expert techniques and workflows from veterans who have been working in the game industry for over 15 years and have a passion for making great games.

You will be extensively trained on programs like Unity, Maya, 3DS Max, Mudbox, and Photoshop. Learning powerful tools like these are made easy with fun projects that are designed to take the fear out of learning such advanced software like Unity3D.

Your training will start with Unity, which is a powerful game engine that has been used by countless studios and indie developers all over the world to build some amazing games. Unity's intuitive and user friendly interface is an excellent place to start your path to becoming a game designer. You will start by learning the fundamentals of Unity, giving you a great foundation for you to get excited and confident to move on to more advanced Unity projects which will have you building incredible worlds. In addition to mastering the Unity interface you will be learning how to code in the c# programming language, letting you create any 2D or 3D your imagination can come up with.

After you have mastered the Unity game engine it is time to move on and learn how to create your own game assets.

You will be using programs like Maya and 3DS Max to model, texture, animate, and render complex 3D models and scenes. And once again you will start of with the basics learning how to create simple low poly models before moving on to advanced digital sculpting techniques in programs like Mudbox. You will then learn how to transfer your 3D models and animations into Unity for game assembly.

Finally, you will be moving on to the digital painting section of this master series, where you learn how to digitally paint fantasy worlds, creatures, and characters. And just like all of our previous sections in this master series, you will start off by learning the basics with fun project based lessons, before moving on to more intermediate and advanced digital painting. Even if you feel you don't possess any kind of drawing skills, you need not to fear as this digital painting portion of your training is designed to once again take you from absolute beginner all the way to an advanced level.

You have a lot of exciting things to start learning and we are excited to be your guides along the way!

2D Game Art for Non-Artists

Create beautiful cartoon art with a modern edge, and harness light and shading techniques to give your work depth

Created by 3D BUZZ Programming and Digital Art training -

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Students: 54281, Price: Free

Students: 54281, Price:  Free

In this series, your instructor, Steve Curtis is going to demonstrate how to harness the power of Photoshop to get beautiful 2D art work for games, even if you've never created art before. This is High-Rez art designed to look like modern graphics but with that old school feel. Although it isn't pixel art, the graphics created could certainly be sized down to create art that has that pixel art feel. This course uses Photoshop, however GIMP and similar programs should suffice. No tablet is required, all of the art in this series was created using only a mouse.

We will create beautiful cartoon art with a modern edge, and harness light and shading techniques to give our work depth.

Digitally Painting and Drawing Eyes

Take Your Digital Paintings to the Next Level

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 42418, Price: Free

Students: 42418, Price:  Free

Do you want to learn how to digitally paint eyes that make your art come alive? Or maybe you’re on a quest to understand the structure of the eye and incorporate it into your drawings? In any case you’ve come to the right place.

The 'Digitally Painting and Drawing Eyes Course' will show you how to paint realistic eyes that will take your art to the next level. The techniques taught in this course can be translated into any program that uses a layer system from Photoshop to Manga Studio to ProCreate which is what I use. This course will enhance or give you skills in the world of digital painting - or your money back!

The course is your track to building a solid understanding of the eye and how to paint and draw it! Whether for your own content or for other peoples projects.

So what else is in it for you?

You’ll be taken from basic anatomical understanding and structure to believable and engaging eyes in your paintings, from beginner to expert

You’ll gain instant access to all of the course. You’ll also gain access to all of my files I create though out the course for you to use how ever you like. These assets can be used to study and trace over or as inspiration and reference for your own paintings.

The course is setup to quickly take you through step by step, the process of creating realistic eyes. It will equip you with the knowledge to create stunning images and concept art!

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now to start creating today!

Ultimate Guide to Digital Sketching: Beginner to Advanced

Learn to digitally draw like a pro!

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 31666, Price: $109.99

Students: 31666, Price:  Paid

Join the course and begin drawing today!

Do you want to learn how to digitally sketch images for games and film like an industry pro? Or maybe you’re wanting to branch out and try working digitally? In any case you’ve come to the right place.

The 'The Ultimate Guide to Digital Sketching: Beginner to Advanced' course will show you how to digitally sketch and draw skilled images that will stand up as professional work. The techniques taught in this course can be translated into any program from Photoshop to Procreate. This course will enhance or give you skills in digital drawing, or your money back!

This course is your track to building a solid portfolio of digital art and concept art! Whether for your own portfolio or for client work.

This course will take you from having little knowledge in how to draw and sketch to creating professional drawings in as little as one week.

So what else is in it for you?

You’ll be taken from basic sketches to creative ideas and drawings, from beginner to expert

You’ll gain instant access to all of the course. You can follow along and recreate my drawings or use it as inspiration to draw your own masterpiece.

The course is setup to quickly take you through step by step, the process of creating digital sketches. It will equip you with the knowledge to create stunning images and concept art!

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now to start creating today!

Photorealistic Digital Painting From Beginner To Advanced.

Bring your imagination to life!

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 30901, Price: $99.99

Students: 30901, Price:  Paid

Join the course and begin digitally painting today!

Do you want to learn how to digitally paint images for games and film like an industry pro? Or maybe you’re wanting to branch out and try a new painting style? In any case you’ve come to the right place.

The 'Photorealistic Digital Painting' course will show you how to create photoreal and extremely detailed paintings that will stand up as professional work. The techniques taught in this course can be translated into any program from Photoshop to Procreate. This course will enhance or give you skills in the world of digital painting - or your money back!

This course is your track to building a solid portfolio of realistic digital paintings and concept art! Whether for your own portfolio or for client work.

This course will take you from having little knowledge in how to paint realistically to creating professional paintings in as little as one week.

So what else is in it for you?

You’ll be taken from basic sketches to believable and detailed paintings, from beginner to expert

You’ll gain instant access to all of the course. You can follow along and recreate my painting or use it as inspiration to paint your own masterpiece.

The course is setup to quickly take you through step by step, the process of creating realistic paintings. It will equip you with the knowledge to create stunning images and concept art!

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now to start creating today!

Pixel Art Master Course – Beginner to Professional/Freelance

Learn ALL about pixel art in an always growing course! Get access to basic and pro techniques with daily feedbacks!

Created by Mislav Majdandžić - CEO, Game Artist, Game Maker

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Students: 26556, Price: $119.99

Students: 26556, Price:  Paid

This course teaches everything about pixel art for video games. From the very basics to the advanced techniques. Students will learn about lines, shapes, colour theory and harmony, creating a colour palette, designing characters, backgrounds, items, making animation and even how to start freelancing. You will also learn a lot about game design principles.

If you are new to art or pixel art and want to create better art for your indie games then this course is for you.

This course is always growing with new lessons (you can check the future planned lessons in a document available on the Discord server). If there is a topic that you would like me to cover, you can message me and I will make it. I am on Udemy and Discord server every day so you can easily get into contact with me.

Discord (2000+ members) also provides certain benefits once you reach a certain role on the server such as getting access to exclusive channels. The wonderful community there also provides a place for you to share your work, get feedback or even just hang out and chill with people of similar interest!
Connect
and work with other people on game jams (if you want). Yes, even if you want to find game coders and music compositors (or if you're one who's looking for an artist)! There are also indie devs who code and do the art themselves.

This course will strengthen your foundations in art and pixel art. It will build your confidence in your art and give you the information you need to continue improving your pixel art and start making money

By the time you finish the course, you will already have a portfolio for different game genres with practical game design. 

This course has 3 big parts: beginner [B], intermediate [I] and advanced [A]. Each section is marked with a letter inside square brackets at the end of it's title with corresponding difficulty.

I am available on Udemy and Discord every day - to give you feedback, to help you overcome your limits, to help you become a better artist in fun and relaxing way. I'm here for you every step of the way if you need me.

Learn the “Hand-Painted” texturing style for video games

How to texture weapons and assets for your game props in the classic hand-painted texturing style!

Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!

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Students: 25931, Price: $29.99

Students: 25931, Price:  Paid

Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.

In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


About the Instructor:

Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.

Digitally Painting Light and Color: Amateur to Master

Learn the fundamentals of light and color and take your art to the next level.

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 25292, Price: $109.99

Students: 25292, Price:  Paid

Join the course and begin digitally painting today!

Do you want to learn how to digitally paint beautiful, accurate, and interestingly lit paintings? Or maybe you’re wanting to brush up on what you already know? Perhaps you're a complete beginner and are looking for someplace to start. In any case you’ve come to the right place.

The 'Digitally Painting Light and Color: Amateur to Master' course will show you how to create beautiful and believable paintings that will stand up as professional work. The techniques taught in this course can be translated into any program from Photoshop to Procreate. This course will teach you how to understand and accurately paint light and keep you from getting muddy and dull color palettes. - or your money back!

This course is your track to building a solid portfolio of realistic digital paintings and concept art! Whether for your own portfolio or for client work.

This course will take you from having little knowledge in how to interpret light and apply it to your painting in as little as one week.

So what else is in it for you?

You’ll be taken from basic fundamentals to believable and beautifully lit paintings, from beginner to expert

You’ll gain instant access to all of the course and you'll be able to view it for life. You can follow along and view each lecture or use it as a guide book to refer too when you need to brush up on a specific topic.

The course is setup to quickly take you through step by step, the process of creating beautiful colors palettes and accurate lighting. It will equip you with the knowledge to create stunning images and concept art!

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message. Plus there are over 5 hours of content with 20 downloadable files! You could say this course is pretty lit (pun intended).

I will be here for you every step of the way!

So what are you waiting for? Sign up now to start creating today!


Digital Painting Series Ep0. Dragon Bust

Learn to paint step by step. From amateur to master.

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 22828, Price: Free

Students: 22828, Price:  Free

You’ll learn every step to creating an awesome digital painting so you can go from beginner to expert!

The Digital Painting Series will show you how to create advanced art that will stand up as professional work. This course will enhance or give you skills in digital painting, or your money back.

Each course in the digital painting series is your track to obtaining digital painting skills like you always knew you should have! Whether for your own projects or to create art as a professional.

Each course in the series covers on painting demo that goes step by step through how to create a digital painting. Each one will have a bonus lecture at the end where I share a quick tip or trick to help you with your painting skills.  This course is the first one in the series and is free for anyone to take! It will cover how to paint a colorful dragon bust and the bonus section goes over how to paint gemstones. So what else is in it for you?

You’ll gain instant access to all 3 sections of the course.

The course is setup to quickly take you through step by step my process of creating a digital painting.

Don’t believe me? I offer you a full money back guarantee within the first 30 days of purchasing the course.

All at your fingers tips instantly.

  • The course starts with the basics. We'll start with an underdrawing or sketch and prepare it for painting.

  • Next you’ll learn how to paint in grayscale in order to get accurate values and prep the image for color.

  • Once you’ve learned that we'll go over how to add color to bring your painting to life.

  • Then you are going to learn how to use layers and different blend modes as well making image adjustments to your painting

  • Lastly is the bonus section that goes over how to paint sparkling gemstones.

What else will you get?

- Personal contact with me, the course tutor

- Lifetime access to course materials

- Full length painting demo

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now and change your art world today!

Pixel art for Video games

The essential course for creating stunning pixel art graphics for video-games or stylish illustrations and designs

Created by Marco Vale - Game Artist

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Students: 20370, Price: $69.99

Students: 20370, Price:  Paid

Imagine how cool your game would look in pixel art! Stop imagining!

==== UPDATED 26th of December==== *NEW SECTION* - Color theory

This section was added by popular demand as something that was missing from the course. Thank you for you patience, I wanted to make sure everything was as good as I could make it. Enjoy!

In this course I'll use my 10+ years of experience to teach you all you need to know to start making your own pixel art. You'll go from zero to full speed in no time with simple exercises that will teach you the foundations as well as advanced concepts that help give your pixel art creations that professional look.

Featuring over 6 hours of footage, you'll be able to follow step by step as I take you through the creation of some really cool pixel art!

You'll learn:

  • Configuring Photoshop to draw in pixel art
  • Drawing lines and smooth shapes, such as circles
  • Shading and texture
  • The use of outlines

And once you get these concepts settled, you'll learn:

  • Creating tiles and adding detail to tilled images
  • Creating sprites while using a tile grid
  • Creating tiles in the style of top-down RPG games
  • Creating characters in top-down perspective
  • Creating some medieval style hud elements
  • Working in isometric perspective

You'll also:

  • create a CHARACTER
  • and ANIMATE it within minutes!
  • Learn about color theory

As a bonus round you'll get a chance to create a unity project and actually see your character move and jump around on the screen just like if it was in your video-game

Take this course now and you will see your pixel art skill skyrocket!

The Ultimate Guide to Digitally Painting Everything

A beginners guide to painting anything you can think of

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 17690, Price: $149.99

Students: 17690, Price:  Paid

You’ll learn how to paint over 50 different things with new lectures being added every month!

The Ultimate Guide to Digitally Painting Everything will show you how to paint everything from metal, to water and from fur to feathers. This course will enhance or give you skills in the world of digital painting - or your money back

The course is your track to obtaining digital painting skills like you always knew you should have! Whether for your own projects or to create art as a professional.

It will take you from having little knowledge in digital painting to painting all manner of subjects textures and materials to work into your finished masterpiece.

So what else is in it for you?

You’ll gain instant access to all 7 sections of the course.

The course is setup to quickly take you through step by step, the process of digital painting dozens of different subjects with easy to follow demos with a downloadable worksheet for each one.

Don’t believe me? I offer you a full money back guarantee within the first 30 days of purchasing the course.

Here’s what you get with the course:

You’ll get access to the 7 sections of the course that will teach you the fundamentals of digital painting from the ground up. The course is supported with over 13 hours of clear content ,with more added every month, that I walk you through each step of the way. Each lecture has a layered paint file for you to use as you follow along with over 50 downloadable resources.

All at your fingers tips instantly.

  • The course starts with the basics. You will get a basic understanding of the fundamentals of digital painting. Fundamentals are the most important part of creating professional art. You will learn the basics of lighting, form, color, and edge control.

  • Next you’ll learn how to paint different materials and objects including different types of metal, snow, water, stone, trees, plants and much more!.

  • After that you'll learn how to handle and paint different lighting situations including, underwater lighting and glowing objects.

  • the next section covers how to paint different aspects of animals such as fur, feathers, and shells.

  • Lastly you will learn how to paint the various aspects of humans such as hands, feet, hair, and noses.

What else will you get?

- Personal contact with me, the course tutor

- Lifetime access to course materials

- Understanding of how professional art is created

- Over 50 exercises and work sheets

- Access to a private facebook group for students only

- Exclusive access to all future lectures added monthly covering even more topics

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now and change your art world today!

Ultimate Creature Design and Concept Art

Become a master creature designer

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 16232, Price: $99.99

Students: 16232, Price:  Paid

Join the course and begin designing creatures today!

Do you want to learn how to design creatures for game and film like an industry pro? Or maybe you’re on a quest to start making money as concept artist? In any case you’ve come to the right place.

The 'Ultimate Creature Design Course' will show you how to create interesting and believable creatures that will stand up as professional work. The techniques taught in this course can be translated into any program from Photoshop to Manga Studio to paper and pencil. This course will enhance or give you skills in the world of creature design - or your money back!

The course is your track to building a solid portfolio of creature designs and concept art! Whether for your own content or for other peoples projects.

This course will take you from having little knowledge in designing creatures to creating professional concept art in as little as one week.

So what else is in it for you?

You’ll be taken from basic animal anatomy to believable and original creatures, from beginner to expert

You’ll gain instant access to all of the course. You’ll also gain access to all of my files I create though out the course for you to use how ever you like. These assets can be used to study and trace over or as inspiration and reference for your own paintings.

The course is setup to quickly take you through step by step, the process of creating interesting creature designs. It will equip you with the knowledge to create stunning images and concept art!

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now to start creating today!

Learn Digital Painting to Make Cell Shaded Concept Art

Become a cell shading master!

Created by Austin Batchelor - Concept Artist and Illustrator

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Students: 13279, Price: $64.99

Students: 13279, Price:  Paid

Join the course and begin digitally painting today!

Do you want to learn how to paint using cell shading like a profession concept artist or illustrator? Or maybe you’re on a quest to start making money as an illustrator or concept artist? In any case you’ve come to the right place.

The 'How to Digitally Paint in Procreate: Cell Shading Technique' course will show you how to create high quality cell shaded images that will stand up as professional work. The techniques taught in this course can be translated into just about any program from Photoshop to Manga Studio. This course will enhance or give you skills in the world of digital art creation - or your money back!

The course is your track to building amazing attractive paintings for illustration or concept art! Whether for your own content or for other peoples projects.

This course will take you from having little knowledge in digital painting and Procreate to creating professional cell shaded images in as little as 1 week.

So what else is in it for you?

You’ll be taken from a beginning sketch to a final rendered painting, from beginner to expert

You’ll gain instant access to all six sections of the course. You’ll also gain access to all of my Photoshop files I create though out the course for you to use how ever you like. These assets can be used to study and trace over or as inspiration and reference for your own paintings.

The course is setup to quickly take you through step by step, the process of creating cell shaded painting in Procreate. It will equip you with the knowledge to create stunning images and concept art!

This all comes under one convenient easy to use platform. Plus you will get fast, friendly, responsive support on the Udemy Q&A section of the course or direct message.

I will be here for you every step of the way!

So what are you waiting for? Sign up now to start creating today!

A beginner’s guide to creating artwork for 2D video games

Discover how easy it is to make graphics for 2D video games

Created by Pete Jepson - Game Design Tutor

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Students: 11838, Price: Free

Students: 11838, Price:  Free

Hello and welcome to a beginner's guide to creating artwork for 2D video games. My name is Pete Jepson and I am a game design teacher. I have taught this subject for over four years. I have put together this series to show you how easy it is to make 2D artwork. It's based on sprites and characters I made for a 2D platform game.

You don't need any previous experience, and you don't need sophisticated art skills. All you need is a computer and a mouse. The software is free to use online.

In this series we will create a range of 2D art including both static and animated graphics, as well as character sprite sheets and tile sets. By the end of this series you will have a complete range of artwork to be able to create your own video game as well as the skills to continue to create your own graphics.

I hope you enjoy this series. If you have any questions or comments post them in the Q & A section and I will get back to you as quickly as I can.

Game design : Start from zero to hero in Photoshop

Learn game design in an easy and simple way

Created by Joseph adam - graphic designer

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Students: 11585, Price: $94.99

Students: 11585, Price:  Paid

Do you want to learn to design your own games ?

Do you want to work as designer or a freelancer ?

In this course you will learn how to achieve that and you will level up to become a professional  designer.

By taking this course you will learn new tools and techniques that will help you improve your skills in design

in this course you will learn how to design some famous games and you will learn how to create and design your own games

through these techniques that you will learn in this course.

this course is for :

- Games programmers.

- Freelancers.

- People who wants to improve their skills in Graphic design.

by the end of this course you will be able to :

- Design full games.

- Work as a freelancer and gain good amount of money by designing games for companies and individuals in markets like Freelancer Fiver

etc...

_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

we are here to ensure that you become a professional designer.

Subscribe to our course and start your learning journey today.

The Complete Environment Painting Super Course

Learn to Draw and Paint Environments from Imagination

Created by Colton Dubell - Concept Artist - Full Time Mentor!

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Students: 11487, Price: $109.99

Students: 11487, Price:  Paid

The Complete Environment Painting Super Course will give you a total introduction to digital painting landscapes and environments. Or your money back.

Throughout this course, you’ll be taught the art and design skills you always wanted to learn. Whether you’re just learning as a hobbyist, or you plan on becoming a professional digital illustrator or concept artist. This is the perfect course for you.

Throughout this course you’ll be going through over 13 hours of live narrated content, over 30 lectures, and 55 downloadable resources. First I’ll be bringing you through the very basics of perspective, then shading and rendering, and finally drawing and painting your very own beautiful scenes and backgrounds from scratch.

Here’s what you’ll get in this course:

  • Instant access to all 30 lectures, in 7 sections.

  • over 13 hours of live, narrated content where I’ll be bringing you through every step in real time.

  • Full money back guarantee within 30 days of purchasing the course!

The course is laid out in an easy to understand format:

  • First I’ll be teaching you the fundamentals of perspective. We’ll go through 1 and 2 point perspective, offering the same assignments that I had when I was a student in some of the top design schools.

  • After that, I’ll be teaching you the importance of lighting and how to shade and render the basic elements that create everything. Spheres, Cubes, Cones, and Cylinders. These are the elements that make up almost everything around us.

  • Next you’ll be learning about color theory and which colors to choose for your shadows and lights. Color is an essential part of establishing the mood in a painting.

  • After this you’ll be combining the basic forms in order to bring what we’ve learned so far together and make some recognizable scenes.

  • Next we move on to jumping straight into building our first scene. You’ll start by drawing out a line work and setting up the perspective exactly how I taught you in the perspective lessons. We’ll focus on composition and object placement to make the most of the space in our canvas. Focusing heavily on setting up our image to achieve a feeling of depth, which is one of the most important things in environment painting.

  • After this we refine the sketch to further enhance the idea. Redrawing it and making sure all of our elements are in place before painting.

  • Next we’ll begin by roughly painting the main colors in. Figuring out what color everything is as well as how things change color the further they get away. Applying what we learned earlier in the color theory into some real painting situations.

  • Lastly after we get the main elements of our painting established. Our colors in place, and everything set up. We’ll start detailing the painting and adding all the little elements that bring the painting to life. Painting grass, wood, fencing and trees.

  • In the next session we’ll do another line work. Starting rough and working cleaner. I’ll teach you to draw on top of a 3 point perspective grid.

  • This painting will be started by first finding all of our shadows before we start with colors. It’s important to know our shadows and lighting before we start adding details.

  • After this the next few hours are spent adding tons and tons of detail. I’ll be explaining how high detail images are really just a series of decisions made over and over and is actually quite simple. By the end of this section you’ll be a master of detail!

Throughout this entire course you’ll be learning:

  • How to use perspective and understand it

  • How to choose great and lively colors

  • How to render and shade objects realistically

  • Starting a sketch

  • Finishing a sketch

  • Starting a painting

  • finishing a painting

  • adding lots of details

  • tips and tricks on painting, drawing, environments, etc

  • tons of live narrated drawing

  • over 50 downloadable resources!

Other Benefits:

  • You’ll also be getting access to the Q&A section

  • Lifetime access to all the course material.

  • Contact with me, your instructor

Sign up today and take the next step to growing as an artist!

Learn Blender 3D Modeling for Unity Video Game Development

Learn to Create or Edit Props, Design Levels, Apply Material and Simple Animations using Blender 3D for Unity Developers

Created by Billy McDaniel - Indie Video Game Developer

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Students: 11368, Price: $44.99

Students: 11368, Price:  Paid

This course was designed for Unity developers who want to extend their capabilities to include 3D modeling in Blender. Whether you're interested in designing unique 3D props for your games, building awesome levels, or tweaking your existing Unity Assets, this course can help you get through the learning curve and put you in the driver's seat. You'll learn to Blend like a pro with a good working knowledge of all of the most common tools for editing video game props and level design. We cover all the basic terms, keyboard shortcuts, best practices, time-saving tips, basic animation, assigning uvs, applying materials, textures and more.

Digital Head and Portrait Painting

Learn how to draw and paint the human head like a pro!

Created by Ryan Nimtz - Illustrator

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Students: 11365, Price: $129.99

Students: 11365, Price:  Paid

Join the course that takes you from beginner to seasoned expert in portrait painting!

Do you want to learn how to paint beautiful portraits? A refresher for anatomical drawing?  Maybe you want to understand how light and color work to improve your drawing and painting skills.

This 'Digital Head and Portrait Painting' course will teach you how to create believable and appealing portrait drawings and paintings digitally, both in grayscale and color.  Whether you use Photoshop, ProCreate, Krita, or whatever other digital painting software, the content of this course will apply just the same!  The principles I teach even apply outside of the realm of portraits.

I’ll guide you through the process of understanding face and head anatomy so you can confidently draw from both reference and you imagination, and I’ll show you some valuable resources to further expand your anatomical and artistic knowledge.  I’ll teach you the essentials of painting, light, and color, as well as explaining the way that common elements of portrait paintings should be implemented for the best results.  I’ll even go into full detail as I do two large painting demos for you, detailing my entire thought process and techniques so you can follow along every step of the way.

The human head is an essential part of drawing and painting people, and understanding it is indispensable when designing appealing and believable characters, drawing from observation, and making impressive portfolio pieces.  By the end of the course, you can go from knowing little about anatomy and drawing, to understanding and painting beautiful portraits!

The course is set up to take you through progressive steps that build on each other.  As you learn each principle, it will help you understand the next.  With 6.5 hours worth of lectures, there’s plenty to learn, and I look forward to sharing it all with you!

You'll also get exclusive resources and personal help!

You’ll have access to my own personal brushes for digital painting in ProCreate, the program that I use most frequently, as well as links to extra resources and reference for anatomy, drawing, design, and painting.  In addition, you’ll be able to join a Facebook group exclusively for artists to post your work and get feedback from me and your classmates.  You’ll also have priority for live feedback and paintovers during my livestreaming sessions on Twitch.

Plus, this course comes with a 100% money-back guarantee if you’re not completely satisfied.  

I’m ready to start helping you take your artistic abilities to the next level!

Join the course and let’s make some art together!

Easy Game Design with Unity

Have fun learning to code an interactive Meme loaded game in Unity

Created by Ben Taylor - Digital Design Teacher, MTCHS

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Students: 10745, Price: $54.99

Students: 10745, Price:  Paid

We are going to be building a 3d scene as a setting for an epic dance battle between Shaggy and Thanos. Who will win? You will because you are going to learn C# coding and 3d Game Design using Unity! I like to keep things meme heavy and fun while teaching you serious coding skills you can use to impress your friends. This course is aimed at 7th grade through high schoolers.

Visual Effects for Games in Unity – Beginner To Intermediate

By the end of this course you will have started your own portfolio as a Triple-A Visual Effects artist for Games.

Created by Gabriel Aguiar - VFX Artist

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Students: 10145, Price: $124.99

Students: 10145, Price:  Paid

This course is about the creation of VFX for Games with Unity. You'll start learning how to create Magic Spells, Fireballs, Special Skills and more effects for games. It will take you from a Beginner standpoint to an Intermediate level in Game VFX. It contains the theory, the practice and the creative liberty you will need in your future Visual Effects career.

Complete Beginners Guide to Pixel Game Art

Create 2D game art for mobile , desktop and console games like a Pro

Created by Rich Graysonn - Illustrator Designer

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Students: 9636, Price: $94.99

Students: 9636, Price:  Paid

I will constantly update this course based on your and your fellow students input. This is your course.

Learning game art can be difficult. You not only have to draw but you have to learn software. This course demystifies that process. In it you will start out with the very basics of simple asset design. Then to more challenging subjects like tiles and tile sets as well as modular 2D art for mobile games.

This relaxed and fun course is for the complete beginner as well as more experienced artists who want to expand their skills. Weather you are trying to create your own game or trying to add to your freelance abilities this course is for everyone. 

Not only will you learn pixel art but this course covers modular art as well as side scrolling , platforming and top down styles. 

How is this course set up?

  1. In the first section I explain how to use reference. 
  2. Then there are 2 sections on Photoshop and Aseprite .
  3. We will then move on to creating your first simple assets
  4. We start out with pixel art to build your confidence 
  5. Then its on to environmental assets as we slowly increase the resolution
  6. We take a break and discuss color theory and Design
  7. We now move on to creating our first tiles and tile sets
  8. The you’ll have so much confidence and skill that creating the “Hauntedvania” assets will be a breeze. 
  9. For the RPG creators there is an entire section on top down assets and tile sets
  10. There is a special section on designing you own top down RPG style buildings
  11. Finally we close out with creating modular and hand drawn tiles and assets
  12. By the end of this journey you will have the confidence and skill to create any 2d game asset or tile set.

What else will you get? 

  • Lifetime access to the course and all of the materials
  • Daily responses to your questions
  • Quick responses to your suggestions
  • An ever evolving curriculum
  • Over 60 assets free for you to use in your games


Construct 2 – Your first game.

Game creation without needing to know any code.

Created by Jeff Bathurst - Animator/game designer

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Students: 9588, Price: Free

Students: 9588, Price:  Free

This course is for beginners in game development and Construct 2.  I aim to teach people that have always wanted to  create a computer game but never had the knowledge to do so, and walk them through the process of creating their first game using Construct 2 Free Edition.

All assets and art work are provided.

Download the free version of Construct 2 from scirra's website.

Unreal Engine 4 – Learn to Make a Game Prototype in UE4

A complete guide that takes you through every step of building a professional and polished SHMUP game using UE4.

Created by Rob Brooks - Game Developer

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Students: 8119, Price: $139.99

Students: 8119, Price:  Paid

This course teaches students how to build a template for a side scrolling shooter (shmup) game and then further build on this by adding a level of polish to the finished template. Students will learn to utilise Blueprints with Unreal Engine 4 as well as some important concepts which have started being referred to as “Game Feel” or “Juice”.

If you have an interest in using UE4 to develop games, learn to program using Blueprints, take a look at a classic arcade style game and learn some important techniques and theories behind making your game stand out from the rest then this course is for you. 

I’ve attempted to structure this course in a way that will allow someone who’s never used UE4 to follow along and learn to navigate the interface as we progress, thus better using your time by avoiding interface specific lectures and allowing the knowledge to become more quickly ingrained via the practical use of everything you learn.

After covering some of the beginner level content and the interface is familiar the course will progress to cover some more in depth concepts behind Blueprinting and programming such as the powerful benefits inheritance can provide, randomisation and simple procedural generation.

By the end of this course you’ll have obtained an understanding of the entire development pipeline required to begin prototyping your own ideas. We start from an empty project and cover aspects including some of the ways you can import and adapt assets such as models and textures, techniques to pull content from other UE4 projects and how to implement audio and particle effects to your game.

Learn Magica Voxel – Create 3D Game Models For Unity3D

Use Magica Voxel to create amazing 3D models for video games , to sell , 3D world , etc. No prior knowledge required.

Created by Swapnil Rane - Game Developer , Game Art Designer

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Students: 7400, Price: Free

Students: 7400, Price:  Free

Magica Voxel is amazing software which enables you to create amazing 3D Voxel Art which can be used in any game engines.

Why you must learn Magica Voxel:-

  • Create asset for video games.

  • Design amazing 3D houses and cars.

  • Make money by selling arts.

Learn how to create voxel art for games using Magica Voxel , the free to use software.

We will start my getting basics of magica voxel. You will be amazed what you can achieve with this course.

You will get full lifetime access for a single one-off fee. 

If you are complete beginner , I’ll teach you all the modelling fundamentals you’ll need. If you are programmer I’ll teach you how to make amazing models with less time for your games.

Blender 2.8 Game Character Creation

Learn to Create Game Characters with Blender 2.8 and Unity

Created by Darrin Lile - Blender Foundation Certified Trainer

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Students: 6996, Price: $19.99

Students: 6996, Price:  Paid

In this course we’ll create a game character using Blender 2.8, and we'll export it to Unity and configure it so we can control it in the game engine.

Throughout the course, you will learn:

  • 3D Modeling in Blender 2.8

  • UV Mapping

  • Texturing and Sculpting

  • Baking a Normal Map

  • Rigging a Character in Blender 2.8

  • Animating a 2D Face with Grease Pencil

  • Creating Animation Cycles for a Video Game

  • Exporting a Character and Animations from Blender 2.8 to Unity

  • Creating a C# Script in Unity to Control a Game Character

Beginning with the modeling, we’ll use Blender 2.8 to build all the individual pieces of a Lego character. And then you’ll learn how to UV map each of the parts, and then create an efficient, unified UV map of the entire character. We will use Blender’s texture painting tools to create the clothes of the character, and we’ll use the sculpt tools to create the high res details of the hair. You’ll then learn how to bake a normal map in Blender and apply the textures to the character model.

Next, we’ll work on rigging the character. We will begin with a single bone, and create the rig manually, so you can see how a character rig is built from the ground up. You’ll learn how to create a Foot Roll Rig and how to use Blender 2.8’s new process for creating Custom Shapes to control the character.

Once the rig is done, I’ll show you a cool technique, using Blender 2.8’s new Grease Pencil tools, to animate both a 2D drawn face and a 3D body at the same time. With this technique, we will create the character’s Idle, Run, and Jump animations, ready to be used in a game engine.

You will then learn how to export the character, animations, and textures out of Blender and bring them into the Unity game engine. And here you will learn how to set-up the character in the game and even how to retarget third-party animations onto our character, using Unity’s Humanoid Rig system.

Finally, we will write a simple C# script to incorporate our 2D and 3D animations, and get the character running around the level.

If you’ve ever wanted to create a game character, and are interested in getting up to speed in Blender 2.8, then this course is for you. So join me as we create a game character in Blender 2.8.

Level Design Master Class: All in One Complete Course

Everything you need to become a Professional Level Designer in the Game Industry

Created by Emilio Padulo - Economic Game Designer

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Students: 6696, Price: $129.99

Students: 6696, Price:  Paid

Level Design Master Class Series: All in One Complete Course

Why this course is special

This course not only covers the basics of what Level Design is. But it also goes further as we look at Key fundamentals, best practices, and what makes a good level designer that is industry-ready.

This course isn't going to be someone talking over power points for 8+ hours. People need to see theory in practice. This course will offer students access to level designers, building scenes and teaching at the same time, showcasing not only the theory but how it will be represented in both Unity and Unreal Engine. There are also many Documents, Assignments, and Quizzes throughout the course.

The Course Structure

The course is almost all videos with reference articles, books, and videos.

After you finish this course, I guarantee you will be a stronger level designer and be able to apply essential principles to your designs.

The course is structured into 12 Main Sections.

  • Section 2: Introduction to Level Design

    In this section, as previously stated, we will look at what a level designer is. We look at the differences between game design and level design. We then shift our focus to how level designers use ingredients and mechanics in their levels to create a more robust and intuitive gameplay experience all the while respecting a precise balance and pacing. We will also look at the different types of audiences that are present in the community. Finally, we talk about production phases and when a level designer will be current in the process.

  • Section 3 Setting up  Unreal Engine

    We will start setting ourselves up with Unreal Engine 4. We look at how to download and run the engine and take a glance at how the Engine is set up. A brief look at an over Layout of the driver and where everything is. We will then play around and build our first level using this engine to get familiar with it. We finish with some quick takeaways about how and where to find information.

  • Section 4: Setting up Unity Engine

    We will start setting ourselves up with Unity. We look at how to download and run the engine and take a glance at how the Engine is set up. A brief look at an over Layout of the engine and where everything is. We will then play around and build our first level using this engine to get familiar with it. We finish with some quick takeaways about how and where to find information.

  • Section 5: A Level Designer's Workflow

    Now when it comes to workflow, just like building a level, there is a very effective way to design your level. In this section, we will look at how we can take the idea that we have. Set a theme, location, and setting for it and then create our project purpose with it. From there, we start designing the features that will take place in the project(mechanics, ingredients, etc...). After that, we begin collecting references for what we want to design, so we have a clear goal/focus of what our desired design will be. If we want we can create the lore/story of our game at this point to flesh out our characters even more and create an attachment for our player towards the nature of their playing.

  • Section 6: Maps, Level Breakdowns, and Design Document

    In this section, we will look at the work that must go into building a level. It's not just jumping in an engine and playing around. When a very distinct level curve is set, and the pacing is determined, some work must be done to create the flow efficiently. We will look at how the ramping difficulty in terms of using mechanics, ingredients, and enemies. How to design gameplay beats to get a fell of the level. Creating a 3 act structure inside our level. How our level fits inside the structure of the pacing and mixing all the ingredients to make a high level. I will showcase some excellent level design examples where this is represented in and explain how this affects how a gameplay sequence is created.

  • Section 7: Composition in Level Design

    This is one of the theories heavy sections in the course. We will not only talk about how to theoretically use Layers (foreground, background, and center of interest), but we will also learn how to design key observation parameters such as low angle, flat angle, high angle, etc... We will create all of these examples inside of the Unity/ Unreal game engine in practice, to get a better understanding of how effective these types of components can affect a player. After that, we learn how to distribute the visual weight inside a scene through asymmetric, symmetric compositions. Finally, we will talk about some details that can be used and things that can catch a player's eye.

  • Section 8: Guiding the Player

    To guide the player, a level designer must carefully craft his level to lead them in the right direction. It can be easier said than done. Some of these fundamental practices can be lines. In this section, we look at how to use horizontal, vertical, oblique and curved lines in level design to create a direction that we want to player to go in without them even knowing that they are being guided that way intentionally. We will use in-game examples with Unity/Unreal to showcase some effective ways to use these lines. We will also look at how dominants in a level are crucial points of guidance for the player and using the space and area needed to do that.

  • Section 9: Building our 3D Level (Unity)

    In this Section, we're going to take the work we did in our Section 6 and create the whole map in Unity! This section will show the grey boxing of the whole map along with using assets from the Unity store to dress out the Level!

My Guarantee

For every student that joins the course, they will be able to ask questions about their games and how to go about using color to develop them. I will be available to answer all questions for all of my students.

Certification of completion when finishing this course 

When you complete 100% of the videos in this course, you will be emailed a certificate of completion by Udemy so you can show it as proof of your expertise and that you have completed a certain number of hours of instruction in the course topic.