Best 3D Sculpting Courses

Find the best online 3D Sculpting Courses for you. The courses are sorted based on popularity and user ratings. We do not allow paid placements in any of our rankings. We also have a separate page listing only the Free 3D Sculpting Courses.

Sculpting in Zbrush-Ultimate course 4 beginners/intermediate

Zbrush Made Easy! Ultimate Zbrush 3d sculpting course for beginners/intermediate.

Created by Milivoj Popovic - Award winning Senior Artist and a professor at Art Academy

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Students: 10291, Price: $99.99

Students: 10291, Price:  Paid

!!Rated 10/10 on Coursemarks!! TOP 1% of 94,680 courses!

ONLY COURSE WITH Student Facebook Group for QnA/Guidance with over a 1400 members!!

Learn how to create amazing 3d sculpts, using industry's top digital software- Zbrush!

Guiding you on this journey is an award winning digital sculptor, Art Academy professor and a studio head with over 15 years of industry experience!

Every section comes with written learning material summarizing the most important points of the section!

Every section comes with a Quiz that will test your knowledge so you can make sure you learned all you need! 

Download written learning materials and Zbrush tools so you can learn even when of-line!

Updating with new videos as Zbrush updates!

Do you want to learn digital sculpting in Zbrush, by an instructor that's not only a seasoned professional but also a studio owner, sitting on the other side of the hiring table?! Learn the best possible approach and workflow to get from start to finished design, use essential tools that enable you to create any design in Zbrush. Get tips and tricks of the trade, inside thoughts of a studio project lead that will give you an edge when getting jobs in the industry!

A shout out to my friend Martin Punchev Vertexbee, how did the 2d design for the Turtle you see in the course title image!

The Ultimate Blender 3D Sculpting Course

Learn the ins & outs of sculpting, retopology, rigging, texturing, animation & more for a complete sculpting workflow!

Created by Alex Cordebard - 3D Artist Instructor

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Students: 7416, Price: $99.99

Students: 7416, Price:  Paid

Learn 3D Sculpting from A-Z with the popular 3D program "Blender"

Want to learn 3D Sculpting but don't know where to start? No problem! In this course we go from A-Z, from the basics to the more advanced of Sculpting. This course is project based so we will be using the skills we learn along the way to create some awesome Sculpts.

Learn The Art of 3D Animation From The Very Basics to The More Advanced

The COMPLETE Sculpting workflow:

- Sculpting

- Anatomy

- Retopology

- UV Unwrapping

- Texturing

- Rigging

- Animating

& More!

FOUR Different Sculpt Projects From A-Z!

We will kick it off with learning the VERY basics of Blender. How to navigate around the scene, manipulate objects and everything you need to know to be comfortable in Blender!

-Then we will start with our very first Sculpting project! Learning the basics of sculpting, the different brushes and settings, how to retopologize, unwrap and texture, bake normal maps and finally animate your sculpt!

-Our second Sculpt we will go a bit more in depth and create a creature sculpt. We will learn all about A-symmetrical sculpting, the anatomy of the creature, how to sculpt with textures, sculpting scars and skin imperfections & much more! We will also see how to retopologize automatically and of course go more in depth in texture painting and texture our model. Then we will rig it and pose it for a final still!

-Our third sculpt is quite in depth. We will learn about the anatomy of the human type body by sculpting an awesome demon minotaur! In this one we go all out with sculpting, anatomy, retopology, texturing, rigging and animating a final scene! This one alone will teach you all you need to know!

-Our fourth sculpt leads us to creating a character bust. This one is less intense than the other ones and is quite fun. We will be sculpting a female character and learning about how to sculpt clothes, hair and much more! By the time you reach this sculpt you will be well versed in the world of sculpting!

-Each project we do builds on the previous one and the further you go, the more you will be applying and doing!

-End With The Confidence and Know How to Be Able to Create Your Own Projects and Sculpts From Just An Idea to Finished Product

The Power to Create in the Palm of Your Hands

This course contains over 35 hours of content!

Over 130 video lectures!

And one awesome teacher!

-Use the skills you learn to then create your own artwork and Sculpts

-Learn and follow along with the workflow of 4 complete Sculpts from A-Z

-Finish the course with your very own sculpts and work of art that you can be proud of

-Lifetime access!

By the end of this course, you will emerge equipped with everything you need to know for character creation and animation! It is PACKED with character animation madness that you will enjoy and benefit from for a long time!

Sculpting Props for 3D Printing Using zBrush 2020 & Blender

Learn the tools and concepts to create models for 3D Printing using Blender & zBrush 2020

Created by Digital Art HQ School - Teaching digital art in a new way.

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Students: 6692, Price: $89.99

Students: 6692, Price:  Paid

Learning to design models for 3D Printing can be very and time-consuming when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of creating a model suitable for 3D Printing in very detailed videos.

In this course, we will create rigs from A to Z, starting with a concept art image and some references and finishing with prepared models that can be sliced and 3D printed.

We will do a series of models, for a modular dungeon that can be 3D Printer in Resin and Filament (FDM, SLA, DLP Printers)

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D modeling and sculpting

I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.

So please, take this course now.

3D Character Creation: Sculpting in Zbrush

Learn How to Sculpt Model a Detailed Full Body Character Today in Zbrush

Created by Victory3D LLC - Dedicated to Transforming The Way Artists Create

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Students: 3601, Price: $49.99

Students: 3601, Price:  Paid

Instructor Info

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time when by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

Course Info

Are you curious about how realistic 3D characters like Gollum from the movie Lord of the Rings are made? Have you ever played a video game with outstanding graphics and wondered how such detailed characters are created? Are you currently going to school right now but want to speed up your learning curve so you can get ahead of your peers? Are you a traditional artist and want to apply your sculpting skills digitally? Do you want to know about the latest 3d industry workflow and become a better 3D artist?

If you answered yes to any of these questions, then "3D Character Creation: Sculpting in Zbrush" is the course just for you.

In this amazing course, professional 3d artist/instructor Corazon Bryant will show you how to use the brushes in ZBrush to create believable muscle structure and anatomy. You will then move on to sculpting folds and wrinkles for your character's cloth. Corazon will discuss the characteristics of cloth and show you her technique on adding fabric details. You will also gain knowledge on building armor with wear and tear just like you see in video games and movies. Main tools that will be used are Dynamesh, Extract tool, Layers, Deformation, Panel Loops, Polygroup, Masking, and Transformation tools.

By the end of this course, you will be able to create your very own 3D character from scratch. Have fun with this tutorial and there will be more to come from Victory 3D!

Zbrush Facial Anatomy and Likeness Character Sculpting

Learn How To Create A Realistic 3D Portrait in ZBrush Character Modeling

Created by Victory3D LLC - Dedicated to Transforming The Way Artists Create

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Students: 2221, Price: $49.99

Students: 2221, Price:  Paid

Instructor Info 

Corazon Bryant always had an artistic bone in her body. When she  was only 2 years old, she would make detailed drawings on her mother's  wall. Her mother loved the drawings so much, she decided to keep them.  With the encouragement of her mother, she continued drawing and she only  got better as time went by. When Corazon was in middle and high school,  she earned money making portraits for her classmates and even for her  teachers. She pursued a college degree in Media Arts & Animation and  later worked for architectural and entertainment companies such as Camm  Productions, ID DI Design, and PDT International. She also had an  opportunity to do some freelance work for Mega Pickle Entertainment.  While working as a 3D artist, she had a chance to teach 3D animation  classes in an A+ school. This is when she found her true love - which is  not only to talk about 3D endlessly but to also inspire greatness in  young upcoming artists. Corazon is currently working on a new project  called Victory 3D with fellow industry-experienced artists to provide an  affordable and effective learning system that will make it easier for  students to get a job in the 3D industry.  

Course Info

Welcome to The Facial Anatomy and Likeness Character Sculpting. In this course, you will learn about the construction of the human face. You will understand the bony parts, muscles, and fat that makes up the face anatomy. You will also learn how to observe and create a facial likeness of your choice. Starting with a sphere in Zbrush and turning it into a hyper realistic face with wrinkles and skin pores. You will even gain knowledge on how to achieve realistic hair using fibermesh. By the end of this course, you will have the skills that you need to create a more believable portrait. 

3D Game Character Creature – Full Complete Pipeline

Learn How to Model sculpt and Texture a Character Creature using Zbrush, Maya, Substance Painter, Photoshop, Unreal

Created by Victory3D LLC - Dedicated to Transforming The Way Artists Create

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Students: 1996, Price: $54.99

Students: 1996, Price:  Paid

Instructor Info

Abraham Leal is the Director and Founder of Critical Hit Studio & Academy. With the studio and academy, he is proud to be able to spread his artistic knowledge to everyone in his hometown and is extremely excited to be working on big entertainment projects in Mexico.  What inspired Abraham to be a 3D artist is The Hobbit book and all the lore that surrounds it. Being able to tell stories and share his own voice is what motivates him to create and imagine new and exciting characters. Prior to becoming a 3D artist, he was going to medical school and he decided to do a complete 180 and get into Digital Design and Entertainment Production. When he quit medical school, he couldn't draw, paint, or sculpt to save his life but he was so convinced of his definite desire and worked hard to turn it into a reality. His advice to artists who want to get into the 3D industry is to practice properly, be patient and stay humble. He believes in always having a goal in mind, and always open to learning and improving.

Course Info 

Throughout this course, we are going to be focusing on the creation of a video game-ready character. We are going to be bringing in an interesting character to life. We will go through the whole process of character game creation starting from design, proportion, anatomy, and diving in to the entire pipeline until we arrive to a production-ready character. We will go deep into the creation of the high poly, low poly, retopologizing, UV mapping, texturing, material setup, rendering, lights, post-production, and at the end putting the character into a game engine to make sure everything is working properly.

Character sculpting with blender: Create a stylized warrior

Learn everything you need to create 3D characters with Blender's sculpt mode tools

Created by Jose Moreno - Digital Artist

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Students: 1735, Price: $94.99

Students: 1735, Price:  Paid

In this course you will learn the entire workflow to follow to create characters and many of the most important tools that Blender offers us.

What we will see in the course:

  • The basics of Blender's sculpt mode

  • All the brushes and mesh filters in sculpt mode

  • Practical sculpting exercises

  • Character project:

    1. Blocking our character with basic objects and fundamentals of anatomy

    2. Blocking of all accessories with simple objects and basic modeling

    3. Polishing of all the body of the character to get a clean model

    4. Polishing of all the accesories and the texture detailing of the different materials on the surface

    5. Posing of our character

    6. Render of our character to create a presentation for the portfolio

  • The downloadable resources of all the chapters

  • Access to the students Facebook group

  • Bonus content

3D Character Creation: Retopologizing For Animation – Zbrush

Turn your high res sculpt into a game-ready character using ZBrush (Available for both Streaming & Download)

Created by Victory3D LLC - Dedicated to Transforming The Way Artists Create

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Students: 1496, Price: $29.99

Students: 1496, Price:  Paid

Instructor Info

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time when by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

Course Info

In this 3-hour video course, Corazon Bryant will go over different types of tools that you can use to retopologize your character. You will first start by understanding the purpose of retopologizing and learning the kind of geometry structure that is needed to create an animatable mesh. You will gain knowledge on how to use Zremesher to create a clean topology for your character. You will learn how to control the flow of your geometry and manage the amount of polygons that is suitable for games. You will also gain insight on how to utilize the Topology brush and Zsphere Topology tool to create accurate topology for your needs. By the end of this course, you will acquire the skills to be able to turn your high res sculpt into an animation-ready low res character. So get your detailed Zbrush ready and it's time to have some fun!

Hard Surface Modeling and Sculpting Course in 3D Coat

An introduction tutorial to robot modelling and sculpting using hard surface techniques for 3D look development.

Created by Scott Turner - 3D Artist, Initiated Tantric Meditator

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Students: 1022, Price: $44.99

Students: 1022, Price:  Paid

This course explores the amazingly powerful 3D Coat. If you've wanted to explore 3D but been confused by which program to learn I highly recommend 3D Coat. It is so easy, yet so incredibly powerful that you can start having fun without immediately worrying about technicalities.

Some positive feedback from current students:

"This is an excellent course and I really enjoy your teaching style. I've been over section 2 at least 10 times now and there's so much gold in there. As a musician there's noway I could listen to a topic over and over if the instructor was monotonous, condescending or other, but you speak easily and naturally with highly relevant content and an excellent commend of the subject. By working in an almost free form fashion and uncovering limitations and mistakes in both program and design makes the course much more useful and educational."

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"Wow, first of all, I MUST say: I'm 14 lectures in and after the 1st or 2nd ... this series is truly awesome. Feel free to quote me on that. I've even told all my design friends about it."

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"Nobody has put anything together that's quite like this. Some of Javis Jones' tuts are great, but you also add a tremendously strong elements of ideation and practical, captivating design-dev skills along with how the tools work ... kudos, my friend. Also wanted to say: good vocal/video pacing as well, very engaging, never-ever boring!"

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"Such a creative way to use the tools. I am learning new methods for designing complex shapes and I am only about 4 lessons in. I really have to thank you and I am so glad I purchased this course. I've been in a bit of a rut with 3D - Coat, wanting to use it but putting it off and sticking with what I am comfortable with (polygon modelling in MODO) but you have really opened my eyes with your course. Thank you so much"

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We begin the course looking at a variety of ways to create 3D forms. There are lots of tools to use, but we focus on a select few and discover how easy it can be to go from zero to hero - literally!

But I don't want to be guilty of just giving you some marketing blurb. Let's keep it real. Some of these tools can be self explanatory and may not merit a whole video related to it. However, what this video series provides is a real world peak into some of the deeper issues you may encounter. I include a video where I have a memory overload and then i explain why it happened because its a typical error you will run into as you start adding lots of geometry. I look into global space issues which occur and break symmetry from time to time as you use certain tools and look at ways of creating smoothness without losing the form which seems to be typical in a voxel based environment - and lots of other little details which can ruin your day if you are not aware of them.

After I explain our little group of tools, I've tried to make the series project based. I explain my process and at one point get inspired by a small detail which totally changed the direction of the model to great success I think.

This speaks very highly of 3D Coat . It is very flexible to the creative process and extremely forgiving, allowing you complete fluidity as you work. Z Brush gets all the press, but I am telling you as someone who has been committed to 3d for 20 years, 3D Coat is a special program and the quality of your work will improve massively.

But not only that the level of your frustration will correspondingly decline.

Even if you do not learn the program from me, put the effort in and learn this amazing product for your own sake.

I am a professional who has worked in countless commercials and have taught 3D and visual effects for 10 years using Maya and Z Brush, both excellent products.

3D Coat is my secret weapon of choice. You will not regret the time you invest in these videos where I explore many interesting workflows to achieve form and structure which are simple unrivaled in any other program.

Model and Sculpt Stylized 3d Creatures in Maya and ZBrush

Learn to digitally sculpt a 3d character or creature for games in the popular stylized method!

Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!

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Students: 988, Price: $19.99

Students: 988, Price:  Paid

In this intermediate level tutorial we will be focusing on the process of creating a creature that could be used in the Games Industry. Starting from a simple concept, we will create a base mesh for our creature, move into sculpting, and finish with Retopology and UV layout. The tutorial focuses heavily on sculpting fundamentals in ZBrush, as well as the necessary tools to create a game resolution mesh using Maya. By the end of the module you will have a game resolution character ready for the texturing process.

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

Sculpting CG Creatures in ZBrush: Cthulhu

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush

Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!

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Students: 678, Price: $19.99

Students: 678, Price:  Paid

In this course we jump into the worlds of ZBrush dynamesh sculpting and H.P. Lovecraft at the same time! We tackle the Old God, Cthulhu, by starting with a simple dynamesh sphere and using several techniques, we pull and push and sculpt a basic shape for Cthulhu's head and make a quick torso and temporary tentacles. We then expand our repertoire in creating more detail sculpting by using a variety of brushes, alphas, layers and some finesse to get a final fantastic sculpt of one of Lovecraft's faves: Cthulhu!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Learn to Sculpt a Stylized Character for Games with ZBrush

In this intermediate course, we will learn to 3d sculpt a High Resolution character asset for film and games!

Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!

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Students: 587, Price: $19.99

Students: 587, Price:  Paid

In this intermediate level course, instructor Ryan Ribot will be focusing on sculpting a High Resolution character asset using ZBrush. The focus of this course will include sculpting processes, stylized anatomy, modularity, and basic design fundamentals to create a stylized character model. Not only will we dive heavily into the anatomy of the character by ensuring that the form is sound and accurate, but we'll cover each and every aspect of the armor creation one-by-one from head to toe. By the end of this course you should have a strong understanding of the steps towards creating your own high quality ZBrush models. If you've been looking for a complete crash course in learning to sculpt digital characters using ZBrush, this course is for you!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

An adopted son of San Francisco and the Academy of Art University, Ryan Ribot lives a small apartment with 3 cats and a Wacom. Currently working as a texture artist and character modeler with Telltale Games, Ryan spends most of his time painting and sculpting. ZBrush, Photoshop, and Maya are like breathing to him, and he is always looking to share his knowledge. Ryan has been teaching for several years, and is experienced as both an instructor and an industry professional.

Sculpt and Create Tileable Textures in 3d with ZBrush

Using both 3ds Max and ZBrush, learn how to sculpt, UV, and texture a flawlessly tiling stone floor!

Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!

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Students: 558, Price: $19.99

Students: 558, Price:  Paid

In this beginners tutorial we start by showing you how to create modular geometry in 3ds Max, export it to Zbrush, then quickly get you up to speed on using Zbrush for the first time with basic controls and concepts before diving into sculpting the floor stones and baking multiple texture maps.


About the Instructor:

Ryan Smith is a Technical Artist at Gearbox Software, who specializes in technical art and visual effects. With over 10 years experience working with the Unreal Engine, he is highly proficient with 3D Studio Max, Photoshop, and Zbrush. His specialties also include Shader Authoring, Visual Effects, Technical Art, MAXScript, and Optimizing Workflows.

Sculpt Characters for Collectibles using Zbrush

Create amazing collectible statues for 3d printing, collecting, board games and more

Created by Digital Art HQ School - Teaching digital art in a new way.

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Students: 451, Price: $89.99

Students: 451, Price:  Paid

Learning Character Sculpting can be very time-consuming when doing it by yourself. I want to make the learning process easy for you, going through all the tools and concepts of sculpting in this class.

We will create a character that can be used for collectibles and 3D printing from A to Z. From planning and blocking all the parts to sculpting the necessary objects to create an appealing posed character.

You'll learn tips and shortcuts that will accelerate your workflow and make you understand the fundamentals of 3D Sculpting.

I will be available for you through the whole course, feel free to send me a message if you encounter any issue. I will help you solve it and understand why it presented itself.

Please, join me today, and let's start learning together.

Sculpting a Caricature Character for 3D Printing in ZBrush

Learn how to sculpt a caricature and get it ready for 3D Printing in Zbrush

Created by Victory3D LLC - Dedicated to Transforming The Way Artists Create

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Students: 422, Price: $29.99

Students: 422, Price:  Paid

Instructor Info

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time went by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.  

Course Info 

Do you want to acquire knowledge on how to create a much more interesting and comical version of a celebrity or someone you know? Do you want to challenge your creativity and deviate from the regular standard likeness portrait? Are you interested in getting your 3D sculpt ready for 3D printing? Have you ever uploaded your sculpt to a 3D printing service only to find out that you are being charged for the price of an arm and a leg(very expensive!) because you didn't prepare your 3D mesh properly for 3D printing?(ouch!) If you answered yes to any of these questions, this course is just for you. In this awesome course, you will learn techniques and tricks on how to exaggerate for caricatures. You will gain knowledge on how to achieve facial likeness of your choice. Then you will be able to upload your work for 3D printing so you can have a beautiful physical object on your hands(literally). 

Character Modeling and Sculpting in Zbrush

Jump into 3D Game Development and Learn Character Sculpting in Zbrush with this Complete Beginner Course!

Created by Video School - Learn Creative Skills

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Students: 420, Price: $89.99

Students: 420, Price:  Paid

Do you want to learn how to make 3D characters for games or movies?

One of the first steps in the 3D game development workflow is to model and sculpt the character in ZBrush.

With this course, you'll learn how to get started with ZBrush to sculpt your own characters, props or any other game assets. This is the only course you need to get started with Zbrush!

What will you learn in this course?

This Character Modeling and Sculpting in Zbrush course will help you learn the necessary tools and techniques to jump start your career in the creative world of Game Development. You will not only learn how to create amazing game art, but you will also develop the ability to understand and apply current industry workflows and tools that top tier industry professionals utilize to create some of the most memorable AAA gaming titles.

In this course, we will take you through the powerful software tool that is Zbrush.

Zbrush is the 3d Artists swiss army knife, acting as the industry standard modeling and sculpting package an all in one program! It is paramount that any game development artist planning on working in the gaming industry as a, 3d Modeler, 3d Character Artist, Environment Artist, and any 3d Content Creation related job learn Zbrush! This Character Modeling and Sculpting in Zbrush course will provide you with the tools to create an assortment of 3d game assets. We will specifically teach you how to model and sculpt within the software by covering Zbrush at an introductory level, allowing beginners to get started in this creative field.

Topics that we cover throughout the length of this course will range from the ZModeler, which acts as Zbrush’s box modeling tool, to Dynamesh, which allows digital sculptors the ability to endlessly sculpt digital clay by dynamically remeshing the sculpted geometry. We will get down to the core fundamentals that make this software so powerful while making it understandable to any artist looking to learn game development.

Key topics covered in this course:

Don't worry if you don't know what the following terms mean - you'll learn everything in the course!

  • The Zbrush interface

  • Lightbox presets

  • Viewport controls

  • Primitives and Polymesh 3D

  • Brush palette

  • Core Brushes

  • Dynamesh

  • ZRemesher

  • Symmetry with Mirror and Weld

  • Backface Masking

  • Lazy Mouse

  • Masking Brushes

  • Clipping and Trim Brushes

  • Gizmo Move Tool

  • Transpose Tool

  • Subtools

  • Splitting Geometry

  • Polygroups

  • Sculptris Pro

  • and so much more!

Who is your instructor?

This course is a collaboration between Video School Online (one of the top-rated and most popular course creators online) and Class Creatives who are 3D game industry veterans with over 20 years of experience for studios such as Naughty Dog, Insomniac, Guerilla Games, Sucker Punch, Google, Disney and more.

We are committed to making this the best and easiest course for getting started with character sculpting in ZBrush. If you ever get stuck or need help, we'll be here to support you.

Class Creatives have put everything we have into making this the best Zbrush course out there, one that takes you from absolute beginner to advanced user. We have seen a lot of courses teaching this software, but not at the professional level necessary to acquire a job, or to apply the skills within a production pipeline.

Our 30-Day 100% Moneyback Guarantee

There's no reason to hesitate enrolling today. You can test out the course, and if it isn't the right course for you, get your money back!

Click that enroll button and we'll see you inside!

Learners Guide to 3D Character Creation Vol 1: Zbrush 2021

A Course for All levels in Learning How to Create 3D Characters, by Sculpting and Retopologizing through Zbrush 2021

Created by Sean Fowler - 3D Instructor

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Students: 387, Price: $49.99

Students: 387, Price:  Paid

Hello and Welcome to Learners Guide to 3D Character Creation Vol 1: Zbrush & Retopology A new course dedicated to teaching how to sculpt, retopologize, 3D Characters all within Zbrush!

  • Here not only are we focused on teaching you how to make 3D characters but also give emphasis through the course in "practicing" your skills as a sculptor OR beginner sculptor when creating 3D characters, therefore we chose a fun character theme challenge :  The Cyberpunk Hacker!

  • To that end, we crafted a course that will deliver 2 new unique approaches in teaching character creation by affording you the opportunity to sculpt through Split Screen Mode OR Multiple 2D Orthographic References

                - Split Screen Mode was introduced back in Zbrush version 2019.1 which has become more of a updated method of practicing your sculpting techniques geared toward the beginner but also intermediate users who are interested.  This is where we the instructors break up our character into sections of decimated meshes and demonstrate how they would be imported into your zbrush file.  Next we go over the basics of how to turn on split screen mode in your Zbrush viewport to have 2 screens, our mesh on the left and your mesh on the right! From there you interactively work with us when we sculpt this character out! ( checkout our the promotional video above right corner for demonstration in what to expect).

                  - Multiple 2D Orthographic References -  Of course for more intermediate to advance users don't need to take Split Screen Mode  approach, alternatively we will be providing you multiple 2D orthographic references of the character in many of the areas to help aid in your sculpting process as we guide you in the sculpting of this character course.

Feel free to learn through either approach OR a combinations of both!

What we will teach

ZBRUSH CHARACTER SCULPTING:

        - A quick section breakdown to the basics of Zbrush for the beginner so no one gets left behind before we start.

        - How to create your own base mesh from scratch. (In addition we will be supplying you our own course learning base mesh for you to use as a bonus option)

        - How to pull clothing off of a blank  base mesh to sculpt full body clothing of a Cyberpunk Character as is done commonly in the industry pipeline.

        - Illustrate how to create seams utilizing fun combinations such as group loops with masking

        - Learn to craft hair within Zbrush through it's built in hair system Fibermesh, and demonstrate several methods to apply the hair upon the mesh

RETOPOLOGIZING:

        - Learn several methods of retopologizing (process of creating Low Rez 3D models from High Rez sculpted meshes) Those methods below are:

                     1.  The first is: Is an auto retopologizing approach with Zremesher 3.0 utilizing the Zremesher Guides Lines Brush as a method of directing clean edge flow.

                     2. The second method is a manual retopologizing approach where we use Zmodelers 3D modeling tool Edge Extrusion to provide  more flexible option in 3D Character Modeling, over a finished High Rez sculpt.

- (Disclaimer - this course is a 2 part course series with this first course being the focus of 3D character sculpting, retopologizing a character into a low rez character model as a primary focus of curriculum.  The upcoming second course focuses more to UVing, texturing and rendering)

Female Barbarian Warrior Vol. 1 – Sculpting in Zbrush

Sculpting Game 3d model a Female Character using Zbrush

Created by Victory3D LLC - Dedicated to Transforming The Way Artists Create

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Students: 380, Price: $64.99

Students: 380, Price:  Paid

Instructor Info

Nikolay Naydenov is a Senior Character Artist currently working in Gameloft. Nikolay always had deep interest in art. In his spare time he was either reading a book or scribbling on a notebook ever since he was a child. He has been in the game industry since 2007 and had worked in many projects. The project that he is most proud of is the game titled March of Empires. He loves his job as a character artist especially when he is given freedom to do his own concepting and ideas. His advice for everyone just starting out is to spend lots of time learning software programs, be efficient and fast, and also spend many hours learning the anatomy, studying faces, and muscles underneath the skin. As every profession, to be good at something, you have to practice a lot. He recommends students to always look for improvement and never settle. He believes good things require sacrifice of time and other pleasures and this can turn your passion into a profession.

Course Info 

In this course, we will learn how to create a female barbarian warrior character in ZBrush using only the tools that ZBrush itself provides. We will start by remodeling the female basemesh that comes with the program. Then you will learn how to invent and prototype your design, how to develop it from scratch and adjust it easily until we reach the silhouette and forms we like.  We will understand how the Zmodeler brush works by making a simple knife.  We will go through the process of making realistic eyes, make every piece of armor from scratch and detail them. You will learn how to make basic hair from Fibermesh and also make the character weapon. Then we will learn how to make fine skin detail as well as armor detail. Lastly we will go through the process of posing the character to get the most out of it. At the end we will have a professional looking high polygonal character in Zbrush.

Sculpt And Paint Your Own 3D Printable Halloween Pumpkin

Halloween 3D modelling, sculpting in Zbrush, Learn how to make and paint your own models for 3D printing or Rendering

Created by Máté Vörös - 3D artist, Digital sculptor

"]

Students: 376, Price: $34.99

Students: 376, Price:  Paid

It is Halloween so I thought that I show you how you can sculpt and paint your very own 3D printable halloween pumpkin design In zbrush.

During the course you will learn:

  • How to sculpt the base of a pumpkin from zero.

  • How to sculpt eyes, nose, mouth to the pumpkin.

  • How to paint, colorize the pumpkin.

  • How to make it 3D printable to make that a badass decoration in your home!

Follow my Halloween Pumpkin Zbrush course and create your own Halloween Pumpkin Design with me! Even more, create your own versions and share it with me and the others!

Beside that you can join to our Private Facebook Group with the other artists if you enroll one of my course.

I will go slowly explaining all the tools, but if you miss something, or have a question, feel free to ask! :)

Sculpt 3D Printable Skeleton Warriors in Zbrush

Create an Army of Unique Models

Created by Christian McNachtan - Founder & head of creative development at Runeforge Studios

"]

Students: 304, Price: $59.99

Students: 304, Price:  Paid

Created with the absolute first timer in mind, this course will teach you to become proficient in many of Zbrush's more complex features - many of which are unknown to more advanced users. By the end of this course, you will have the knowledge and skills to create professional-quality 3D models fit for 3D printing and sales. 

This course builds on our previous course: "  Sculpt a 3D printable Skeleton model in Zbrush ", but it is not necessary to have taken that class before this one. This course is completely approachable to a first time beginner using Zbrush.

Join our lead 3D Modeler Josh O'hala as he recreates the exact same skeletal Warrior models that we sell to customers. You will be guided through our professional production pipeline:

  1. You will learn how to become comfortable navigating Zbrush.

  2. You will learn how to add simple geometry to your project which will be used later.

  3. Learn to create many weapons and Armors

  4. Learn to create various accessories to bring your Warriors to life

  5. You will learn how to use many commonly used brushes as well as specialized brushes to create beautiful and accurate sculpts.

  6. The lessons learned will be reinforced as Josh guides you through creating the entire skeleton model.

  7. You will learn how to pose your skeleton to create many variations of models.

  8. You will learn how to optimize your model for 3D printing.

  9. You will learn the process of making your model 3D printable.

  10. and much more! visit us on youtube (runeforge studios) for examples of our models and tutorials. 

Cyber Reptile Game Character Creation Volume 1

Learn How to Sculpt & 3d Model an Organic Character with Hardsurface Details using Zbrush

Created by Victory3D LLC - Dedicated to Transforming The Way Artists Create

"]

Students: 290, Price: $54.99

Students: 290, Price:  Paid

Instructor Info

Nikolay Naydenov is a Senior Character Artist currently working in Gameloft. Nikolay always had deep interest in art. In his spare time he was either reading a book or scribbling on a notebook ever since he was a child. He has been in the game industry since 2007 and had worked in many projects. The project that he is most proud of is the game titled March of Empires. He loves his job as a character artist especially when he is given freedom to do his own concepting and ideas. His advice for everyone just starting out is to spend lots of time learning software programs, be efficient and fast, and also spend many hours learning the anatomy, studying faces, and muscles underneath the skin. As every profession, to be good at something, you have to practice a lot. He recommends students to always look for improvement and never settle. He believes good things require sacrifice of time and other pleasures and this can turn your passion into a profession.

Course Info 

In this course, we will go through the process of creating a cyber crocodile creature from a sphere to a finish render in Zbrush. We will start by doing the 3D sketch of our model which will allow us to change the design quickly and easily on the fly. This will be achieved by using one of the new features in Zbrush, which is Sculptris Pro. The Sculptris Pro mode will help us in the concepting stage and in the final polishing of our crocodile skin. You will learn different techniques for hardsurface modeling and mechanical parts creation. This will include Zmodeler brush, Trim Dynamic brush, and making your own Insert Multi-Mesh brush. The big part of the tutorial will be the detailed creation of crocodile scales. We will make them either by hand or using alpha brushes. In order to do that, you will learn how to make your own alpha brushes from scratch. At the end, we will make the pose for our high poly sculpt and lastly, we will export render passes which we will combine in Photoshop to achieve a nice professional looking render.

Sculpt a 3D printable Skeleton model in Zbrush

from Beginner to Miniature

Created by Christian McNachtan - Founder & head of creative development at Runeforge Studios

"]

Students: 287, Price: $59.99

Students: 287, Price:  Paid

Created with the absolute first timer in mind, this course will teach you to become proficient in many of Zbrush's more complex features - many of which are unknown to more advanced users. By the end of this course, you will have the knowledge and skills to create professional-quality 3D models fit for 3D printing and sales.   

Join our lead 3D Modeler Josh O'hala as he recreates the exact same skeleton model that we sell to consumers. You will be guided through our professional production pipeline:

  1. You will learn how to become comfortable navigating Zbrush.

  2. You will learn how to add simple geometry to your project which will be used later.

  3. You will learn how to import reference images into your project.

  4. You will learn how to make your "clay" transparent and use your reference images to sculpt more accurately.

  5. You will learn how to use many commonly used brushes as well as specialized brushes to create beautiful and accurate sculpts.

  6. The lessons learned will be reinforced as Josh guides you through creating the entire skeleton model.

  7. You will learn how to pose your skeleton to create many variation models.

  8. You will learn how to optimize your model for 3D printing.

  9. You will learn the process of making your model 3D printable.

  10. and much more! visit us on youtube for examples of our models and tutorials. 

Sculpting CG Creatures in ZBrush: Tsathoggua

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush

Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!

"]

Students: 230, Price: $19.99

Students: 230, Price:  Paid

For this course, we explore Dynamesh sculpting in ZBrush and we're continuing our cosmic entity series by working on Tsathoggua, one of the Old Gods and rival of Cthulhu. We'll be delving into dyamesh by first adding basic foundational shapes, and then expanding on those foundations to further create the warty details that best fit this frog-like creature. We'll then use a combination of alphas, layers and several different brushes to achieve all the final details that make up the swampish visage that is none other than Tsathoggua!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Create Fun Monsters in ZBrush 4 R7 – learn to sculpt in 3D

Learn to create fantastic Monsters in ZBrush 4 R7 and more importantly have fun learning this fantastic program - Zbrush

Created by David Newton - Teacher, Website and 3D Creative Artist

"]

Students: 208, Price: $49.99

Students: 208, Price:  Paid

Welcome to this Monster creation course in ZBrush
My Name is David Newton a Creative specialist with over 20 years professional experience.

In this course we will be creating a monster from scratch, at the end of this course you will have all the tools and knowledge to create monsters of your own confidently.

Here are a few of the main elements we will cover during this course

  • Creating a base mesh with ZSperes
  • Using dynemesh to build up our sculpt
  • Retopologise our sculpt
  • Add fine dteail and extra such as hair, teeth, eyes and a tshirt
  • Adding fur
  • Posing our model
  • Final output and render

This course has specifically been created for Beginners to Intertmediates, using my workflows it will be easy for you to follow and develop your own styles in ZBrush

Start learning ZBrush today...

Sculpt 3D Printable Rogues with Zbrush and Autodesk Maya

Create a Whole Thieves Guild of Unique Rogue Models

Created by Christian McNachtan - Founder & head of creative development at Runeforge Studios

"]

Students: 173, Price: $59.99

Students: 173, Price:  Paid

Created with the absolute first timer in mind, this course will teach you to become proficient in many of Autodesk Maya and Zbrush's more complex features - some of which are unknown to more advanced users. By the end of this course, you will have the knowledge and skills to create professional-quality 3D models fit for 3D printing and sales. 

This course builds on our previous course:   "Sculpting Male Characters in Zbrush", but it is not necessary to have taken that class before this one. This course is completely approachable to a first time beginner using Zbrush and Autodesk Maya.

Join our lead 3D Modeler Josh O'hala as he recreates the exact same Rogue models that we sell to customers as well as unique models created just for this course. You will be guided through our professional production pipeline:

  1. You will learn how to become comfortable navigating Zbrush.

  2. You will learn how to add simple geometry to your project which will be used later.

  3. Learn to create many weapons and Armors

  4. Learn to create various accessories to bring your Rogues to life

  5. You will learn how to use many commonly used brushes as well as specialized brushes to create beautiful and accurate sculpts.

  6. The lessons learned will be reinforced as Josh guides you through creating many Rogue models.

  7. You will learn how to pose your Rogues to create many variations of models.

  8. You will learn how to optimize your models for 3D printing.

  9. You will learn the process of making your model 3D printable.

  10. and much more! visit us on youtube (runeforge studios) for examples of our models and tutorials. 

Sculpting CG Creatures in ZBrush: Elder Thing

Learn the advanced techniques in sculpting a complex 3d monster bust using ZBrush

Created by 3dmotive LLC - High Quality 3d and Game Art Training by Industry Pros!

"]

Students: 153, Price: $19.99

Students: 153, Price:  Paid

In this series, we take on one of the very oddest creatures of the Cthulhu pantheon: the Elder Thing! We'll be using Dynamesh for the entire alien entity but we're going to pull some "Frankensteining" - that is, we're going to be creating different parts of the creature in different files to refine and finesse them before adding them to a singular IMM brush so that we can 'sew' together all the different elements into one cohesive, yet awesomely monstrous creature! We'll be running the gamut for detailing using brushes, alphas, layers and the IMM brush to end up with a very unique entity that would make Lovecraft proud!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)


More about the Instructor:

Stephen Wells is an expert 3D modeler for characters, props, vehicles, weapons and environments and have created both high and low polygon assets for game productions. He has over 20 years experience in creating a variety of game assets for several different genres (fantasy, sci-fi, combat, superheroes, horror, etc) using 3ds Max, Maya, Photoshop, ZBrush, Mudbox, Topogun, and xNormal. As an enthusiastic instructor, he loves creating video tutorials on a wide variety of subjects to help students better their skillsets.

Zbrush basic Vol 2: Creating a 3D cartoon pet in Zbrush

Looking for Zbrush tutorial or course in English where to learn how to create 3d characters, sculpt characters in Zbrush

Created by Mauricio García Arias - CEO and Founder / CG Makers

"]

Students: 88, Price: $49.99

Students: 88, Price:  Paid

Zbrush basic Vol 2: Creating a 3D cartoon pet in Zbrush

You don't need to have drawing skills to be a character artist, I've trained many people with incredible skills and, 99% don't know how to draw, you just need to start now!

If what you are looking for is a Zbrush tutorial or Zbrush course where you learn to create characters and sculpt characters and creatures, this course is the essential foundation for you to start your learning Zbrush from experts who know what it takes to enter the industry.

Through a systematic series of Zbrush courses, we want you to learn everything you need from zero to 100, in the art of character creation in Zbrush.

3D sculpture, or character modeling, is an art that can be reached with a good guide, as is this basic Zbrush course, and with a lot of practice, although you can learn everything you need with our courses, we always recommend that you practice as much as you can on your own to create a good portfolio at digital modeling and you can enter to compete for a position in the industry of your dreams.

This basic Zbrush course "Creating a 3D Pet cartoon in Zbrush" is part of an even more complete series, which comes from “Vol 1: Basic Zbrush" where we teach you in a first approach to the software, all the most important and useful tools and options of this great program. After this, we continue with this course of the creation of our first organic modeling in Zbrush, where you will create a quadruped comic style, although it is not a complex digital sculpture, you will learn and practice the tools and options of Zbrush most used, you will learn an organized workflow and very powerful that will lead you to acquire results in a solid and powerful way.

This zbrush beginner course is elaborated so that you begin with the right foot in the training of Zbrush and although it is basic, it is also a complete course of Zbrush, because it takes you from zero to a completely finished 3D character.

If you are looking for a full  Zbrush course that teaches you all the basics and a Zbrush workflow in a professional way, this is the course for you. Take advantage of this great opportunity and take the step that will begin in this exciting career of the art of character creation in Zbrush.

I'll wait for you inside.

3D Sculpting: Learn How to Make a 3D Dragon on ZBrush

Bring a 3D dragon to life with this ZBrush course

Created by Creativity Unleashed - Amazing online courses to unleash your creativity

"]

Students: 26, Price: $19.99

Students: 26, Price:  Paid

This ZBrush for beginners course will teach you everything you need to know about how to make a 3D dragon from scratch. It will take you through the basic tools and techniques needed to bring your ideas to life. You will learn how to:

  • Make the body out of masked objects

  • Use the noisemaker in simple steps to change the shapes of an object

  • Paint with different textures

All in just a few hours of instruction! This course is the first in a series of ZBrush courses that will teach you how to make digital 3D models of a wide range of stuff. It will introduce you to the 3D world and give you confidence with the program that you need to get started on your first 3D sculpture!

Sculpting & Product Design for 3D Printing – Blender 2.8

Sculpting, Phone Amp, & EEVEE Studio for 3D Print Designers using Blender (2020)

Created by Jayson Wall - 3D Printing Designer

"]

Students: 24, Price: $89.99

Students: 24, Price:  Paid

This course you'll be learning the basics of Blender 2.8's powerful sculpting tools by crafting your best digital snowman. With our Phone Amp exercise you'll learn Adaptive Design Techniques that will allow for rapid design changes without compromising your design. And because it's always fun to render out your work we've also thrown in a bonus lesson on Eevee Basics.

Offworlder Sculpting and Texturing in 3D Coat for Blender

Creating a real-time portrait in 3D

Created by Anton Tenitsky - Educator

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Students: 19, Price: $34.99

Students: 19, Price:  Paid

Explore a new pipeline of 3D Coat and Blender that could fit very well in certain productions and cover many needs at a fraction of the commonly used software costs.

The whole course is structured that every video about a certain point that is in the name of the file. It makes it convenient to navigate and study.

All videos are short between 2-5 minutes for easy watching and the best learning experience.

Long boring processes are recorded to timelapses without narration.

COURSE STRUCTURE:

Part 1 - Creating the Base Head

Setting up a sculpt that is easy and fast to modify. You will be able to turn it to various character designs while retaining the important bits (lips, eyes, nose, ears) under control. At this speed, it is only possible to do in 3D Coat.

The segmented head is included in the project files so you can even just skip doing it yourself and start designing straight ahead.

Part 2 - Character Sculpting

The second part is about modifying the base head to different creatures. Then moving on to creating the finished voxel sculpt of the character. Talking about particularities of sculpting in 3D Coat.

Part 3 - Retopology and UVs

3D Coat has great retopology and UV tools to do the job fast and it is covered in this chapter.

Part 4 - Texture Painting

Texturing in 3D Coat is a great experience. The brushes give you a very natural painting feeling and are highly customizable.

Part 5 - Blender Presentation

This part covers the basics of the scene set up like skin shader, lighting, sculpting, and modeling tools.

Bonus Part - Marvelous Designer

Jumping in Marvelous to design clothing for the character and bringing back to Blender.

Project Files:

Includes the segmented basehead as .obj and .3b (3d coat) and the actual character scene with the relevant textures So you can jump straight into it.

Also, you'll get pdfs with useful links to resources and my 3d coat hotkeys.

If you are interested in my background I have a whole channel dedicated to 3D Coat

For the tutorial support please join my discord (search by my name)

Happy watching!