Learn Professional 2D Game Asset Graphic Design in Photoshop
Become an exquisite game designer and start creating game art today!
Created by Jaysen Batchelor - Illustrator & Designer
Students: 66448, Price: $119.99
Students: 66448, Price: Paid
course was last updated on 12/17/16
the course and begin designing game art assets today!
you want to learn how to create game graphics? Or maybe you’re on a
quest to start making money as a game graphic designer? In any case
you’ve come to the right place.
Learn Professional 2D Game Asset Graphic Design in Photoshop course
will show you how to create high quality stylized game graphics that
will stand up as professional work. The techniques taught in this
course can be translated into just about any asset creation for
games. This course will enhance or give you skills in the world of
digital art creation - or your money back!
course is your track to building amazing attractive game assets!
Whether for your own games or for other peoples projects.
course will take you from having little knowledge in Photoshop to
creating professional game design in as little as 1 week.
what else is in it for you?
different projects in this course that will take you from beginner to
gain instant access to all 7 sections of the course.
course is setup to quickly take you through step by step, the process
of creating game art in Photoshop. It will equip you with the
knowledge to create stunning designs and animations for mobile app or
believe me? I offer you a full money back guarantee within the first
30 days of purchasing the course.
what you get with the course:
get access to the 7 sections of the course that will show you how
to design, create, and paint game art from the ground up. The course
is supported with over 7 hours of clear content that I walk you
through each step of the way.
at your fingers tips instantly.
course starts with the basics. For those of you that have never used
Photoshop I’ll walk you through the basic tools we’ll be using
and show you how to navigate the interface using hotkeys.
you’ll learn the basics of drawing, shape, perspective, value, and
you’ve learned the basics of asset art you will build your first
two assets, a wooden crate. You will be creating two different
textures for the crate that will teach you two completely different
this point you’ll be ready to start replicating artwork from hit
games such as Rayman and Crossy Road.
you’ll design your own sword and gem buttons that you will digitally
you will get access to the bonus section of the course where you
will learn how to animate a play button in Photoshop.
the 7 chapters you will learn:
basics of drawing
and color theory
to build game props from scratch
to digital paint
to create 6 different styles of game art
else will you get?
Personal contact with me, the course tutor
Lifetime access to course materials
Understanding of how professional mobile app game artwork is
designed, created, and organized layer by layer to create a master
Quizzes and exercise work sheets
all comes under one convenient easy to use platform. Plus you will
get fast, friendly, responsive support on the Udemy Q&A section
of the course or direct message.
will be here for you every step of the way!
what are you waiting for? Sign up now to start building your
2D Game Art for Non-Artists
Create beautiful cartoon art with a modern edge, and harness light and shading techniques to give your work depth
Created by 3D BUZZ Programming and Digital Art training -
Students: 54281, Price: Free
Students: 54281, Price: Free
In this series, your instructor, Steve Curtis is going to demonstrate how to harness the power of Photoshop to get beautiful 2D art work for games, even if you've never created art before. This is High-Rez art designed to look like modern graphics but with that old school feel. Although it isn't pixel art, the graphics created could certainly be sized down to create art that has that pixel art feel. This course uses Photoshop, however GIMP and similar programs should suffice. No tablet is required, all of the art in this series was created using only a mouse.
We will create beautiful cartoon art with a modern edge, and harness light and shading techniques to give our work depth.
Game Graphics – For beginners. Create amazing art-free tools
Learn how to create amazing art in Inkscape & develop your game art with free tools available for everybody
Created by Huzefa K - Instructor
Students: 19916, Price: $19.99
Students: 19916, Price: Paid
If you have an amazing game idea, and you wish to develop your own custom graphics, this class is for you!
I’m going to teach you how to use Inkscape, a free design software, and create all the game art you need in order to develop a 2D game!
Because Inkscape is a vector graphics software, the assets you create will be scalable and also highly versatile. You will create them once and then you can use them on any device and also any resolution! From iPhones to desktop computers.
You will learn the core concepts, tools, and functions and you will be able to develop fully functional 2D Games.
Learning the basics of Inkscape and Game Art Design will put a very powerful and useful tool at your fingertips. Inkscape is very easy to learn, it has amazing documentation, and is one of the most used tools for creating vector arts.
Draw the sword: easy way to create 2d game art in 30 minutes
You will get 2 swords also if You are NOT designer or artist. For beginners but with nice results
Created by Yuriy Okunev - Videomaker, Host, Tutor, Game Art Designer
Students: 18600, Price: Free
Students: 18600, Price: Free
If you never know how to draw something, for your game or for pleasure, you don't understand how to start but really want (maybe for years) - time has come. In this short video course You will get the very first basics of drawing vector graphics on computer - for RPG, for arcade or adventure, for anything else.
Just because You can and now You have the correct tool.
Few months ago I have no idea how to start. All my painting skills - from school lessons and was very primitive. But I want to start make my own graphics for my own games. I just want to start make something better than yesterday.
You can do the same and - with my help - get it easier and faster.
Little bit more than 30 minutes and You will draw Your very first blades and swords^ short sword and double bladed sword (or knife). Just follow the instruction from the video, make the right moves - and it will be done.
There no need in special skills. You don't need to have any skills or professional software. Just willing and little bit patience. Video builded for very beginners and I speak slowly, than anybode understand what to do.
Hope You will like this course and in next our You will be proud owner of Your first 2d game art created by Your hands.
Good luck! See You on the course - just click "Start Learning Now"
2D Game Artist: Design Pixel Art From Scratch
Make 2D Art for Video Games Using GIMP. Master GIMP's interface & Create Greate 2D Art From Scratch
Created by Ben Tristem - GameDev.tv Founder :: Entrepreneur :: Passionate Teacher
Students: 12122, Price: $94.99
Students: 12122, Price: Paid
GIMP is a super powerful, free, 2D art package. It's also 'open source' which means it's owned by the community, and constantly updated. Most of the features of the much more expensive Photoshop are available, giving you the power to create industry strength 2D art.
The challenge with this package is it can be intimidating for beginners, especially those who don't have much confidence in art or drawing. We make learning from scratch easy with our simple step-by-step process.
Even if you have no prior experience in drawing, or computer art, we'll take you from the very basics. By investing in a structured course like this you'll learn faster and more effectively than on your own, just check-out our latest reviews.
We provide challenges in every video to cement your knowledge, an active community of students and instructors to help you if you get stuck, and continuous updates to the course to improve the learning journey.
How is the course structured?
We start by helping you master GIMP's interface
Then we constrain you to just 8x8 pixels, to get you started
Moving on we add colour, contrast and more to bring your images alive
In section 2 we increase our canvas to 32x2 and beyond
By the end of the course you'll be able to create great looking 2D icons.
Looking for 3D art, Blender, Unity or more? Check out our other courses, let the green leaf logo be your guide :-)
Also included with the course...
Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
Use of our custom built texture sharing service
Daily responses to your Q&A.
2D artwork is in demand, and now's a great time to get into GIMP.
Ben & Michael
Game Development/Art – Create a 2D Action Game with Unity/C#
Game development & Game art/animation. Create a 2D top down shooter using Unity 2018, C# and Ps/Gimp.
Created by Noa Calice (aka Blackthornprod) - Indie game developer / Educator / Youtuber
Students: 9851, Price: $74.99
Students: 9851, Price: Paid
In this game development course you'll learn how to create a commercial quality 2D action game using Unity, C# and a 2D application like Photoshop or Gimp (whatever 2D drawing tool you have installed on your computer).
Here is a list of the key things you will learn by watching this course :
First of all, you'll have a stronger understanding of what it takes to actually finish a game from A to Z in Unity!
You'll learn how to sketch and paint 2D game characters, then import those creations inside of Unity, rig them and finally make game animations such as run cycles, attack animations, idle animations, and more!
Learn how to make a player character who can move around an environment and shoot projectiles by programming in C#!
Create various enemy game characters: a melee monster that runs fast towards the player and leaps at him to attack | A spooky necromancer that summons small, vicious skeletons that chase after the player | a dangerous bat that shoots dark fireballs at the game's hero!
Understand how to use state machine behaviors to create a multi-stage boss fight in Unity!
Make multiple weapons the player can equip and use against the game's various foes. As well as a health pickup!
Create cool looking effects using Unity's particle system and 2D sprites!
Create fun sound effects using Audacity and then implement that inside of your game!
You'll learn how to make a nice main menu with responsive, animated UI!
Create smooth scene transitions using UI panels and animations!
Publish your finished game to Itch io, Newgrounds, or Gamejolt!
Why learn from us?
My brother and I created this course to share our passion for making games and help others bring their unique visions to life!
We've been teaching aspiring game developers how to use Unity, code with the C# programming language, and make game art and animations. Our tutorials have been viewed by thousands and are very popular, every day we get dozens of developers thanking us for helping them out on their own game dev journey!
We've not only made tons of tutorials but we've also created plenty of games using Unity, both 2D, and 3D!
So we know what it's like to create a complete, polished experience from A to Z, and really want to equip you with the right tools and knowledge so you can do the same!
Complete Beginners Guide to Pixel Game Art
Create 2D game art for mobile , desktop and console games like a Pro
Created by Rich Graysonn - Illustrator Designer
Students: 9636, Price: $94.99
Students: 9636, Price: Paid
I will constantly update this course based on your and your fellow students input. This is your course.
Learning game art can be difficult. You not only have to draw but you have to learn software. This course demystifies that process. In it you will start out with the very basics of simple asset design. Then to more challenging subjects like tiles and tile sets as well as modular 2D art for mobile games.
This relaxed and fun course is for the complete beginner as well as more experienced artists who want to expand their skills. Weather you are trying to create your own game or trying to add to your freelance abilities this course is for everyone.
Not only will you learn pixel art but this course covers modular art as well as side scrolling , platforming and top down styles.
How is this course set up?
- In the first section I explain how to use reference.
- Then there are 2 sections on Photoshop and Aseprite .
- We will then move on to creating your first simple assets
- We start out with pixel art to build your confidence
- Then its on to environmental assets as we slowly increase the resolution
- We take a break and discuss color theory and Design
- We now move on to creating our first tiles and tile sets
- The you’ll have so much confidence and skill that creating the “Hauntedvania” assets will be a breeze.
- For the RPG creators there is an entire section on top down assets and tile sets
- There is a special section on designing you own top down RPG style buildings
- Finally we close out with creating modular and hand drawn tiles and assets
- By the end of this journey you will have the confidence and skill to create any 2d game asset or tile set.
What else will you get?
- Lifetime access to the course and all of the materials
- Daily responses to your questions
- Quick responses to your suggestions
- An ever evolving curriculum
- Over 60 assets free for you to use in your games
Unity Tech Art: Realistic Lighting For Game Development
Learn AAA cinematic tech art techniques in the Unity game engine (Global Illumination and Shader Graph)
Created by Wilmer Lin - Technical Artist and Game Developer
Students: 7365, Price: $94.99
Students: 7365, Price: Paid
2019 Update: Check out our new Section on the ShaderGraph! Creating shaders can now be done without writing a single line of code!
Making your Unity games look amazing is easier than you think. You don't need to be great at programming and don't need incredible 3D art skills.
Creating immersive games starts with understanding the secrets of lighting and being able to squeeze maximum value from your technical art pipeline.
This course assumes that you're a little bit familiar with Unity but doesn't require you to have any programming or art experience. We will take you through Unity's lighting toolset and discuss everything from colour theory to shadows to materials that emit light.
More specifically, the course will start off with basic light set ups such as a single point light and build up to complex lighting setups. Among other things, the course covers:
Direct realtime lighting including directional lights, point lights and spotlights.
Global illumination theory and principles, both realtime and baked (pre-rendered).
Emissive materials and how they can be used to make specific items in your scene stand out.
Three- and four-point lighting set ups - how to create them, how to vary them and how to use them for different effects in your games.
ShaderGraph: get started using Unity's visual editor for creating shaders!
We follow a project-and-challenge approach which means you don't just sit there and watch us, you follow along and flex your own creative muscles to create interesting game moments. We all learn best by doing (rather than just watching)!
You will also be asked to take on a bigger challenge and light your own scene. This serves as a great portfolio piece, or just something to show yourself what you're capable of once you've finished the course.
Unity is a fantastic engine which enables you to make production-quality games. Furthermore these games can be created for Windows, MacOS, iOS, Android and Web from a single source!
This course is perfect for programmers who want to make their game more interesting, for 3D artists who want to triple how amazing their artwork looks, designers who dream of creating cinematic moments worthy of AAA games, and anyone else who is interested in leveling up their tech art skills.
Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).
Come and join us in this course now - you'll be amazed at what you're capable of creating!
Note: the project files for this course have been updated to use Unity 2019 with version 2 of the PostProcessing stack. We recommend that you complete the using Unity 2019 or above.
Game Art & Design Tips & Tricks
Learn the best indie game design and development tips + top resources for finding free 3D game art.
Created by Buildbox Software - Game Development Made Easy
Students: 7096, Price: Free
Students: 7096, Price: Free
In this course, you'll learn different design techniques and tips to use in your indie games. We'll teach you step-by-step how to use Blender along with Buildbox to create your own stunning game art. You'll also learn how the top sites for finding free 3D game art that you can download instantly to use in any project. Plus, we'll reveal some of the top ways to come up with hit mobile game ideas every single time to make designing games fast and easy.
Learn the ART of Video Games
Learn to create game environments. Draw concept art, create 3D models, texture in Substance Painter and build in Unity.
Created by Kevin Oxland - Game Developer, Creative Director and Writer
Students: 5817, Price: $99.99
Students: 5817, Price: Paid
Updated March 2020.
I have added a new section added to include Substance Alchemist (SA), the replacement for B2M. I have not removed the B2M lectures, they are still there if you wish to learn it as well as SA. I have also included many tweaks and updates in various parts of this ever growing course, which now sits at 44 hours of invaluable content. Enjoy.
Creating environment art for video games can be a technical endeavor, but at its core, it's an art form. Simply pulling assets from an online store, and dropping them into an off the shelf game engine isn't enough in today's competitive industry. You need fundamental art skills, and if you want to stand out from the crowd... you need to create your own art and present your skills.
With 30 years of game development experience in an art and design capacity, I will show you, from an artist's perspective, how to create your own game ready 3D scene from scratch, as if you were working in an industry studio. You will start literally from a blank page, go through art fundamentals and the whole asset creation process, and use that knowledge to construct a visually stunning 3D game environment presented in Unity. You will create every asset yourself. You will not be using library assets.
Creating art is at the heart of this course, but creating visuals is not just about the art, it's also about the ideas and the design that spawn the art. You will start at the beginning, at the design phase, and learn how to extract art related information from a game design document and create a map for your scene.
Create an art brief for your own project.
Create a Map / Level design.
To create stunning concept art, you need a firm understanding of art fundamentals.
The Horizon Line
1, 2 and 3 point perspective
Light, shadow and value
I will then take you through the process of creating concept art, and show you techniques you can use to create quick speed paintings based on the fundamentals you have learned.
Create Concept art from scratch
You will break down the visual brief and the concept art into assets and create a plan to build them yourself to a professional standard. With that behind you, you will move into the biggest part of the course, building your scene.
Learn to use 3DS Max and Substance Painter.
If you're a beginner, I will teach you how to use 3DS Max, an industry standard modelling package. If you're intermediate and you know how to use it, you can skip this part. But once you've mastered the basics, you'll begin creating a white box environment based on the design and the concept in previous lectures.
Create white box environments using basic modelling techniques.
Finally we'll move into more advanced modelling and UV mapping techniques, and build ALL the components for our scene, using our white box as a guide. We'll create PBR textures in Substance Painter; export everything from 3DS Max, and drop it into Unity where we'll build the scene using the assets you have created.
Create detailed, final assets
Create textures in Substance Painter
Build and light the scene in Unity
This course is perfect for anybody seriously wishing to pursue a career as an environment artist in the games industry and would like to experience the process and pipeline from scratch.
It's suitable for beginners to Intermediate levels.The more advanced artists may find that you're going over old ground in some areas, but it can still be a worthy refresher course. Over time, the course will get regular updates and keep on trend with industry techniques and standards. New content will also be added in the future.
This IS NOT an animation course and it IS NOT a character modelling course. Both of those are very specific disciplines within the game industry, and here, we are primarily focusing on highly detailed, quality, environment creation.
Complete Drawing Course: Create Video Game Concept Art
Learn To Be An Artist From Scratch - Follow Along Digitally or With Pen and Paper.
Created by GameDev.tv Team - Learn to Make and Sell Games
Students: 5132, Price: $89.99
Students: 5132, Price: Paid
Even if you think you can't draw, don't have the time or talent - with our help you CAN DRAW.
This course focusses on practicing the fundamental concepts, but in a fun creative way. We'll draw characters, environments, objects, weapons, spaceships, game scenes and lots more.
You'll be encouraged to draw without trying to be perfect. Learning to draw concept art is more about conveying your idea than it is about winning art awards!
You can follow along with this course even if you don't have a fancy graphics tablet. Every lecture is suitable for people with paper-and-pencil, as well as those folks who have a digital drawing set up.
So what topics will we cover?
We’ll start with learning the basic fundamentals of Stroke, Shape, Size and Shade. Lot's of practice creating quirky video game objects such as weapons, cars, castles and more.
Then, while still learning the fundamentals, we'll have some fun creating characters, learning dimensions, posing and more.
Then on 3D SHAPES to build-up an isometric drawing, your first foray into the third dimension.
We’ll teach you one and two point perspective, along with saturation techniques to give a sense of DEPTH.
Building on what we’ve learnt, we practice flowing shapes into one-another to create natural looking FORM.
Along the way you’ll learn ADVANCED techniques including pose, shading, lighting, stroke thickness and more.
Each step of the way you'll be asked to use your creativity to draw things which are interesting to you, not just trying to replicate exactly what the instructor is drawing.
All with our secret sauce of regular challenges, and exquisitely paced learning.
At GameDev tv we’ve helped nearly 1m people get started in game development. With us you’ll be supported by a vibrant community of 1000s of other students, as well as a dedicated teaching assistant to help you.
You will get full lifetime access for a single one-off fee.
Build skill levels methodically while still producing exciting game art.
Simple step by step approach.
Learn about: Stroke, Shape, Depth, Form, Proportion, Texture and other advanced techniques.
Hours of content, along with practice materials, gives you the opportunity to become skilled without the monotony of practice.
Dive in now, you won't be disappointed!
The Art of Doing: Video Game Basics with Python and Pygame
Learn all you need to know to begin making your own simple and fun arcade style games!
Created by Michael Eramo - Educator, Master Teacher, Self-Taught Programmer
Students: 5130, Price: Free
Students: 5130, Price: Free
Have you learned the fundamentals of Python and then asked yourself; what's next?
If so, consider taking this course which will start you on your journey to making your own playable, fun, and rather addicting video games using Python and the Pygame library.
So often, when students ask for advice they are told to, "Go build something" or "Get involved on a project" but have no idea what projects to build or get involved in.
This course will set you on your way! In this course I will walk you though, step by step, the fundamentals of video game design with Python and Pgyame. We will cover all of the basics including:
Concepts of the main game loop, frames per second, and a clock.
Creating a surface and drawing to it.
Blitting (copying) images and rendering text to a surface.
Adding sound effects and music.
Handling keyboard and mouse input for player movement and control.
Basic collision detection methods
By the end of this course, I hope for two things:
You will want to continue learning and consider about Pygame and Python and enroll in the full course!
Have the confidence and knowledge to begin making your own basic arcade style games with Python!
Good luck and I hope to see you in our next video!
Art Academy: Game Art Design Essentials Course For Artists
Create art using tools such as Blender, Affinity Designer, Affinity Photo, Photoshop, MagicaVoxel, Unity and much more!
Created by Philip Ritmeester - Instructor at Deviac Education
Students: 4539, Price: $19.99
Students: 4539, Price: Paid
Art Academy is the best rated 3d modelling/2d design course on Udemy that keeps expanding it's learning content with exciting tutorials brought to you straight from the YouTube channel CGBRush with lot's of amazing improvments.
You might be looking forward to modelling with Blender or would like to learn more about 2d design, You haven't found the tutorial you are interested in yet and a course may seems to be the best option but since they are all so expensive you decided to have a look at Art Academy right?
Let me talk you through what Art Academy has to offer!!
Art Academy is a course that aims on constant expansion in the form of content available both at our YouTube channel CGBrush and here in the course on Udemy.
You can find lessons in 2d design with Affinity Designer and 3d development using Blender, Magica Voxel and Buildbox for no code game development purposes.
AA lessons are structured in the same way our YouTube tutorials are structured but contain the improved content split up in sections such as Simple 2d, Simple 3d, Create Simple, How it Was Made and Simple Code.
AA does offers a 3d trial to all users interested in Art Academy that simply write a message to the AA Instructor.
One of the advantages of Udemy is that you can ask questions in the QA Forums and get dedicated help with your questions about our existing tutorials.
You can simply get started by enrolling now!!
Adobe Illustrator for Mobile Game Art – A Beginners Guide
Create mobile game art in Adobe illustrator just by using basic concepts, essential tools and proven workflows.
Created by Rafael Regidor - 2d Mobile Game Artist, Instructor
Students: 4203, Price: $49.99
Students: 4203, Price: Paid
1200+ STUDENTS UPON INITIAL COURSE LAUNCH! JOIN THIS GROWING COMMUNITY OF ASPIRING MOBILE GAME ARTIST AND START CREATING YOUR OWN MOBILE GAME ART! SHARE PROGRESS AND JOIN IN ON THE DISCUSSIONS.
*NEW SECTIONS ADDED - MATERIAL DESIGN SECTION
*NEW LECTURES ADDED - SMOOTH TOOL LECTURE
"I really enjoyed going through this course. Rafael doesnt just teach you how to use some important tools in Adobe Illustrator, but he also teaches you the right techniques to use these tools to create good looking graphics in an easy way..."
-Eli Solowej, Make Mobile Game Art Student
Making mobile game art is never hard. All you need is the right mentor who can cut through the clutter and show you the core concepts, essential tools and proven workflows you only need to learn in order for you to become a mobile games artist.
Have you ever wanted to create mobile game art?
Make vector game art for video games?
But you struggle or get overwhelmed because you think there's so much you need to learn?
Questions and doubts arise.
-What are the concepts you need to learn?
-What tools to use?
-What workflows actually work?
-Do I even have to know how to draw?
-You have an idea but you just can't seem to create it the way you want it? And mobile game art creation is a bit overwhelming to you?
It doesn't have to be this way. Learning illustrator and creating professional mobile game art is EASY!
There's just to much clutter being taught everywhere and it handicaps you to actually learn and create the artwork you want. If you want to make mobile game art, improve your workflows and implement best practices to your game art creation process, this course is for you.
No shortcuts, just pure real world workflows! You can actually have the result you want in the fastest time possible and still create professional mobile game art. I have designed the course to let you have first-hand experience and be more confident in using illustrator upfront and get up and running in the quickest time possible and start making your own mobile game art.
Just practical, proven workflows to a professional mobile game art, fast and top-quality art.
Give yourself a fresh new perspective in using Adobe Illustrator and making mobile game art in this beginners course now.
Save yourself from the headaches, clutter and overwhelming number of illustrator tools by only learning the core concepts, essential tools, workflows and best practices.
Take action because the one that get's the first hand experience in anything are the one's that learn best.
All future lectures to this mastery course are free - if you bought the course at the initial price of 99$ - you don't have to pay anything to get the new lectures.
And of course, there's a 30 day no fluff no questions full money back guarantee!
This course is mainly Adobe Illustrator for Mobile Game Art, but you can still follow along and use other similar software that has similar tools.
About this course:
- Full, free lifetime access
- The course would be regularly updated and more lectures will be added.
- The awesome Udemy 30 day money-back-guarantee.
- Regular free resources to fast start your mobile game creation journey.
- Challenging tasks that let you validate everything you will learn in this course.
- Full support from the instructor
Make the Game Art for Your 2d Platformer
Use Inkscape to create attractive game art.
Created by Martin Belvisi - Vector Artist
Students: 4168, Price: $49.99
Students: 4168, Price: Paid
In this course you'll learn everything you need to know to create the game art for your 2d platformer. And all by using the fantastic free, open source vector illustration software Inkscape.
We'll be using vector graphics and the mouse (no need for tablets) to create beautiful, HD graphics, in the style that you often see in many modern, 2d cartoony cellphone games but also in some PC games as well.
But the great thing is that you don't have to be an artist to take this course!. We'll start from the ground up, with a mini-course on how to use the program (Inkscape) for illustration, then we'll delve into more specific game art techniques, finally we'll start making the assets of our 2d platformer one by one, ranging from items to game characters. And once we have everything we need, we'll assemble everything into a mockup illustration (a fake screenshot).
Here are a few of the things this course deals with:
Designing and drawing attractive assets for a 2d platformer using vectors
Inkscape for illustration
Tools, methods and techniques for game art and general vector illustration
Basic character design
Basic background design
Working with tileable assets in Inkscape
So, if you want to make a game but you aren't an artist, this course may just be for you.
Pixel Art Mastery: The #1 course on retro video game art
The most comprehensive, all-in-1 course to help you become a talented & efficient pixel artist for games and animation!
Created by Jacob Giordano - Pixel Artist, Animator, Illustrator, Designer, Front-end Dev
Students: 3579, Price: $99.99
Students: 3579, Price: Paid
Join the Pixel Art Revolution and start making efficient, professional quality pixel art today!
So what is the Pixel Art Revolution? It’s an approach to making pixel art, based on the belief that creating it shouldn’t have to be a long and difficult process. In fact, modern technology can help us do what used to be done one pixel at a time better and faster! Working smarter, not harder — that’s the Pixel Art Revolution.
Whether you want to make money as a game artist, make assets for your own projects, or create freelance illustrations, this is the course to help get you there. Armed with the knowledge packed into this course you'll sharpen your existing skills and learn the techniques needed to create professional quality pixel art and animations in less time!
We’ll start out by getting Photoshop set up for maximum speed and efficiency, and by the end of the course you’ll have made game-ready assets across the 3 most common styles of pixel art games by creating:
An isometric building for an RTS game
An animated side-scroller level mockup
And a populated top-down/RPG map
Plus, you’ll gain the knowledge needed to build a killer library of custom, reusable resources you can pull from whenever you need!
Throughout the lessons you’ll create assets ranging from
In addition to the course lectures, you’ll also get digital copies of everything I make throughout the course plus a few bonuses! That means you’ll finish the material with new knowledge, all of the course files, AND a bunch of my personal custom brushes, templates, and other time-saving files I’ve amassed over the years as a pixel artist.
The truth is, if you have the right tools for the job, you can get a high quality result in a fraction of the time. When you’re making pixel art, don't decide to be just good or fast — make the decision to be BOTH! Using the information in this course you can do that very thing.
Each section focuses on a specific project with a real-world premise to get you used to creating pixel art for real jobs and indie game development.
Every lesson builds upon the last to help get you to Pixel Pro status at a consistent pace. After each lecture you’ll walk away with a new skill, knowledge, or game asset which means you can go from never having made pixel art before to creating animated assets in as little as only a few days!
And! Because I only want students who are totally thrilled with what they’ve learned, I offer a full, money-back guarantee within the first 30 days of purchasing the course — no questions asked! The only request I make upon a refund is for input to help improve the course. :)
Once you join the course — you’ll get instant access to all of the course materials spanning 100+ knowledge-packed lectures, along with all of the resource files and bonuses! Within mere moments you could be on your way to Pixel Art Mastery in Photoshop and a proud member of the Pixel Art Revolution!
So what are you waiting for? With everything listed here plus my 30-day guarantee you’ve got nothing to lose and everything to gain!
Join me, and others just like you, in the Pixel Art Revolution today!
3D Studio Max Foundation
Learn key modelling techniques & create a colourful 3D cartoon scene
Created by Game Art Co - Essential Skills for Game Artists
Students: 1857, Price: $49.99
Students: 1857, Price: Paid
This course will teach complete beginners key modelling techniques in 3Ds Max
from modelling foundations to finishing your own eye catching cartoon scene.
Why Learn 3ds Max?
3D studio Max has been used commercially for 23 years and is robust and efficient
software for both low and high polygon modelling for games, commercials and architecture.
It remains a popular choice for major game studios around the world.
What 3Ds max offers above other 3d modelling programs is it's huge amount of modifiers
which makes the modelling process fast, flexible and easy.
Students can get a free 3 year license to use the full program or you can download a
free one month trial from the Autodesk site.
The course is broken down into two easy to follow parts:
Part 1: 3ds Max Modelling Techniques
Your teacher is Niko Ala-Opas from games company Twisted Ark will guide you through the foundation
of 3ds Max.
In order to speed up learning we focus on the core tools that are more useful for a beginner to utilise.
Making learning less daunting and faster so you can practice the essential techniques right away.
Starting with creating and modifying basic primitive shapes, you will then cover in more detail:
Customising The UI: Setting up the user interface and applying materials to 3d objects
Slate Material Editor: Applying colours to your 3D models
Edit Poly Modifier: How to extrude, bevel, cut, connect, chamfer, bridge, inset and weld your models
FFD modifier: Bend, Twist and deform 3D shapes
Splines: Create more curved geometry and lathe a vase shape
Practice exercises are included to keep you challenged and inspired and we have a Facebook
group so post your work in progress, finished work and ask questions for professional feedback.
Please Note: We do not go through UVW unwrapping in 3Ds max and texturing in Photoshop
during this course.
Part: 2 Modelling A Diorama: Cottage In The Woods
For this section we have picked a wooden house in the woods a perfect place to put your new modelling
skills to the test. Here you can follow the tutorial or adapt it and create your own cartoon scene.
In this section we will cover:
Blocking out the main forms of the house
Modelling details such as the roof and windows utilising splines and edit poly
How to stylise the 3D scene
Applying colourful cartoon style materials
Setting up the main camera
Rendering your finished polished scene
This course is perfect for game art beginners or those wanting to learn the foundations of 3d modelling
in a fun and effective way with professional guidance! Being familiar with the basic Viewports and navigation
is needed before starting the course. (these videos are all contained within 3ds max)
Ready to start your 3D Journey? lets get started!
How to get started in game development
Beginners guide to game development, game art, & game design.
Created by Game Developers Republic - Creating your own game, can be an exciting adventure!
Students: 1623, Price: Free
Students: 1623, Price: Free
It’s never been easier to not only create, but release your own game. Anyone can make a video game, no matter your age, gender, or location. Contrary to popular belief, you don’t have to be a master artist or programmer to create your own games. In fact, you can make a game without any art or programming skills whatsoever. These days, there are enough tools & resources that making games is easier than it’s ever been in the past, & not being able to create game art or write game code isn’t something that can stop you.
In this video series, we'll cover all the things you need to know to start your journey into game development. While this video isn’t a practical tutorial, like some of our other video series, this series is designed to give you all the knowledge & tools to get started in game development.
The videos in this course will cover:
Passion & dedication - #1 rule of game development.
Idea & concept - Game ideas.
Hardware - What Kind Of Computer Do You Need To Make Games.
Picking & learning a game engine
Programming & Scripting - Learning to program for games & How to develop games without programming or scripting.
Art tools & Software - The best software & artist tools for making 2d & 3d game art.
Sound tools & software - The important of sound in games & FREE Video Game Sound effects, music, & software.
Creating games can be an exciting adventure, but there are many components that go into games, such as Art, programming, sound, effects, lighting, & so much more. So it’s easy to see how for many people, developing a game can seem like an overwhelming task, & not knowing where to begin.
Draw All Your Own Game Art with Adobe Flash
Learn how to illustrate the most common graphics for top down games: logos, maps, level, characters, GUI, and more.
Created by Justin Dike - CartoonSmart / Owner / Leader Developer and Instructor
Students: 1472, Price: $19.99
Students: 1472, Price: Paid
This course will teach you how to draw your own game art with Adobe Flash. You'll learn how to make logos, maps, characters, various top-down perspective boards (like land, seas, forests, etc), building, buttons and other GUI, upgrade menus, icons, and animated FX.
The estimated time length for this entire series will be 10-15 hours of videos. When a new section is added, an announcement will be made to any enrolled student.
This series is taught by Justin Dike, owner, instructor and lead developer at CartoonSmart.com , a site specializing in video tutorials since 2004.
2D Adventure Game Creation: Art, Music, Programming and More
Learn to create a 2D "point and click" Adventure Game with hand-painted graphics, original music and voice acting!
Created by Isaac Lundgren - Actor, Artist, Composer, Instructor
Students: 1389, Price: $74.99
Students: 1389, Price: Paid
In this course we will go through the process of creating your own 2-D storybook-style "Point and Click" Adventure Game, including story, game world and character design, creating your own art assets in manipulable layers, animating your character, bone-rigging your 2D character in multiple angles for quick animating of an 8-pose walk-cycle. We will also cover practices for creating original music for your game, voice acting and recording dialogue for your characters, and finally bringing all of your original assets together and programming them into a functional scene for an adventure game (in an artist-friendly programming environment).
You can follow along using the same software titles in the course, or apply the concepts learned to your own music and art creation software choices.
The software used in the course will be...
Adobe Photoshop: for background art and character creation.
Moho Studio Pro: for character animation.
Logic Pro X: for music and voice recording/ editing.
Adventure Creator Game Toolkit for the Unity Game Engine for bringing all of the game assets together and programming your game! (Don't worry, you can program your entire game without needed to type out a single line of code, it is very artist friendly).
Additional Topics Covered:
Light music and art theory
Brief history of instrument sampling
Discussing effective hardware and software tools
Create modular game art and tile sets faster with Inkscape!
Master modular design to create 2D game tilesets and game assets faster and cheaper from simple vector modules!
Created by István Szép - Design teacher
Students: 1340, Price: $79.99
Students: 1340, Price: Paid
How to create your own game assets the most effective way?
How to design unique looking game art for the fragment of time and cost?
Is that even possible?
Yes it is!
By applying the principles of modular design and making your game asset creation faster, cheaper and much more efficient!
What is that?
Modular design is a method, where you build up your game assets from pre-designed moduls.
During this course you will learn:
the principles of modular designs in game art
to create a fleet of spaceships from simple geometrical forms
to create cartoon character heads good for any mobile game
to design a modular goblin army with fantasy weapons
to make a platform game tileset
to design a 2D tileset for a Zelda -like topdown game
and of course a lot of Inkscape tricks to make your work more efficient!
My name is István Szép, I am a graphic designer and design teacher for more than a decade. Join me in this course and learn to create fast, cheap and effective modular game assets in Inkscape! Inkscape is a free , easy to use vector design program, that will make you be able to create your own video game assets.
Attention! This course is about modular game art design, not about programming! Sadly, you will not learn here to code procedural worlds or script random spaceships. But you can learn to design your assets for that!
Game Art : Design 2D Game Art For Unity Game Development
Learn To Design 2D Game Art Assets For Your Games using Inkscape and Use Your Game Arts In Real Unity Games
Created by Raja Biswas - Charger Games founder , Passionate Learner & Teacher
Students: 309, Price: $89.99
Students: 309, Price: Paid
List Of Things You Will Learn:
- How To Build Game Arts
- How To Use Game Arts in Real Unity Games
- How To Use Inkscape Free Vector Art Tool
- Create Tappy Ball Game Art
- Create Fruit Ninja Game Art
- Design Game UI in Unity
Learn the basic concepts, tools, and functions that you will need to build fully functional Game Arts with Inkscape and use them in Unity game engine.
Build a strong foundation in Game Art Design with this course.
- Learn Game Art Design
- Import Game Assets in Unity
- Design Game UI
- Design Game Art For Practical Games
A Powerful Skill at Your Fingertips Learning the fundamentals of Inkscape and Game Art Design puts a powerful and very useful tool at your fingertips. Inkscape is free, easy to learn, has excellent documentation, and is the tool used for building vector arts.
Jobs in game design & development are plentiful, and being able to learn Game Art Design with Inkscape will give you a strong background to more easily build awesome game arts.
Content and Overview Suitable for beginning Artists / programmers, through this course, you’ll learn all of the Game Art Design fundamentals and establish a strong understanding of the concept behind game art design. Each chapter closes with quizes, putting your new learned skills into practical use immediately.
With these basics mastered, the course will take you through building different example game art assets with inkscape to learn more about the process of creating games art assets and using them with unity.
Students completing the course will have the knowledge to create fully functional Game Arts for Real Games.
Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course.
Make the Game Art of Your Tetris Game
Use Inkscape to create the game art of your tetris inspired puzzle game.
Created by Martin Belvisi - Vector Artist
Students: 252, Price: $29.99
Students: 252, Price: Paid
In this course you'll learn everything you need to create your own tetris inspired puzzle game's game art, using the free program Inkscape. I'll show you, in step by step lessons, how to create the different components that makes up the most common styles you see in this type of games all the time and by the end of the course we'll apply everything with a full tetris clone mockup image.
So if you're a programmer interested in game art, or maybe a beginner artist who want to learn the basics of game art, then this course may be for you.
Note: This course won't be dealing with Inkscape, however we won't deal with advanced features plus i made sure to go over everything step by step so nobody gets lost. So if you're a beginner with Inkscape you can still take the course!.
Make a 2D Flappy Bird Game in Unity®: Code in C# & Make Art!
Build a Flappy Bird-inspired game to learn to code & make art in Photoshop. Ultimate guide for aspiring game developers.
Created by Mammoth Interactive - Top-Rated Instructor, 800,000+ Students
Students: 134, Price: $89.99
Students: 134, Price: Paid
This course was funded by a wildly successful Kickstarter.
Let's make an Endless Flyer game! Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game from scratch.
Do you love Flappy Bird? You can make your own game inspired by it!
After purchasing this course, you'll be taken step-by-step through every process needed to do just that. Our two very talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means, you don't have to have any prior coding or digital art experience to succeed here.
Glauco Pires will take you through the process of coding a game in Unity® from scratch. Kevin Liao will teach you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in Photoshop to make original 2D art. The final section will teach you how to integrate the art to the game in Unity®.
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
Feel free to leave us any questions in our Q&A section. Please leave this course a rating. We love hearing from you!
This course is project-based, so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.
You can use the projects you build in this course to add to your LinkedIn profile. Give your portfolio fuel to take your career to the next level.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math and learning how to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
You get full lifetime access to this course for a single one-time fee. Enroll today to join the Mammoth community!
Draw Your Own RPG Inventory: easy way to create 2d game art
Draw all unique staff for your own RPG and fill inventory with cool items!
Created by Yuriy Okunev - Videomaker, Host, Tutor, Game Art Designer
Students: 89, Price: $19.99
Students: 89, Price: Paid
Why we like play and create Role Play Games (RPG)? We like story, characters, fights and… many-many-many items in our inventory! Moreover, when comes time to create your own RPG, you should fill the inventory with very cool and different staff: deadly weapons, cool armor, useful accessories, funny junk.
In this course, we will understand how to draw many kinds of items in free professional software. Video tutorials in simple and fast way shows you how to start from simple shape and end with brutal axe or smooth bomb. In addition, every object will be created maximum in 25 minutes (in this cases tutorial will be separated in two parts because of Udemy rules).
To start you don't need specific knowledge – I will show where to get professional software, how to use it and repeat all the main functions in every tutorial. You need just to open your eyes, ears and repeat all the right moves. After 10-20 minutes you will get your first RPG items.
Course contain video tutorials. Each theme created from one or two videos. The most comfortably watch videos on PC (MAC) or Pads. But create graphics we will on computers.
If you want to test my tutorial before start, you can check the free videos “Draw the sword: easy way to create 2d game art in 30 minutes".
The most interesting thing for You, that this course will grow. And next tutorials and next items I will create after yours willing.
If you like games and RPG's, if you creating your own game and want nice, smooth, simple to create and unique graphics for it – this course is for you. Just sit down, open right program and start to draw. After the few hours, you will have first cool items and possibility to redesign your game to new level.
Good luck and see you on the next video tutorial!